Francesco Frassineti

Francesco Frassineti

@bhik95.bsky.social

https://francesco-frassineti-portfolio.web.app

198 Followers 230 Following 9 Posts Joined Oct 2024
6 months ago

This is so surreal :O

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6 months ago
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saw this ad for a new store in the paper...should I check it out?

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6 months ago
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It's the last newsletter before the game launches! 😱 Our August email contains:

📚 First reviews
❤️ Games we love
🏆 Tips & tricks

...and more! Open this 🧵 for details!

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7 months ago
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We made a little game for #GMTK2025 about dna-recombining cells trying to survive while looking for new genes (and new abilities)!

Feel free to check it out :)
steelgrim.itch.io/blohp

(Unity's new behavior tree package for NPCs' behavior seems very cool!)

#gamedev #indiedev #GMTKJam #Unity3D

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9 months ago
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Discounty has 100,000 wishlists on Steam!! This is so much more than we dared to hope for when we started this journey 5 years ago 🥹

This was only possible because of you: your constant support, spreading the word, & cheering us on. Thank you for helping our dreams come true 🫶

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9 months ago

Big news! DEMO OUT NOW and release date announced: August 21st!
Can't wait to try it out

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9 months ago
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🚨 CREATORS! 🚨

Discounty is a cozy supermarket management game with a satirical twist:

🍎 Organize & plan your layout
🏙️ Get caught up in small town drama
🧑‍🤝‍🧑 Make friends—& enemies!

Opportunities coming very soon! 👀 Interest form:
https://forms.gle/QcVdsYm73oJTbbK86

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1 year ago

Ciao Ivano! Guarda, siamo in due ad essere timidi, nel mio caso specialmente sui social😅

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1 year ago

6 years later, and here we are - our baby is on ✨Steam✨

Do us a solid and go 👉 WISHLIST 👈 (!!)

We need all the visibility we can get, and I promise to send all of the good karma your way 🥹💗

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1 year ago

That scream you heard at an Ōkami sequel was me

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1 year ago

Grazie Ciro!

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1 year ago
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Paths are not a jagged mess anymore thanks to the ✨Path Smoothing Algorithm✨ that preserves obstacle avoidance! It is based on Chambolle–Pock Primal-Dual Algorithm

References:
📄Langerak, M. (2017). Optimization for Smooth Paths
📄Chambolle, A. and T. Pock. (2011)...

#Unity #GameDev #GameAI

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1 year ago

"X followed you", but with stalker vibes😂

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1 year ago
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The basic search algorithm for flight pathfinding is now implemented! I'm quite happy with the results😀 (The path still needs smoothing)

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1 year ago
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Trying out a custom implementation of Sparse Voxel Octrees for 3D pathfinding in Unity (not there yet!). Voxelization and queries seem to work as expected. I'm having more fun tweaking the colors than debugging the corner cases tho :D

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