Milena Meyer's Avatar

Milena Meyer

@milena.on.computer

I'm a Utah based tech artist specializing in procedural modeling and materials ArtStation: https://www.artstation.com/milenameyer Linkedin: https://www.linkedin.com/in/milena-meyer-5a759013b/ Website: https://www.milenameyer.com/

29 Followers  |  23 Following  |  5 Posts  |  Joined: 17.12.2024  |  1.475

Latest posts by milena.on.computer on Bluesky

Made in Houdini and implemented as an HDA in Unreal #procgen #Houdini #UE5

01.02.2025 01:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A vine generator I made to work in conjunction with my fantasy wall tool, I really like the way it winds around the hole in the wall

01.02.2025 01:36 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I would love to be able to use it with Blueprints/PCG, but at the time wasn't able to find a way to get the HDA to interface with Unreal so it just makes a static model. Let me know if you know of any documentation on the topic! It would be super handy to be able to control an HDA through scripting

30.01.2025 00:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Fully procedural picture frame generator made in Houdini with Python scripted size presets. I needed a lot of different picture frames for my Sherry and Port environment, and this tool allowed me to make so many unique props in a short time.
#procgen #houdini #UE5

29.01.2025 01:57 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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Customizable roof for my building generator, it was a fun challenge creating so many unique parameters for this tool #procgen #houdini

18.12.2024 01:21 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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