current state of development
20.11.2025 03:31 β π 72 π 9 π¬ 3 π 0@rightstick.bsky.social
Currently making #DoubleShake, a PS1-style grab-n-throw action platformer inspired by Mischief Makers, Tomba, and Klonoa!
current state of development
20.11.2025 03:31 β π 72 π 9 π¬ 3 π 0More peeps doodles!! slowly drawing cuz time. This whole activity makes me want to draw new stuff
10.11.2025 04:54 β π 953 π 170 π¬ 20 π 1There will be more information I'd like to cover later at an appropriate time. Until then, take care!
05.11.2025 15:29 β π 7 π 0 π¬ 0 π 0As a treat for the public, I would also like to update the Steam Demo soon with a build based off of the one we made for PAX and something that actually represents the final product!
05.11.2025 15:29 β π 17 π 0 π¬ 2 π 0Socials have been quiet because they've been maintained solely by me, the lead dev and only full-time team member. I've been laser-focused on main development lately, but we're looking at coordinating some marketing movement soon (including voice talent credits/reveals)!
05.11.2025 15:29 β π 9 π 0 π¬ 1 π 0Hey everyone, Nick here with a general update:
Yes, we've delayed the release window to 2026. We're insanely close but it's still going to take time to wrap up production and make sure this game is our ideal product!
I'm *hoping* for a Q2 release window.
Catch a new DoubleShake trailer as well as some other rad games in this years' LRG3 + 10-Year Anniversary Special!
www.youtube.com/watch?v=QK5O...
Does anyone know if there are any tools/desktop apps/websites for scheduling posts on bluesky (and possibly tumblr too)?
01.09.2025 14:49 β π 14 π 3 π¬ 4 π 0Large Long Lazy Lads in the Lava Land
#screenshotsaturday #DoubleShake #gamedev #indiedev
who can likn me up to Sakurai so we can put Habiniri in Air Riders, she would fit in perfectly
23.08.2025 16:02 β π 33 π 6 π¬ 0 π 0hotdog
15.08.2025 18:54 β π 41 π 6 π¬ 3 π 0Be careful with Sleepy Sporbs! They're not as good as other sporbs at keeping afloat.
#DoubleShake #screenshotsaturday #gamedev #indiedev
The Quest Log now has a category system that's great for sorting topics and figuring out what places and characters still have something for you to do.
#DoubleShake #screenshotsaturday #gamedev #indiedev
I regret to report that I overestimated how much exciting and spoiler-free music there would be to share, and underestimated how soon release would be. Today will be the last Music Monday, but there will still be some more music to reveal in future trailers and plenty left to discover in the game!
28.07.2025 17:50 β π 35 π 3 π¬ 0 π 1WARNING: This one is a real ear-worm!
28.07.2025 17:39 β π 20 π 3 π¬ 0 π 1Just another day and your average seaweed-covered catwalks accompanied by a dangerous barrage of rockets flying in random directions.
#DoubleShake #screenshotsaturday #gamedev #indiedev
Just try and catch the Ragbats!
#DoubleShake #screenshotsaturday #gamedev #indiedev
have some silly Loams from various concept art drawn by the team
#DoubleShake
Now I wonder who that's for...
16.07.2025 18:07 β π 39 π 4 π¬ 0 π 0Time to kick back and relax at Whitecap Wharf!
14.07.2025 17:36 β π 20 π 7 π¬ 0 π 0What the heck is that slimy eel up to this time??
#DoubleShake #screenshotsaturday #gamedev #indiedev
Whitecap Wharf...
#DoubleShake #screenshotsaturday #gamedev #indiedev
Pardon the lack of public activity lately, but we're working hard to finish this game! Big things are happening!
#DoubleShake #screenshotsaturday #gamedev #indiedev
Pardon the lack of public activity lately, but we're working hard to finish this game! Big things are happening!
#DoubleShake #screenshotsaturday #gamedev #indiedev
I'm not sure whether I should tremble or dance, but that's pretty common in Pumpkin Plateau.
09.06.2025 20:18 β π 9 π 2 π¬ 0 π 0Our interview with the DoubleShake devs (@rightstick.bsky.social) is now up, and you can view it here.
youtu.be/30qpCKChTNw
πThis Music Monday provides a little sneak peek at one of the levels we dont talk much about
26.05.2025 17:34 β π 12 π 6 π¬ 0 π 0PAX East was amazing and Boston is so cool! Thanks to everyone who checked out our demo at the LRG booth and chatted with us! We met so many amazing people and hope to appear at more events in the future -- ideally with more swag!
The convention may be over, but vacation time never ends...