Thanks ^^
13.06.2025 19:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@leonatanoel.bsky.social
Newcomer solo game developer. Developing my first game, Flightless Star. A challenging "platformer" where you play with a cute bird lost in space ๐ช๐ฆ
Thanks ^^
13.06.2025 19:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0That would be a pretty cool ideia, still thinking about easter eggs and this could be one of them ^^
13.06.2025 19:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I've already made the spawn with it and is way spookier and more detailed :p
13.06.2025 19:25 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Made a despawn animation for an enemy and later realized that they don't despawn (at least not while on camera).
I could use it in the enemy introduction cutscene, but it may confuse the player, as they will never despawn like this in game.
#indiedev #indiegames #pixelart #platformer
- Wishlist on steam: store.steampowered.com/app/2999900/...
- Demo available in itchio: leonatanoel.itch.io/flightlessst...
Hey, finally managed to participate in this #PitchYaGame ^^
This is Flightless Star, a challenging and unusual precision โplatformerโ about a magical bird lost in space.
Where gravity is your greatest enemy and ally.
- Demo on itchio and available to wishlist on steam, links in the comments
Riki is having a hard time sleeping.
Well... being lost in space while dealing with some unresolved past don't help much.
#indiedev #indiegames #pixelart #platformer #gamedev #2danimation
Close call (probably require some balancing on the wall speed, don't want to demand a perfect execution on this one)
#indiedev #indiegames #pixelart #platformer #gamedev
Working on the animations for a new cutscene. Poor Riki can't catch a break.
#animation2d #indiegame #pixelart #indiegamedev #platformer
Wow, the png transparency didn't worked well for me this time.
14.04.2025 20:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Been drawing some concepts for cutscenes. There are a lot of cutscenes to animate for the third leve of the game.
These is going to take forever (แแฃแ)
#pixelart #pixelartist #indiegame #indiedev #platformer
Riki is a cute and helpless bird, but that doesn't mean he won't show off some of his acrobatic prowess.
#indiedev #indiegames #pixelart #platformer #gamedev #2danimation
Puzzle time!! Remember, always pay attention to the gravity fields.
#indiedev #indiegames #pixelart #platformer #gamedev
After (assuming) the player got used to the basic mechanics of the game the levels start to get more complex and challenging.
#indiedev #indiegames #pixelart #plarformer #space
The backstory of the game's protagonist will be told in the loading screens.
Paying attention to them will explain the sequence of events that resulted in the broken bird getting lost in the emptiness of space.
#indiedev #indiegames #pixelart #gamedev #2danimation #platformer
2 year of (very slow) improvements in 3 screenshots.
Game development is hard (and slow) :T
#gamedev #indiegames #indiedev #platformer #pixelart #space
In Flightless Star using gravity creatively is essential to advance through the levels.
But sometimes it allows for some handy shortcuts, for those that want to challenge themselves and finish the level as fast as possible.
#indiegame #indiedev #speedrun #gamedev #platformer #pixelart
Midway through the second level we find CW Leonis (IRC +10216), the dying star surrounded by the carbon dust cloud that once belonged to its outer layer.
Reference: science.nasa.gov/image-detail...
#nasa #gamedev #indiegame #indiedev #platformer #pixelart
With new movement abilities come new challenges.
The new dodge move allows the player to significantly change his trajectory, to dodge hazards or safely land on the destined planet.
#gamedev #indiegame #indiedev #platformer #pixelart
A (definitely not dangerous) doppelganger to follow you around, just keep a healthy distance from him and you'll be fine.
#gamedev #indiegame #indiedev #pixelart
After a lot of tweaks and redraws, I finally reached a satisfying (and cute) running animation for the little bird.
#gamedev #indiegame #indiedev #pixelart
The Evil Eye (spiral galaxy NGC 4826) watches over the lost bird as the player begins the second level of the game.
- PS: I may consider redrawing or make some touch ups later as it looks a far cry from the amazing image it is based on.
Reference: science.nasa.gov/image-detail...
#nasa #indiedev
An accurate depiction of testing a new code for the first time.
#gamedev #indiegame #indiedev
A little look at the dash mechanics of the game.
Despite being safer on land, Riki still will have to watch out for the dangerous hazards.
#gamedev #indiegame #indiedev
Been making some adjustments in the coding and also decided to give the background a little more attention.
Despite it being in space, I tried to make it look less empty by adding more elements to the background and making them larger.
#gamedev #indiegame #indiedev
When making levels with gravity fields you may experience some interesting behaviors
#gamedev #indiegame #indiedev
Yes ^^
#indiegames #gamedev #pixelart
Started to draw some of the other character that will appear on the game, besides Riki.
For now we have Riki's older brother (haven't thought of a name yet) and Rikiโs best friend, Johnny.
#indiegames #indiedev #pixelart
Hello everyone.
Iโm a newcomer solo game developer and this is the first game Iโve been working for quite some time.
Flightless Star, an unusual 2D puzzle "platformer" about a cute bird lost in space.
- Demo: leonatanoel.itch.io/flightlessst...
- Wishlist on: store.steampowered.com/app/2999900?...