FOR REAL
05.03.2026 01:48 — 👍 1 🔁 0 💬 0 📌 0FOR REAL
05.03.2026 01:48 — 👍 1 🔁 0 💬 0 📌 0
are we talking numbered entry in a franchise, or a revision that was released as a second game?
because Gundam Extreme Versus Full Boost was really good, but Gundam Extreme Versus 2 is godtier
I mean, the lady *LOOKS* like a Nazi. Straight up.
05.03.2026 01:46 — 👍 9 🔁 1 💬 3 📌 0that’s if you know the league of legends cast and world, and that would mean you’d need to be well off enough to have a decent PC and a PS5, that’s still not going to guarantee awareness crossover between game genres
05.03.2026 01:44 — 👍 1 🔁 0 💬 1 📌 0It was also based on a franchise that’s largely alien to consoles, which is where fighting games have historically had their largest installed playerbase, by far. I think a lot of this specific discourse branch is based in a lot of conclusions reliant on handwaving crucial aspects of the scenario.
04.03.2026 21:39 — 👍 1 🔁 0 💬 1 📌 0And when you’re looking at things through the lens of a practitioner, every other opponent is the same as you, and the nature of your interactions change, along with the nature of what it is you stand to learn or gain from those interactions. You stop seeking dominance and start seeking fellowship.
04.03.2026 21:36 — 👍 5 🔁 0 💬 0 📌 0In fact, I would argue that achieving higher rankings requires one getting comfortable with failure, experiencing the ego death that leads to seeing losses as lessons, and embracing the idea of regular practice through the lens of a *practitioner,* not as a “rank seeker.”
04.03.2026 21:33 — 👍 6 🔁 0 💬 1 📌 0Fighting games have this near-magical ability to be used as a training ground for one’s evolution of their real-life self. Unfortunately, chasing rank gets in the way of that in a manner that’s equally profound and saddening. Achieving a respectable title isn’t tantamount to attaining improvement.
04.03.2026 21:30 — 👍 11 🔁 2 💬 1 📌 01500% true.
04.03.2026 20:07 — 👍 1 🔁 0 💬 0 📌 0was talking in a fg server and i think ive come to the conclusion that the way Ranked Mode is presented in damn near every fighting game in the online era is like, actively toxic and a major contributor to not only scaring away people from the genre but also engendering toxicity within the fgc
04.03.2026 19:24 — 👍 184 🔁 52 💬 17 📌 14
One of these things is trying its hardest to keep you there forever by giving you every reason they think you need for you to stick around.
The other thing simply allows you to stay as long as you like, to find what you will, and it will be there waiting for you to return should you leave.
Live service game: tons of shit with maps and guns and battle passes and progression loops to keep you addicted to spending money
My playtime: 15 minutes
Fighting game: two guys in an alley uppercutting each other while saying shit like "METEOR BEEF"
My playtime: half of my lifespan
and yet, you showed back up to do what, exactly
04.03.2026 19:37 — 👍 0 🔁 0 💬 0 📌 0
yes, it’s explaining that I correctly read what you asked for and you’re still out here screaming la la la la with your fingers in your ears, the real question is why you keep this up if you’re not out here projective your own lack of shit to do
I put you down yesterday, you picked this up today
rock music wasn’t killed by cancel culture nonsense, it was killed by people who blame cancel culture for everything while ignoring the real murderers: venture capital
04.03.2026 19:17 — 👍 6 🔁 0 💬 0 📌 0Genuine strength is not measured in the exercise of power, but rather, in the restraint one displays in its exercise. No one in a position of strength feels the need to obliterate another, as that’s the hallmark of fear. The frightened. The *weak.*
04.03.2026 18:16 — 👍 1 🔁 0 💬 0 📌 0A just society would not simply stop men such as this; it would do everything possible to prevent the very existence of such men. This is how I know we have nothing but cowards and sycophants in charge. Inflicting misery is cause for celebration only when one lacks a functional mortal soul.
04.03.2026 18:11 — 👍 2 🔁 0 💬 1 📌 0This is the level of psychopathy we’re dealing with. A man without honor, without conscience, without just cause, gleefully ordering the mass murder of untold innocents, and then having the unmitigated gall to gloat about it from a position of wholly unearned and unjustified sanctimony.
04.03.2026 18:06 — 👍 5 🔁 0 💬 1 📌 0yeah get ready for gaming divisions to get culled for the sake of shoring up that next major fiscal report
04.03.2026 17:57 — 👍 11 🔁 0 💬 2 📌 0they’re all the textbook definition of awful, and the only reason why he keeps getting work is because he gets put on franchises that have no problem making their budget back from the clapping seal brigade
04.03.2026 17:54 — 👍 1 🔁 0 💬 0 📌 0what’s weird is to ask someone else to further tally up how you’ve comically overblown what is, at best, less than a thousand total words across all prior interactions, as if that’s not more of an indictment of your unwillingness to listen to anything than it ever would be of my desire to speak
04.03.2026 17:52 — 👍 0 🔁 0 💬 1 📌 0Because I frontloaded that apology, that’s why
04.03.2026 16:48 — 👍 1 🔁 0 💬 0 📌 0I’m sorry, this is gonna hurt a lot of feelings, but I gotta be real here: his films are jingling keys showcases meant for people that like visual spectacle and have an allergy to logical causality in storytelling. No, I will not apologize.
04.03.2026 16:47 — 👍 2 🔁 0 💬 3 📌 0didn’t mean to novel drop on you, but there’s a lot of nuanced underpinnings to this specific discussion that one kinda needs to keep in mind if the discussion is going to be authentic
04.03.2026 16:41 — 👍 0 🔁 0 💬 0 📌 0
which is 30% more than you would have paid for the game + $50 of “complete” DLC for a single “rare” costume
so idk, I guess it depends on what you determine as valuable
or it can just be in a F2P game where everything is cosmetics, but “rare” costumes are either powered by psychological warfare against players by forcing them into a dichotomy of diligence plus patience plus gambling versus real world money, and the latter option can run you $150
04.03.2026 16:37 — 👍 0 🔁 0 💬 1 📌 0yeah, $5-$10 per new character post-launch ain’t that a big of an ask, especially when a season pass’ pricing will likely make one of those characters & stages free
04.03.2026 16:37 — 👍 0 🔁 0 💬 1 📌 0after factoring in how much time, effort and resources it takes for multiple $70K/yr+ employees to design a stage and animate things within that stage and make sure that doesn’t unintentionally break anything, then model alternate costumes etc
04.03.2026 16:35 — 👍 0 🔁 0 💬 1 📌 0the sheer amount of “does this character create interactions that introduce bugs or break the game in any meaningful manner” testing that has to take place and how that workload exponentially increases with every new character being added, then
04.03.2026 16:35 — 👍 0 🔁 0 💬 1 📌 0
well,
if you understand the level of investment required in designing the look of a character, modeling them, animating them, designing their moves, tuning them to be strong enough to be useful without being overtly better or worse than the rest of the cast, and then