at 8th horizontal, why use a word that's in the description of the word?
There were other options such as something interchangeable like "concept"
@pywon.bsky.social
Game/Software Developer of a few years, been having fun delving into making procedural things.
at 8th horizontal, why use a word that's in the description of the word?
There were other options such as something interchangeable like "concept"
5th vertical is the exact opposite meaning of what word it represents π
06.08.2025 04:04 β π 1 π 0 π¬ 0 π 0Crawl and Voices of the Void, the later being totally free on itch
02.08.2025 18:05 β π 0 π 0 π¬ 1 π 0That guy in the test tube looks like the Melter from Inscryption
inscryption.fandom.com/wiki/The_Mel...
Love the work, keep it up!
Hope it didn't come off as picky... I might be a little too perfectionist for my own good sometimes!
29.06.2025 15:54 β π 1 π 0 π¬ 1 π 0could've just hardcoded the "1" in that case to not have to do a string conversion π
28.06.2025 16:53 β π 1 π 0 π¬ 1 π 0Definitely stealing that mechanic for a batting minigame, extremely cool!
28.06.2025 16:49 β π 0 π 0 π¬ 0 π 0OH THAT ONE, the door!
My favorite is tied with it and the glitch room (not for everyone, it's pretty bad for epileptic people).
Lava area wasn't bad either but just a tier below.
Neat, just randomly got a FEZ code in my bluesky feed, L;LT;L;R;RT;D;U;LT, I recognize the code but cannot remember what exact spot it's from...
19.06.2025 01:05 β π 0 π 0 π¬ 1 π 0π° GIVEAWAY TIME!! π°
we're giving away 3 Steam keys for CloverPit β our nightmare slot machine game!!
to enter:
1 share this post
2 play the Steam Next Fest demo
3 reply with a video of your craziest gameplay moment
π winners get picked June 12th
π keys sent on launch day (this summer)
You're gaining brownie points from me
01.05.2025 20:30 β π 0 π 0 π¬ 0 π 0Ace Attorney reference?
30.04.2025 15:44 β π 1 π 0 π¬ 1 π 0#1 for me!
28.04.2025 16:05 β π 1 π 0 π¬ 0 π 0Will be stealing those to use as my learning material, lovely concrete you got here!
20.04.2025 12:14 β π 1 π 0 π¬ 0 π 0I think the Y in the first set of glyphs is a little weird but either way I love it.
My favorite is the alternative set.
pareidolia
18.04.2025 20:43 β π 1 π 0 π¬ 0 π 0I've made my entire game engine core and all I've got to show for it is the same triangle I started with...
18.04.2025 16:20 β π 1 π 0 π¬ 0 π 0that was the wrong screenshot
18.04.2025 02:44 β π 1 π 0 π¬ 0 π 0Alright, was about time for a #gamedev update, got proper logs from spans in the interpreted language!
I kinda literally copied rust's.
My first million run, ironically, did not get a singular clover jackpot the entire run, which is extremely statistically unlikely since by deadline #3 the odds were around 50% and the two final ones were 67.7% every single spin...
16.04.2025 01:38 β π 2 π 0 π¬ 1 π 0tripled it already
15.04.2025 18:05 β π 1 π 0 π¬ 0 π 06 digits
15.04.2025 16:05 β π 0 π 0 π¬ 0 π 0Ok, I got bad runs all day today but then on one particular run, CloverPit gave me lemons...
Good luck beating that PB, looking forward to seeing someone hitting 6 digits.
#notgamedev
Man I love gambling, might have overdone the final score though...
(Jackpot is from a different, previously PB run)
Try the demo out, it's great!
store.steampowered.com/app/3314790/...
#notgamedev
Every game engine has cons (and pros), none of them is suited for everything and that's alright, but you've got to know them!
07.04.2025 20:12 β π 2 π 1 π¬ 0 π 0Very cursed test of parser recursively handling expressions.
First time (kinda) making my own interpreted language for my engine, stole a bit of code from @caznix.bsky.social, as all good programmers do π
07.04.2025 19:19 β π 2 π 0 π¬ 1 π 0Celeste, FEZ, Rain World, Balatro, Inscryption, Neon White, SpiderHeck, TowerFall Ascension, Hardspace: Shipbreaker, ULTRAKILL, Crawl, Rivals of Aether, Undertale, Deltarune, Voices of the Void
24.03.2025 20:12 β π 1 π 0 π¬ 1 π 0Aren't those stats normal?
Players getting hooked to a new game to the point of being their #1 played game are obviously rarer than players playing games they know.
That doesn't mean at all that new games aren't getting seen or getting attention, in fact, they are literally what keeps gaming alive!
Love to see it, you're quite organised too!
That purple when doing some math is something I've had a few encounters with as well haha, math doesn't always translate well to colors considering the fact that some equations sometimes only work within a range
Live in my follows rent free shader wizard
Forgot to give an update on that, yeah it doesn't do any kind of special compilation step like unity does with its shader graph to combat compile times in DirectX.
So in conclusion, I simply cannot support DirectX with Godot if I intend to make my shaders generated.