Every so often, two similar species will show up simultaneously (here, the big orange guys and the brightly colored orange/blue/green fellers). It's interesting to watch them over time, to see if one group disappears or if they breed together, and it's fun to guess why any species thrives
#gamedev
05.08.2025 20:42 β π 11 π 2 π¬ 0 π 0
In all seriousness, a fun fact about me is that every time a good horror movie comes out, I immediately read the most detailed synopsis I can find online, then proceed to never watch the movie
01.08.2025 18:47 β π 0 π 0 π¬ 0 π 0
You can also look these up online!
01.08.2025 18:12 β π 0 π 0 π¬ 1 π 0
implemented midi
01.08.2025 02:13 β π 888 π 259 π¬ 22 π 4
Also I was doing more research on this and so far the ocean sunfish is the animal Iβve found with the biggest difference between adult size and offspring size/count. The adults can weigh up to a ton, and females can lay up to 300 million eggs at a time!
31.07.2025 16:48 β π 1 π 0 π¬ 1 π 0
Never stop! This is great!
31.07.2025 16:07 β π 1 π 0 π¬ 0 π 0
Was enjoying a nice rain cloud, and then THIS GUY showed up with a handshell and distracted me
#gamedev
31.07.2025 03:51 β π 18 π 3 π¬ 0 π 0
Grass spreads to adjacent spaces when they're watered. This was fairly complex to implement, especially since the hills on this moon are randomly added when the moon is generated
30.07.2025 20:16 β π 20 π 0 π¬ 0 π 0
Oh thatβs great! I think about large fish and octopuses in regards to βbig animal, many small eggsβ but I didnβt realize sauropods did the same thing! Do you have a favorite example species?
30.07.2025 17:23 β π 0 π 0 π¬ 1 π 0
One question I ask myself a lot as I develop this game about ecosystem and evolution is: why donβt elephants lay a thousand tiny eggs every month, rapidly overwhelming the planet with mouse-sized offspring? Science simply doesnβt know*
*This is not true
30.07.2025 15:57 β π 14 π 1 π¬ 3 π 0
Tree family
#gamedev
30.07.2025 04:04 β π 9 π 2 π¬ 0 π 0
Fella with a weird-shaped head
28.07.2025 23:26 β π 12 π 0 π¬ 0 π 0
Magical fish
27.07.2025 21:30 β π 22 π 2 π¬ 1 π 0
Riding around on his friend's back, then suddenly deciding to play dead
(These aren't behaviors that are programmed in; that's just what it looks like to me)
27.07.2025 15:51 β π 15 π 3 π¬ 0 π 0
One of the coolest things that happens when I leave the sim alone long enough is that distinct species appear. Right now, though, the only creatures that manage this feat are those that can reproduce by cheating the energy and reproduction systems, so it isn't really survival of the fittest
26.07.2025 17:24 β π 13 π 0 π¬ 1 π 0
Busy little moon
#screenshotsaturday
26.07.2025 15:08 β π 21 π 0 π¬ 1 π 0
Is that a forest I see over the horizon? Nope, just giant animals with trees growing out of their head again
25.07.2025 13:56 β π 11 π 3 π¬ 0 π 0
The shape of this critter's head reminds me that I need to add various bugs and beetles
24.07.2025 16:56 β π 5 π 0 π¬ 0 π 0
Three shots of a green-silver colored caiman wreathed in 4-6 colorful yellow and orange butterflies. He blinks in two of the shots, looking delighted somehow, while the butterflies swarm his head.
CREDIT: Mark Cowan.
This photograph series by Mark Cowan documents a phenomenon called 'lachryphagy' ("tear-feeding").
The caiman excretes salt in their tears & the butterflies need the precious minerals for their metabolism & reproduction.
So, they're feeding on crocodilian tears.
(π·: Mark Cowan, Curtin Uni.)
23.07.2025 16:01 β π 852 π 308 π¬ 9 π 38
The random animal generator surprised me with a CatDog
24.07.2025 03:51 β π 14 π 1 π¬ 0 π 0
Digital painting, a bipedal robot in the wild
Digital painting, a bipedal robot in the wild
Digital painting, a bipedal robot in the wild doing jazz hands
Robodudes from like a thousand years ago
23.07.2025 21:51 β π 733 π 115 π¬ 12 π 1
Hovering ominously
23.07.2025 04:04 β π 8 π 0 π¬ 0 π 0
Quick Unity tip: if you find you're spending a lot of time manually updating prefabs in identical ways (e.g. adding box colliders to a hundred prefabs, one at a time), you can usually write a script to automate that workflow. It's worth learning how to do it if you haven't before
22.07.2025 19:19 β π 20 π 1 π¬ 0 π 0
Yes!! Iβm working on a big update for Cookie Gardening right now; I should post about it more
22.07.2025 16:05 β π 1 π 0 π¬ 0 π 0
(David Attenborough voice) Winking Treetopus
21.07.2025 23:48 β π 11 π 0 π¬ 0 π 0
Macrophotograph of a Peacock Fly (Callopistromyia sp) resting on a slightly weathered metal beam. The fly holds its patterned wings upright in an elaborate, fan-like display, appearing almost butterfly-like. Each wing is intricately marked with shades of dark brown, black, white, and subtle hints of iridescent blue, creating a mosaic-like camouflage pattern. The flyβs body is robust and heavily speckled in shades of brown, black, and cream. Bright, vivid orange-red eyes stand out distinctly on its head, along with delicate antennae and fine bristles visible along its legs and thorax. The textured metal beam beneath it has faint scratches and rust streaks, providing contrast that highlights the detail and coloration of the insect.
A Peacock Fly (Callopistromyia sp.) showing off the beautiful display on those wings! They strut around waving their wings and doing a little wiggle, an amazing behavior right in your own backyard.
#Invert #Diptera #bugsky πΏ #entomology
20.07.2025 14:19 β π 690 π 158 π¬ 18 π 12
Oh no! The moon got taken over by frog-rays
#gamedev
20.07.2025 17:53 β π 23 π 3 π¬ 0 π 0
Oh totally, Unity does not come with Villager Pile Awareness. I have the same experience of game dev, i.e. the cool flashy stuff is a fun but very limited part of what it takes to get a complicated project functioning
20.07.2025 17:35 β π 3 π 0 π¬ 0 π 0
I love watching an animal from a very zoomed-out camera. It makes the moon look like a tiny diorama
20.07.2025 15:51 β π 11 π 0 π¬ 0 π 0
Getting closer and closer to achieving my goal (i.e. randomly generating a one-eyed one-horned flying purple people eater)
19.07.2025 17:24 β π 18 π 1 π¬ 0 π 0
Shovel is an entertainment brand for the modern era, dedicated to bringing the greatest new digital experiences directly to consumers homes.
https://shovelinc.com/
We make games and tools!
https://lunawolfstudios.com/
Developers of Wyld Land, an Enter the Gungeon and RoTMG inspired bullet hell roguelike MMO!
Steam: https://store.steampowered.com/app/3387720/Wyld_Land/
Discord: https://discord.gg/6GXWp8UPf5
(New) Solo GameDev. Founder of @jellyworldgames & Women in Games Spain @mujeresenjuegos | 13 years as a game developer | YouTuber, Speaker, Game Designer, Writer | She / Her
GameDev | π https://linktr.ee/GiselaVaquero
Jellyworld | https://jellyworld.games
intensely fascinated scientist & artist | connoisseur of cinema and organic effects ππ¬ #FilmSky
XR Product Dev Rel & Inventor. Prev: Qualcomm, Snapdragon Spaces, Magic Leap, Sony
Imagineer of Metaverse Adventures Theme Park (https://www.oculus.com/experiences/quest/4212005182188732/)
Struggling artist π
Working on Blood Of The Lamb with my husband @indietalons.bsky.social
Wishlist on Steam β¨ store.steampowered.com/app/3691430/Blood_Of_The_Lamb/β¨
She/her
Canadian Indie Game Studio, creating games and experiences for PC and #VR platforms.
Software Developer | Unity & .NET |
XR & Emerging Technologies | ActualLava.com
XR developer and educator. Cofounder of Coal Car Studio. www.coalcar.ca
Sci-Fi shoot 'em up set on earth and the rest of the gigantic universe. Pilot trans-medium vehicles and battle fleets, swarms and giant alien craft.
Developed by LightInt
Award-winning recording artist, curator of a (sometimes functional) smart home and currently pursuing a BSc focusing on Game Design.
Owner of THIS Productions and THIS Recording Company.
late 20s canadian woman in game dev who took her animal obsession to the next level by creating cozy games all about a community of cute critters!
βοΈ Cloudtop Chaos (Puzzle Collection): s.team/a/3084840
βοΈ Cirrus Business (Farming Sim): s.team/a/2381040
making games for you to play and enjoy and be happy and enjoy
I made Funky Panic Attack, currently developing FUNKYHEART
ENG/ESP
Clockwork Labs' new procedural, sandbox MMORPG
https://linktr.ee/bitcraftonline
developer, making toys and curiosities
they/them
Vis Dev on Spiderman: Beyond the Spider-Verse | She/ They
Prev: Wild Canary, CN, Titmouse, Nick, Netflix, DVTA, 6PH, Shadow Machine
π: nessatwene.art@gmail.com
πͺ©: nessatweneboah.com
#art | #oc | #tpp