Here we go!! Noibs velocity is picking up this year.
We'll be scrounging together a hot-fresh playtestable build for this π€
I had the immense pleasure of putting together an illustration for this new australian Magazine, very humbled that that @serrels.bsky.social and @jacksonwryan.com chose me to scribble on their first cover.
Please consider backing local australian journalism. there are stories here worth telling.
I will!
Catch Crabs, navigate the harsh waters of the Antarctic and defend your ship from the threats.
Play the Crabmeat Demo Today in Steam Next Fest π¦
store.steampowered.com/app/3671850/...
πͺ±Wirm is just 2 reviews away from the threshold where Steam will start calling it "Very Positive", so please leave a review if you haven't already!!
(We'll still get the rating even if the next 2 reviews are negative, but don't be mean π )
store.steampowered.com/app/1934870/...
JOIN US IN CREATION
The games industry brings in 300 billion dollars a year. The guy who made DOOM gets his projects canceled, the guy who made Katamari Damacy is broke, everyone in your feed is begging for a job and there are 50 new games coming out on Steam every day all going towards buying Gabe Newell's next yacht
Dogpile is out RIGHT NOW across the WORLD!!!
π© 13 x lovable dogs to merge
𦴠179 x game changing tags
π₯ 14 x unique decks to master
π 3 x difficulties to wrap your noggin around
πΆ INFINITE WAYS TO PLAY
store.steampowered.com/app/3839300/...
βοΈπ TOROA: SKYCALL πβοΈ
π₯ OUT NOW ON STEAM! π₯
Unravel the fate of the ocean and glide across an ever changing seascape in the hopes of reuniting Toroa with their family π
After 5 years of hard mahi, love and dedication, we're so excited to share our first game with you all π₯Ή
Mauri ora e te whΔnau!
This one is for the content creators!! π’
Our roguelike deck builder about merging dogs into bigger dogs is releasing THIS YEAR!!! (β¦ and 2025 is nearly over so π)
Keen on getting your hands on our game a bit early?
Fill out this key request pls π
forms.gle/qkifDswcMC1i...
Just check if it's selected in OnDrawGizmos()
Gizmos.color = (Selection.activeTransform == transform) ? Color.green : Colour.white;
Hi these weren't shipping to the US for a while, but now they are again! You might not know it yet but this rat is your new favourite cartoon character. When I finish my rat cartoon you will say "wow I love this rat, I'm glad I had purchased Ratβ’ merchandise from wombot.studio/shop before seeing it"
twitter has been deserted for good so i suppose i will post here too: i am currently open for work! hit me up if you know of openings that i'd be a good fit for π«‘
i updated my hireme page with a sample of the stuff i can do - videogame graphics, VFX, 2D art and so on
polclarissou.com/hireme/
We saw the Melbourne show last night! It was lovely
What are your favourite implementations of console game virtual cursors?
...do you think they can ever feel elegant and intuitive?
Its a pretty simple and straightforward decision to avoid actively degrading the creative process by using genAI.
We're excited to announce that the Frosty Mini showcase will premiere on December 10 starting at 8am AEDT / 10am NZDT (that's December 9, 1pm PT for our USA friends)!
Tune in for exciting news and surprise announcements from 20+ of the coolest games made in Australia and Aotearoa NZ.
...now everyone can bask in the elaborate pun I managed to jam into my talk π
Super cool - looking forward to it! β€οΈ
Amazing stuff!
Quick implementation question - did you swap them out with meshes after morphing or was it performant enough to always render the sdfs?
Congrats Dan!! β€οΈβ€οΈβ€οΈ
I'm just so tired in so many ways
Grow new connections in the middle of nowhere with this bittersweet cozy story. Delphinium is now LIVE on Kickstarter ππΏ
πππ
Light your candles, stack your deck. Malys is imminent. π₯
Now is your LAST CHANCE to get Malys at a heavily discounted price for early access! π
See below for when we go live in your timezone with our global 1.0 release tomorrow! π―οΈ
bit.ly/playmalys
lil' bud is my favourite alternative
Hello bluesky, we're Intarsia Interactive!
We're a video game studio based in Naarm/Melbourne. We reckon making games should be fun, weird & authentic.
This year we've been working on a secret project (!!! you'll hear more soon) and now we're working on something strange & new
intarsia.studio
Yeah @ghoulish.com.au is making something special!
(Parasensor)
okay fine I will
Haha so good! Always up for crossover body parts if you have any ideas ;)