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James Kevich

@mrthigs.bsky.social

Visual Designer at Riot Games. Pixel artist. Probably some other things as well.

85 Followers  |  155 Following  |  37 Posts  |  Joined: 06.09.2023  |  2.6115

Latest posts by mrthigs.bsky.social on Bluesky

Lovvvee the lighting effect. Any chance you used crocotile to make this?

31.10.2025 16:36 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This goes so hard

17.06.2025 20:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Omg you didnโ€™t just push him down you stepped on him

14.06.2025 02:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ooh canโ€™t wait to try this! Been looking forward to it

10.06.2025 05:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

really impressed by how organic the shapes are and how dynamic the lighting while still being able to clearly communicate the playable space and interactive elements. I want to play this version. Beautiful!!

23.05.2025 15:44 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I am an animator and I like the pain

11.03.2025 17:20 โ€” ๐Ÿ‘ 1721    ๐Ÿ” 398    ๐Ÿ’ฌ 27    ๐Ÿ“Œ 5

Wow I love this design I hope you feel the urge to revisit it in pixels someday

08.05.2025 22:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Update: the batteries in both cartridges are dead itโ€™s so over

08.05.2025 07:34 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bought this bad boy to play some games I got in Japanโ€ฆ lord does this sound activate something in me

08.05.2025 06:01 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Have you explored VGHF's digital archive of E3 Show Directories? You too can discover who exactly exhibited at E3 1996, while admiring the 'none more '90s' cover art: archive.gamehistory.org/folder/53778...

06.05.2025 03:05 โ€” ๐Ÿ‘ 178    ๐Ÿ” 17    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 1

๐Ÿ˜ตโ€๐Ÿ’ซ๐Ÿ˜ตโ€๐Ÿ’ซ๐Ÿ˜ตโ€๐Ÿ’ซ

30.04.2025 03:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I literally just started replaying this a few days ago absolutely one of the greatest RPGs of all time

27.04.2025 00:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We're approaching the end of all of this nonsense. Pieces like these are the kind of bullshit you saw at the end of the metaverse and crypto bubbles - Roose wrote them then, too.

Humouring the most empty, cynical, nihilistic people in tech and pretending it means you're curious is ugly stuff.

24.04.2025 18:55 โ€” ๐Ÿ‘ 1176    ๐Ÿ” 139    ๐Ÿ’ฌ 33    ๐Ÿ“Œ 5

Been trying to read more books on the industry lately and this sounds very relevant to my interests ๐Ÿ“Œ

18.04.2025 14:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Lyuda says trans rights are human rights

16.04.2025 19:56 โ€” ๐Ÿ‘ 484    ๐Ÿ” 114    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 0

Omg this is unreal

07.04.2025 22:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Now youโ€™re just flexing

04.04.2025 19:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Impulse purchased one of my fav games yesterday ๐Ÿฅฐ

30.03.2025 23:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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From: Grimm's Fairy Tales - The Golden Bird (1987), dir. Toshio Hirata, Toei Doga/Madhouse

27.03.2025 01:35 โ€” ๐Ÿ‘ 6058    ๐Ÿ” 1637    ๐Ÿ’ฌ 50    ๐Ÿ“Œ 45
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Little animation I made for practice a couple years ago. There was never really a goal with this so I can't really say if it's finished or not. Used my own hand for reference. #pixelart

18.03.2025 20:08 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The Zelda mockup (3rd image) is part of a project Iโ€™m working on to recreate the first dungeon from the original NES game with my own graphics and updated mechanics. Iโ€™m going to be posting updates as I create new assets.

17.03.2025 18:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A mockup of a 16-bit top-down action RPG. The player character is brandishing his sword at a small mushroom-looking critter, and a treasure chest sits on top of a nearby hill, just out of reach. I worked on this project with a couple of other devs (who have long since disappeared into the depths of the internet) circa 2012. Golden Sun and Secret of Mana were the principle inspirations for this one.

A mockup of a 16-bit top-down action RPG. The player character is brandishing his sword at a small mushroom-looking critter, and a treasure chest sits on top of a nearby hill, just out of reach. I worked on this project with a couple of other devs (who have long since disappeared into the depths of the internet) circa 2012. Golden Sun and Secret of Mana were the principle inspirations for this one.

A sprite of a samurai warrior in a bright turquoise and purple robe. Inspired by classic fighting games like Street Fighter II and Marvel Vs. Capcom.

A sprite of a samurai warrior in a bright turquoise and purple robe. Inspired by classic fighting games like Street Fighter II and Marvel Vs. Capcom.

A recreation of a dungeon antechamber from the original Legend of Zelda in a higher resolution (16-bit) style.

A recreation of a dungeon antechamber from the original Legend of Zelda in a higher resolution (16-bit) style.

A mockup of a GameBoy Color-style top-down RPG. One character with bright purple hair has just spotted the player character and is about to rush over to say hello. A steampunk-looking house sits on top of a hill with a large pipe protruding from it.

A mockup of a GameBoy Color-style top-down RPG. One character with bright purple hair has just spotted the player character and is about to rush over to say hello. A steampunk-looking house sits on top of a hill with a large pipe protruding from it.

New intro post since I'm at GDC (!!) -- my name is James and I'm a UI designer by day and a pixel artist by night. I have a particular love of 8- and 16-bit art, Zelda, and dark/medieval fantasy. #pixelart #pixelartist #aseprite #gamedev #gameart #indiedev

17.03.2025 18:39 โ€” ๐Ÿ‘ 43    ๐Ÿ” 8    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Trying to find just the right level of Lโ€™Orรฉal physics for my boy #pixelart #zelda #gamedev

16.03.2025 22:56 โ€” ๐Ÿ‘ 17    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oooh this is such a gorgeous silhouette

13.03.2025 16:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you for the dopamine ๐Ÿ™

12.03.2025 15:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
404: The Internet You Tried to Remember Still Exists

Scrolling the web is like pacing a hallway built by algorithms. But the web once felt like an attic filled with ornaments, spaces built by people, not predictive engines.
Maybe real joy isnโ€™t in the scroll, but the hyperlinks we stopped clicking.

#blog #web #nostalgia

10.03.2025 16:06 โ€” ๐Ÿ‘ 267    ๐Ÿ” 88    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 6

I looove the nose. Awesome design. Something about the style reminds me of the OG Rayman!

07.03.2025 22:16 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is what itโ€™s all about

07.03.2025 06:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The crease in the eyelid where the iris slips behind it ๐ŸคŒ๐ŸคŒ๐ŸคŒ

02.03.2025 18:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The Kickstarter campaign for Isle of Reveries launches tomorrow, March 1, at 8 AM PSt / 4 PM GMT! Some reward tiers will have early bird discounts, and the ADVENTURER tier will include a special playtest for the forest-themed dungeon. Link below โฌ‡๏ธ #gamedev #indiegame

28.02.2025 17:20 โ€” ๐Ÿ‘ 223    ๐Ÿ” 43    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 4

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