Seba

Seba

@seba-dev.bsky.social

18 Followers 48 Following 5 Posts Joined Sep 2024
2 days ago

No, using default godot 4.6.
The light strip is an emissive material with some bloom in post.

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3 days ago

Working on a prototype for an action game with this, possibly rhythm based.
Different landscapes and obstacles would work well yeah.

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3 days ago

Yeah it's 4 corner ray casts. The initial version was a very simple spring force that depended on the compression amount.
But this broke down quite fast with higher speed and bumps.

The current version has damping, stabilization, correction (towards ground up) and impact handling.

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3 days ago
Video thumbnail

Experimenting with hover physics in godot.
#godot #gamedev #indiedev

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1 month ago
Post image

Just blendering.

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