Mouser (Super Mario Series) - 2026 Rough Clay Model
#art #fanart #supermario #mario #Mouser #artSKY #sculpture
@smallisbeautiful.bsky.social
Wishlist Mega Drill on Steam! https://store.steampowered.com/app/3967560/Mega_Drill__World_Domination We're a small start up #indiedev studio. Most of our games are free and can be played on itch. https://small.itch.io
Mouser (Super Mario Series) - 2026 Rough Clay Model
#art #fanart #supermario #mario #Mouser #artSKY #sculpture
I've built a struct based UI making system in Game Maker and it allows me to easily do funky things like that. ๐
#gamemaker #gamedev #indiedev
I've built a struct based UI making system in Game Maker and it allows me to easily do funky things like that. ๐
#gamemaker #gamedev #indiedev
Cuphead for the Nintendo Game Boy. A mockup made before I tried using GBStudio, so I had to wing it in terms of what could be displayed on the system without big framerate dips
01.02.2026 19:43 โ ๐ 244 ๐ 54 ๐ฌ 1 ๐ 0Photo Version
01.02.2026 14:21 โ ๐ 41 ๐ 16 ๐ฌ 0 ๐ 0Nova-box is proud to present After the Wane, the studio's next game, which will be released on Steam at the end of 2026. โจ
The studio will use rotoscoping for the first time to enhance key moments in the story. Here is the teaser! ๐
๐ Wishlist the game: store.steampowered.com/app/2742720/...
Making good progress on our game about nature observation. Still needs a lot of polish but the core mechanics are almost all there!
#indiedev #gamedev
A bit of a process behind the sound design! ๐
Big thanks to @rathaelos.bsky.social for providing the sick animation! #sounddesign #gamedev
Merci!
27.01.2026 01:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Making good progress on our game about nature observation. Still needs a lot of polish but the core mechanics are almost all there!
#indiedev #gamedev
๐ฅต
26.01.2026 20:06 โ ๐ 102 ๐ 8 ๐ฌ 2 ๐ 0Being a Warner movie, my feeling is that Warner did a Warner and forced George Miller to do a movie he did not want to do because they wanted to capitalize on Fury Road's success.
Everything in Furiosa is just a wink to Fury Road. Down to using Fury Road footage in the credits.
Loved Mad Max : Fury Road so we watched Furiosa and boy! This was NOT good! That's disappointing.
26.01.2026 04:14 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0So.. still crabby?
25.01.2026 19:00 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Day 11: 2025/07/06 - 10h
Finally got a rough easing transition working for the dialogue system. Broke lots of things in the process so it took a long time. There's a lot of optimizing and cleanup to do, but it WORKS. I'll polish more later.
#gamedev #gamemaker #pixelart #indiegame #gamedev
Letโs answer some important questions โจ๐๐ฅ
#chipzel #readingcomments #chiptune
I can't remember if I ever posted this one, it was given as a print with the first orders of my artbook at the time
23.01.2026 16:00 โ ๐ 208 ๐ 32 ๐ฌ 1 ๐ 0A crow kicks a small ball of snow. They then start rolling it into a larger ball while saying "trust the process...". They kick more snow into a pile and stick a branch in repeating "trust the process" to itself. They place small stones. They say "Phew!" and stand back to look at its creation, which we see now is a mess of a project that looks somewhat like a melted bird. The final panel the crow says "haha it's terrible".
Finished is better than terrible #oldknees
23.01.2026 16:06 โ ๐ 8414 ๐ 2006 ๐ฌ 24 ๐ 39Well thank you! I appreciate the comment.
23.01.2026 16:11 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Splash screen and map of our game "Greenpatch Garden".
Working with my girlfriend on a game about maintaining gardens and observing nature because this is what the world need right now. ๐ณ
23.01.2026 13:49 โ ๐ 8 ๐ 1 ๐ฌ 1 ๐ 0๐ธHey good morning folks! What are you up to?๐บ
(๐
Lets pretend the world is an happy place for a sec, I could use the good vibes rn)
17th Colossus
Vampire Survivors
#pixelart
Day 8: 2025/07/02 - 11.5h
Got branching dialogue working, and added the continue (spinny shell) sprite.
I managed to get talking portraits to animate when the text is typing, then switch to the idle animation, but there's some bugs to squash.
#gamedev #gamemaker #pixelart #indiegame #gamedev
Personal challenge of not using single pixels in the piece.
Very interesting problem-solving. #pixelart
Day 6: 2025/06/30 - 8h
Improved the environment visuals & added new NPC (Douglas) & portrait expressions.
Also started learning about Chatterbox & Scribble libraries for their potential to build a more powerful dialogue system in the long run.
#gamedev #gamemaker #pixelart #indiegame #gamedev
Testing the Bog Tile for #AvanteAtlantis
#indiegame #gamedev #pixelart #turnbased #strategy #steam
Cecil: This Behemoth is about to kill us! Kain, my faithful Dragoon friend, what do we do?!
Kain: ... ๐
Cecil: Kain... no
Kain: .....*crouch*
Cecil: NO
Kain: ...
Cecil: Kain, I swear to god...
Kain: ...
Cecil: ... please don't jum-
Over the weekend Forbidden Solitaire's Demo has received praise from players, critics and developers alike - in addition to becoming Steam's #1 'New and Trending' Demo with >9000 downloads and counting!
The team thanks you for all the kind words and support!
๐ฟPLAY NOW: tinyurl.com/ywj43ptj
Small isometric point&click mockup
Made for NOPโs PixelEncore
Dropping in another old mockup. Had an idea, what if Tomba in a fully #pixelart render
19.01.2026 19:49 โ ๐ 335 ๐ 54 ๐ฌ 5 ๐ 1