Jan Ilavsky's Avatar

Jan Ilavsky

@split82.bsky.social

Award winning game developer, programmer, designer and musician. Creator of @BeatSaber, Chameleon Run and many more small games.

330 Followers  |  26 Following  |  79 Posts  |  Joined: 21.10.2024  |  1.8218

Latest posts by split82.bsky.social on Bluesky

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CHROMATIC CONUNDRUM JUST RELEASED ON STEAM!
store.steampowered.com/app/3081690/Chromatic_Conundrum

#gamedev #indiedev

26.01.2026 10:19 โ€” ๐Ÿ‘ 100    ๐Ÿ” 26    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 4
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After a long break I finally got my rig behaving again. Test target: M1 / the Crab Nebula โ€” ~5h captured in H-alpha over two nights (clouds after midnight on night 2).
EdgeHD 14โ€ โ€ข ASI6200 โ€ข Planewave L-350 โ€ข ScopeDome 3M

22.01.2026 17:41 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I wanted to test Unityโ€™s URP and learn a few new things during last few days. It turned into an experiment where rooms can move when youโ€™re not in them. A little bit like the Cube movie.

31.12.2025 17:51 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Heterochroma by Split82 Two colors. Two worlds. One way out.

I ended up doing a major overhaul, fixing bugs and tweaking most of the things. Now it should work perfectly.
It's a first-person puzzle game inspired by the visuals of Antichamber. The gameplay is built around switching between two dimensions.
Play it here: split82.itch.io/heterochroma

27.12.2025 15:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I resurrected another one of our game jam games. This time from Global Game Jam 2014. We had just started using Unity back then and didn't know much about best practices. The code was kind of hell, but the game almost worked on the newest Unity version anyway.

27.12.2025 15:08 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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OCDungeon by Split82 Play in your browser

You can play it here: split82.itch.io/ocdungeon

21.12.2025 14:22 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Iโ€™ve decided to revive some of our old game jam games and make web builds of them.

Hereโ€™s the first one from 2016 โ€” OCDungeon. Crazy retro FPS with a twist.

โ–ถ๏ธ Link in comments

21.12.2025 14:21 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Type Help by William Rous The Unsolvable Mystery

Please enjoy my top 10 free browser games of 2025:

1. Type Help william-rous.itch.io/type-help
2. Dragonsweeper danielben.itch.io/dragonsweeper/
3. Clues by Sam cluesbysam.com
4. Stimulation Clicker neal.fun/stimulation-...
5. The Collector split82.itch.io/the-collector

12.12.2025 03:00 โ€” ๐Ÿ‘ 256    ๐Ÿ” 57    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 6
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My game The Collector, made for the Ludum Dare #58 Game Jam, ended up in 7th place in the Jam category. Huge thanks to Freeek and Lokiman, who helped a ton in the last few hours. ldjam.com/events/ludum...

25.10.2025 08:21 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐ŸŽ™๏ธPodcast #370: The Collector

Nedalo mi to a probral jsem to se @split82.bsky.social. Je to sice pouhรก gamejamovka, ale krรกsnฤ› na nรญ lze ilustrovat jeho iteraฤnรญ proces designovรกnรญ. Nasdรญlel mi i obrรกzky z prลฏbฤ›hu vรฝvoje. Vlevo prvnรญ, vpravo finรกle. #modrakfriends modrak.podbean.com/e/370-the-co...

13.10.2025 12:02 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Almost missed this Ludum Dare! Found out on Saturday morning. The theme was perfect, got an idea instantly. Started Sunday, finished Monday night with help from Josh & Vlad. They nailed the testing, balance, and SFX.
Play it here split82.itch.io/the-collector #indiedev #gamedev #ldjam

07.10.2025 14:08 โ€” ๐Ÿ‘ 21    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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I made another game jam game! split82.itch.io/jump-and-dare This time for #BrackeysGameJam 2025.2. Climb a 400 m tower, collect gems, take daring bets, unlock upgrades, and claim the biscuit at the top! #RiskItForTheBiscuit #gamedev #indiedev

31.08.2025 11:08 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Iโ€™m working on this idea for #GMTKJam. Two buttons, two loops minimalist rhythm game.

01.08.2025 17:42 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Hey. Iโ€™m not completely sure, because of my initial work (which was vanilla 1.0 version of the game), there was some more work done by other people, including publisher. But as far as I know, there is no hidden star on Android version.

28.07.2025 08:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Working a bit on the UI for my small puzzle game. Wanted to try something more interesting this time, so I ended up with these flipping tiles. What do you think?

12.07.2025 07:40 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Not sure yet. Really depends on what I decide to do with it. But hopefully soon.

18.06.2025 17:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yes exactly!

18.06.2025 06:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I hope I will never have to make a game with ads :)

18.06.2025 06:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Made this small math puzzle game last week during Puzzle Game Jam. Unfortunately I didnโ€™t manage to hit the deadline, but I will finish it anyway. Missing just some win animation, levels and menu :) #madewithunity #indiegame

17.06.2025 13:58 โ€” ๐Ÿ‘ 142    ๐Ÿ” 7    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 0
S Jรกnom 'Splitom' Ilavskรฝm o game jamoch a radosti z bastlenia | AW Podcast 124
YouTube video by Arcade Watch S Jรกnom 'Splitom' Ilavskรฝm o game jamoch a radosti z bastlenia | AW Podcast 124

I was invited to a cool podcast Arcade Watch. We talked about game jams and other nice stuff. (In slovak only) youtu.be/0Oce1oVI41I

02.06.2025 06:38 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Zaujimave. Si to asi teraz musim zahrat, tie veci co tam hovori mne osobne asi vobec pri podobnych hrach nevadia.

21.05.2025 18:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Congrats. Looks beautiful . Will give it a try.

09.05.2025 19:51 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Rift Riff - Feature Trailer
YouTube video by Adriaan de Jongh Rift Riff - Feature Trailer

Rift Riff is OUT NOW!!

Jump a rift, fight off monsters, plunder their world.

store.steampowered.com/app/2800900/...

Buy it
Try it
Review it
Repost the heck outaโ€™ this!!1!

โ€ฆ and here's a feature trailer explaining what I think is noteworthy about our tower defense game!
youtu.be/ePCOuvXU-t0

09.05.2025 13:10 โ€” ๐Ÿ‘ 331    ๐Ÿ” 176    ๐Ÿ’ฌ 27    ๐Ÿ“Œ 10
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Beat Saber nears 10 million players on Meta Quest Beat Saber is approaching its next major milestone: nearly ten million people have played the VR game on Meta Quest alone.

Almost 10 million Beat Saber players on Quest only. Nice! mixed-news.com/en/beat-sabe...

05.05.2025 17:12 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It helped :)

04.05.2025 17:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Today is the 7th anniversary of Beat Saber! I found this cool screenshot of the commit history. It really shows that the real work began once the game was out :D

01.05.2025 17:47 โ€” ๐Ÿ‘ 12    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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This flying quad is bothering me so much in Blue Prince. Right at the entrance :D

29.04.2025 07:19 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh nice I didn't even know about that feature. Will check it. Thanks!

29.04.2025 07:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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When updating to Unity 6000.0.47f1 my fixed timestep got set to 0.0001. Most of the projects will loose tons of FPS so it's pretty easy to figure this out, but on small projects I see only tiny bit different physics behavior :) @unity.com

29.04.2025 07:13 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It uses some weird system to render UI and texts, so sometimes it's almost unreadable. Not because of the size of the text, but it really looks weird. I'm not sure what's the issue, but I hope it will be fixed soon.

27.04.2025 20:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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