Alessandro Capriolo's Avatar

Alessandro Capriolo

@alessandrocapriolo.bsky.social

Game Creator / Nixxes PlayStation / Worked on Spider-Man, Ratchet&Clank, Helldivers2, CutTheRope / Solo Dev of Citizen Pain.

100 Followers  |  35 Following  |  84 Posts  |  Joined: 03.01.2025  |  2.0876

Latest posts by alessandrocapriolo.bsky.social on Bluesky

2/2
Since then, Iโ€™ve been focusing on fixing the remaining bugs and tackling a few key tasks, including a complete rework of some UI elements (like the new health bar), new sounds and VFX for item pickups, and various collision-related fixes.

24.10.2025 19:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1/2
Iโ€™m really satisfied with how the Citizen Pain demo performed. While the player reaction was somewhat mixed, the press coverage and demo reviews were positive and beyond my expectations.

#CitizenPain #action #Steam #gamedevelopment #gamedev #indiedev #unrealengine #UE5

24.10.2025 19:47 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Citizen Pain Demo on Steam Citizen Pain is a first-person dark fantasy action game. Play as Catherina, warrior princess of the Moges Empire, who gains the supernatural force known as Pain and leads the fight against the Undead ...

I see youโ€™re playing Silksong! Can I suggest Citizen Pain? Itโ€™s also quite challenging. store.steampowered.com/app/3990220/...

17.10.2025 00:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Citizen Pain Demo on Steam Citizen Pain is a first-person dark fantasy action game. Play as Catherina, warrior princess of the Moges Empire, who gains the supernatural force known as Pain and leads the fight against the Undead ...

Itโ€™s not a fighting game, but itโ€™s heavily inspired by beat โ€™em ups, Citizen Pain: store.steampowered.com/app/3990220/...

15.10.2025 22:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

2/2
Even though the demo isnโ€™t among the most popular ones out there, Iโ€™m genuinely happy with the progress, creating a game like this in my free time is already a challenge, and just having it out there means a lot to me.

12.10.2025 17:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1/2
This past week I focused on several fixes. One is a new blue flash overlay to indicate when an enemy is vulnerable to a front stab. Iโ€™ve also added a new VFX that triggers when an enemy is defeated.

#CitizenPain #indiegame #indiedev #IndieGameDev #SteamNextFest #unrealengine

12.10.2025 17:57 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

2/2
Keep in mind, this is a hardcore action experience with semi-permadeath runs: when you die, you restart the level.
So get ready for a real challenge!

07.10.2025 19:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1/2
Citizen Pain will join the Steam Next Fest!
The demo is already out, and you can play it right now!

Free demo on Steam: store.steampowered.com/app/3990220/...

#CitizenPain #indiegame #indiedev #IndieGameDev #actiongame #SteamNextFest #unrealengine

07.10.2025 19:42 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Preview
Citizen Pain Demo on Steam Citizen Pain is a first-person dark fantasy action game. Play as Catherina, warrior princess of the Moges Empire, who gains the supernatural force known as Pain and leads the fight against the Undead ...

Link to demo on Steam:
store.steampowered.com/app/3990220/...

29.09.2025 18:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Excited to announce that #CitizenPain demo is available now on Steam! Created by me in my spare time on almost no budget. If you enjoy it, feel free to repost and wishlist. Thanks for your support!

#indiegame #indiedev #IndieGameDev #actiongame #SteamNextFest #unrealengine

29.09.2025 18:25 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Iโ€™m truly grateful for the opportunity to have worked on Saros as part of the Game Design team at Nixxes. It has been a great pleasure collaborating closely with the talented team at Housemarque.

25.09.2025 01:10 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

2/2
Also improved potion feedback with new hand animation + VFX, and added polish like new menus, tutorial windows, and intro/outro sequences that expand the story. Lots of small touches I hope youโ€™ll enjoy in the Steam Next Fest demo.

20.09.2025 16:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1/2
This clip is a bit longer than usual, but Iโ€™ve managed to get a lot done these past two weeks. Added an area hit after takedown for risk-reward combat + new impact VFX to make it more satisfying.

#CitizenPain #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame

20.09.2025 16:32 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

2/2
Iโ€™m a bit worried since the major bugs left take time to fix, and there are still some small ones here and there that make the game feel a bit rough. Still, I believe the core gameplay is solid, and I hope that shines through despite these issues.

06.09.2025 15:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1/2
Iโ€™m still grinding through bug fixes for the demo build for Steam Next Fest.

I finally replaced the Main Menu with a new UI and in-game sequence, which is also useful for tweaking the graphics settings.

#CitizenPain #gamedev #indiedev #unrealengine #UE5 #indiegame

06.09.2025 15:39 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

2/2
Iโ€™ve also introduced a hit stop effect when performing a parry, not only to emphasize the impact, but also to give clear feedback and allow the player a brief moment to plan their next move.

31.08.2025 17:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1/2
I'm still working on bug fixing for the demo, but Iโ€™ve also added a couple of new features. One of them is a hit counter, since the number of hits contributes to the stage rank.

#CitizenPain #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev

31.08.2025 17:59 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks a lot! Glad you like it!

25.08.2025 14:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

2/2
On top of that, I added a combo counter (not in this video yet), which Iโ€™m excited to show soon!

In this video youโ€™ll still notice some meshes flying around, Iโ€™m aware of it and plan to fix that soon.

24.08.2025 16:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1/2
This week has been all about polishing for the demo. I added a new objective marker UI, fixed the issue where music wasnโ€™t playing, and implemented more options in the settings menu.

#CitizenPain #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev

24.08.2025 16:27 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

2/2
Unfortunately, Iโ€™ll have to leave out some gameplay ideas I wanted to add (like a couple of special moves) so I can focus on making the game feel as polished as possible.

17.08.2025 19:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1/2
These days Iโ€™ve been focusing on bug fixing to get the demo ready for the Steam Next Fest this October. My main priority is polishing and fixing the bugs in the demo.

#CitizenPain #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev

17.08.2025 19:53 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks! Optimization is pretty solid so far, it runs on my laptop with an RTX 3060, DLSS on Quality, all graphics settings maxed, at 60fps in 1080p.

17.08.2025 19:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

2/2
I still need to tweak the enemy lighting in this stage, but theyโ€™re already fairly visible.

11.08.2025 21:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1/2
Iโ€™ve been doing a lot of bug fixing, things like adding the ability to skip cutscenes, fixing broken UI, and dealing with enemies getting stuck, so not much new content to show.

#CitizenPain #gamedevelopment #gamedev #indiedev #unrealengine #indiegame #indiegamedev

11.08.2025 21:38 โ€” ๐Ÿ‘ 14    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Absolutely yes, you need to point with the mouse manually in the direction of the attack to block it.

04.08.2025 21:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! Sorry I'm not sure I fully understood the question, but to trigger a parry you need to block just before the enemy hits you. ๐Ÿ™‚

03.08.2025 17:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

2/2
There are โ€œsuper weaponsโ€ like the axe: they deal more damage than your main weapon, but break after about ten hits.

A strong tactic is to parry, which grants you a short window of invincibility. Perfect moment to land a heavy attack and hit multiple enemies at once.

03.08.2025 16:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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1/2
Crates can be smashed with a dash, itโ€™s super satisfying to watch wooden pieces fly everywhere.

#CitizenPain #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev

03.08.2025 16:47 โ€” ๐Ÿ‘ 18    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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1/2
This week I updated the Axeman enemy by giving him a new character mesh, so heโ€™s visually distinct from the Swordsman.

#CitizenPain #action #gamedevelopment #gamedev #indiedev #unrealengine #UE5 #indiegame #indiegamedev

27.07.2025 19:17 โ€” ๐Ÿ‘ 16    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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