Liza Knipscher's Avatar

Liza Knipscher

@lize.bsky.social

Game dev who loves making randomly generated critters and does so as often as possible. Developing Cookie Gardening and Biolune. Owner of Meep Engine: https://www.meepengine.com/ Biolune: https://store.steampowered.com/app/3070190/Biolune/

7,570 Followers  |  2,439 Following  |  1,583 Posts  |  Joined: 09.06.2023  |  1.5916

Latest posts by lize.bsky.social on Bluesky

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Purple shrub crabs

29.01.2026 19:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It is possible, in the game, to pet the animals

28.01.2026 22:57 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The unicorns are very special to me

28.01.2026 22:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bioluminescent unicorn lizard

28.01.2026 20:49 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Yet ANOTHER CatDog

28.01.2026 05:25 โ€” ๐Ÿ‘ 17    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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What an unusual deer

27.01.2026 19:04 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Correct!

27.01.2026 03:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Twinkle twinkle, little star!

27.01.2026 02:52 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Tentacle dancer

27.01.2026 02:08 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Lovely chicken clucking noises

#indiedev #indiegames #gamedev

26.01.2026 19:45 โ€” ๐Ÿ‘ 54    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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little troll island in the night

26.01.2026 21:14 โ€” ๐Ÿ‘ 143    ๐Ÿ” 22    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 2
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He bears the Orb

26.01.2026 18:36 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I have SO many of them to show. I leave the game running on the side of my screen and make a recording every time I see one that's particularly cute or horrible

26.01.2026 01:03 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I get a lot of biblically accurate stuff in my day-to-day life

25.01.2026 22:39 โ€” ๐Ÿ‘ 21    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

That is a PERFECT caption for this video, thank you!

25.01.2026 18:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Jumping spider

25.01.2026 17:23 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Right now theyโ€™re just visual, but Iโ€™d like them to have functionality at some point

25.01.2026 04:08 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you! ๐Ÿ›

24.01.2026 22:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yeah they have a lot more backbone now

24.01.2026 19:44 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I am aware that not everyone likes worms and centipedes, and I have come up with a solution: giving them all spinal columns

#screenshotsaturday #gamedev

24.01.2026 19:43 โ€” ๐Ÿ‘ 38    ๐Ÿ” 4    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0
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Biblically accurate leg

23.01.2026 18:57 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The player's tractor beam will attract all inanimate objects (including eggs!) but doesn't affect animals. However, if an animal happens to have a bunch of eggs underneath it, it'll get pulled toward the tractor beam with the eggs, because physics

23.01.2026 06:21 โ€” ๐Ÿ‘ 12    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just here to sell car insurance

23.01.2026 05:39 โ€” ๐Ÿ‘ 23    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Flamingo

22.01.2026 19:06 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Field of beasts

22.01.2026 05:07 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I fear him

22.01.2026 03:10 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I haven't implemented a predator/prey system that takes into account relative animal sizes, so it's possible for a very small mouse to kill and eat almost any other creature

22.01.2026 01:58 โ€” ๐Ÿ‘ 26    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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A creature made of mandibles eating apples

21.01.2026 05:25 โ€” ๐Ÿ‘ 13    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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One! Big! LEG!!!

21.01.2026 00:34 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The Tumbleweed Beast skitters and rolls across the world, seeing everything and belonging nowhere

20.01.2026 19:43 โ€” ๐Ÿ‘ 21    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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