Heading to GDC - who else will be there?
27.02.2026 06:44 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Heading to GDC - who else will be there?
27.02.2026 06:44 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Going live to talk about how to get hired as a game designerโฆ
www.linkedin.com/events/74266...
www.game-icons.net might help for this :)
09.02.2026 19:43 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0speaking of cool cheap effects: the shadow from the ceiling fan in Robo Recall is not a real shadow or even a light function or even a decal, it's a rotating translucent mesh
06.02.2026 05:23 โ ๐ 614 ๐ 107 ๐ฌ 8 ๐ 6
"Couldn't have played that baby any better."
Learn more about these quotes and more:
@strangescaffold.bsky.social
www.twitch.tv/doomerdinger...
a screenshot of two tumblr posts. the first: aralintheobsessive Jan 16 if you want butterflies, you need to live with caterpillars. iam not being metaphorical, i work in a garden center, stop buying plants 'to bring in the bees and butterflies and then immediately poisoning every caterpillar that dares to consume a single leaf you will not get butterflies if you kill all the things that turn into butterflies! what are you doing! (end of post) below it, a response from afroartinc: As a poet, I also want my viewers to take this rather beautiful allegory into account.
what are you doing!
07.02.2026 08:21 โ ๐ 1221 ๐ 355 ๐ฌ 6 ๐ 5Caves of Qud on the Nintendo Switch
07.02.2026 14:30 โ ๐ 330 ๐ 47 ๐ฌ 1 ๐ 1What a good boy. @strangescaffold.bsky.social
07.02.2026 18:47 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Despite this amazing positivity, I still managed to lose it all~
07.02.2026 18:47 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0It is a well conceived exploration of a post seven apocalypse Seattle, where a player can be either a cyborg or a mutant, and then venture through the procedurally generated world history for clues to ancient treasures to be used to help save or condemn the world.
18.12.2025 16:24 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Yes. If you havenโt yet sipped pure water from the fungal blooms of a salt marshes, dodged the flume flier of the ancient bears, or had to read from the corpus cholis, you are not yet complete on your gamer ascension.
18.12.2025 16:21 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Sip from the fountain of the future, only to inflame my thirst to short the lives of under exploited aliens? Nay!!
I would love to know what the rest of the team is enjoying this year :D
@strangescaffold.bsky.social
What have you done. There is no joy in games. Only bleak darkness left.
Elden Ring. Witch Hand. Dispatch. Their times have passed.
Every day, another day of neglect. When will you allow us to trade the space babies? You must release fun back into the universe.
Player experience is comprised of numerous techniques that are hard to learn in isolation. This bootcamp will teach you how to improve your game for audience, balance and gameplay
gamedesignskills.com/courses/poli...
Too many legs.
09.04.2025 22:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Wow!
19.03.2025 15:35 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Just had an incredible first session with the new Mastering Game Mechanics cohort at the Funsmith Club.
Everyone from industry designers on concord to first-time designers who just want to level up were there!
QUD crushed the genre~
15.01.2025 06:06 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0YAAAAS DANNI~~~~~ I was watching it on stream :)
15.01.2025 02:37 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Nice, looking for stuff with action game quality animation work, but not humanoid
15.01.2025 02:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Anyone know some other asset packs with non-humanoid monster animations in addition to ones by Protofactor?
15.01.2025 01:55 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
How do great gameplay loops keep players hooked? ๐ฎ I chat with @xelnath.bsky.social (League of Legends, World of Warcraft) about balancing rewards and punishments to craft unforgettable gaming experiences.
๐ง Listen: bit.ly/alex-brazie-...
#GameDesign #GameplayLoops #AlexanderBrazie
Hereโs the full Environmental Storytelling guide: gamedesignskills.com/game-design/...
29.11.2024 17:04 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
1. Great case studies:
The Last of Us (abandoned objects tell stories of survival)
Dark Souls (social collapse seen everywhere)
Gone Home (intimate family story told environmentally)
BioShock (visibly failed utopia)
The Witcher 3 (environmental details hint at past conflicts)
2. Use โdesigner hugsโ (highly emotive, micro-story scenes) to create a more believable, immersive narrative by going beyond the core plot. (Ex: In Dragon Age, one corpse covers a smaller one holding a bloody teddy bear)
29.11.2024 17:04 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 03. Hidden plot and historical lore fragments left for players to uncover make them feel like a detective actively participating in the story. (Ex: The hidden graffiti telling you whatโs really going on in Portal)
29.11.2024 17:04 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
4. Main 5 types of environmental storytelling:
Embedded (hidden stories in ruins, objects, etc.)
Emergent (stories emerge from player + system interaction)
Spatial (architectural storytelling)
Interactive (touch/examine objects to reveal story)
Atmospheric (lighting, sound, etc.)
5. Lighting, contrasting color schemes and sound cues can tell a story using the environment itself. (Ex: Silent Hill 2โs creepy fog that mirrors your characterโs psychosis)
29.11.2024 17:04 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 06. The goal of environmental storytelling is to help players discover the narrative by interacting with the game world directly. (Ex: Exploring a Fallout vault)
29.11.2024 17:04 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0๐งตMy 6 main takeaways from this guide to environmental storytelling in games by Brandon Dolinski (Minecraft Legends, Dragon Age: Inquisition, Marvelโs GotG level/world designer) โฌ๏ธ
29.11.2024 17:04 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0