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Matrices

@matrices.bsky.social

Dog-person and pretty excited about fursuits. http://www.Matrices.net

2,328 Followers  |  220 Following  |  1,106 Posts  |  Joined: 25.07.2023  |  2.4058

Latest posts by matrices.bsky.social on Bluesky

Appeased for now because my constraints are working finally.

10.10.2025 05:16 โ€” ๐Ÿ‘ 12    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Mad at Unity and Blender day! Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhh. (Me screaming)

..Worth it soon I hope.

10.10.2025 02:48 โ€” ๐Ÿ‘ 22    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Excited for you! Hope it all goes smooth and perfect with the best results! Cheering you on!

08.10.2025 10:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Woohoo! Hope it was delicious!

06.10.2025 02:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks awesome! Nice work!

06.10.2025 02:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
How to sew bias tape in faux fur so the edge is hidden! Use single fold bias tape. It is relatively thin in width and has two ironed folds in the fabric strip. Pin or clip the bias tape to the fur side. Line up the unfolded bias tape facing UP, with the...

I followed an excellent tutorial that @matrices.bsky.social wrote up several years ago c:

pupdates.matrices.net/post/1399830...

03.10.2025 06:45 โ€” ๐Ÿ‘ 12    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Happy birthday to the best mink friend ever!!

05.10.2025 05:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

LOOK at how cute this little doodle by @matrices.bsky.social is GOOSHHHH

04.10.2025 07:07 โ€” ๐Ÿ‘ 26    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Also depending on the avatar model version i know there's 1 out there that has a copy of the vrcsdk itself & will break stuff SO bad if its imported over the top in a project. I kinda wonder if its the case(Im just speculating). Either way look thru that import list & uncheck items as needed!

28.09.2025 23:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

If you have questions or need more screenshots to help let me know. I can also help thru telegram if you find me as Matrices there.

28.09.2025 23:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

These simply need unchecked & not imported. If later turns out you unchecked something you needed, just open your unitypackage again & be selective on what it imports. Generally you're the one choosing & installing the newest shader version &any helper tools you like Before the avatar file goes in.

28.09.2025 23:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

When you install your Avatar's files, carefully go through the import list of what it is installing. If its putting a "helper tool" like pumkin, or a shader like Poiyomi especially if it has things that arent showing up as "new" its overwriting something! I think this is what's causing you anguish.

28.09.2025 22:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Pumkin avatar tools should never be imported into a new unityproject in this way

Pumkin avatar tools should never be imported into a new unityproject in this way

Shaders should never be included in a avatar package in this way, this breaks it!

Shaders should never be included in a avatar package in this way, this breaks it!

Here are examples of project-breaking things included in a Unitypackage from an avatar creator by accident: Old Pumkin avatar tools version, this will break a project. Uncheck this on import! Also here is an example of a Shader that WILL break stuff. Com.poiyomi.toon is an old version!

28.09.2025 22:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A folder titled "Shaders" from a Bento model project. These are .mat files, these are Materials, not Shaders.

A folder titled "Shaders" from a Bento model project. These are .mat files, these are Materials, not Shaders.

Some makers call the Material a "shader" but there is a difference here. This is the material that is for an avatar it references a shader that you want to keep up to date. Here is another example of that.

28.09.2025 22:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
An Optomized shaders folder from a meelo avatar project.

An Optomized shaders folder from a meelo avatar project.

Some are OK to include, such as the locked shader data for a Material. Here is a screenshot of that.

28.09.2025 22:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Oh! uh oh! DO NOT let the avatar install the files for the shader for you. You want control over that!!! that is probably part of the problem ahh. oops! You might be installing the correct shader, then letting the avatar package break your install with a very very old version. (continued)

28.09.2025 22:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Download & Install | Poiyomi Shaders Where to Download and Install Poiyomi Toon Shader.

Are you using a .unitypackage version of the shader? or the creator companion one? There may be a bug in an older .unitypackage version to rule out by just using the newest via CC: www.poiyomi.com/download#met...

28.09.2025 22:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Selected avatar is shown in the top left. In my dropdown I only have 1 thing, and it is named "Empty"

Selected avatar is shown in the top left. In my dropdown I only have 1 thing, and it is named "Empty"

Also make sure all other avatars are hidden in the scene OR make sure the correct one is selected in the vrcsdk dropdown (top left). Sometimes it will select an incorrect one. Hiding the rest that may be in your scene will make sure its focused on 1 thing, your new freshly scripted avatar.

28.09.2025 22:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Do not re-add any existing blueprints, let it generate a new blueprint for you if you do get to the point of success. You can automate the re-setup process with the unity addon: pumkin avatar tools, but don't let it copy a blueprint from any reference avatar.

28.09.2025 22:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Click the three dots in the top of the corner. Remove component. You need to remove this first to successfully remove the blueprint id script.

Click the three dots in the top of the corner. Remove component. You need to remove this first to successfully remove the blueprint id script.

Next remove pipeline manager script.

Next remove pipeline manager script.

Now re-add VRC avatar descriptor and set it back up from scratch. Sorry.

Now re-add VRC avatar descriptor and set it back up from scratch. Sorry.

Slightly extreme, but at this point you probably need this: Make a copy of the avatar as a backup to reference. Remove the vrchat SDK, and the Blueprint ID scripts. Click the 3 dots, remove component. Then re-add the VRC Avatar descriptor back. It should be blank. re-set it up from your reference.

28.09.2025 22:38 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I believe there is a fix in a newer version of the vrchat sdk that runs on unity 2022.3.22.f1. you will need to update both your unity and vrcsdk. The newer sdk removes the 'other users blueprint' it is telling you about after printing the error. Running old versions may be hindering you sadly.

28.09.2025 22:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A close up of the new fur shader on the face, being gently lit from below. The animal is a tan and orange coyote. The eyes are hueshifted green and a black nose and whiskers are prominent. #furry #vrchat #vrc #publicavatar

A close up of the new fur shader on the face, being gently lit from below. The animal is a tan and orange coyote. The eyes are hueshifted green and a black nose and whiskers are prominent. #furry #vrchat #vrc #publicavatar

A coyote warms itself near a glowing coleman lantern, the whole creature is lit up brightly by the cast light. A carved pumpkin is strewn nearby. This is showing the light volume support, as this lantern casts a point light volume.

A coyote warms itself near a glowing coleman lantern, the whole creature is lit up brightly by the cast light. A carved pumpkin is strewn nearby. This is showing the light volume support, as this lantern casts a point light volume.

This is the same animal but not lit by the light. This is showing off the old v4 version of the shader, which is still something users can toggle to if they miss it.

This is the same animal but not lit by the light. This is showing off the old v4 version of the shader, which is still something users can toggle to if they miss it.

Idk how often ppl use my Public avatar edits, but I updated this Coyote today to the new Warrens Fast Fur v5 shader (There is still a toggle if you liked v4), and it now has light volumes support! I also added a "gesture lock" button for those folks who like those.

vrchat.com/home/avatar/...

28.09.2025 00:12 โ€” ๐Ÿ‘ 61    ๐Ÿ” 14    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I was interested in learning more about @bedm0nster.bsky.social's Sony thing with the eye tracking when he was talking about it!! But it otherwise seems like .. yeah. Idk what's out there hahaha.

27.09.2025 01:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A screenshot of a light switch highlighted in blue against a rock wall. It says "Teleport door for desktop & mobile users on / off (local)" this enables a weird door that destop and mobile phone users can walk through. This isn't visible to VR users, you don't need it! Its not for you.

A screenshot of a light switch highlighted in blue against a rock wall. It says "Teleport door for desktop & mobile users on / off (local)" this enables a weird door that destop and mobile phone users can walk through. This isn't visible to VR users, you don't need it! Its not for you.

Good news desktop & mobile phone users: I made a switch you can turn on a weird door with. This weird door (visible just to you) is a teleport to the top of the hole. Carry things through it! This will help for accessibility, and you can squirrel away the pickup items wherever you want now!

26.09.2025 20:02 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Fat dog just wants to keep on rolling
YouTube video by MorbidBoredom Fat dog just wants to keep on rolling

I just want to share my favorite 18 year old youtube video. Enjoy. :D
www.youtube.com/watch?v=diQc...

26.09.2025 07:29 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A screenshot of the mysterious hole to go inside. The surrounding area is littered with pumpkins and jack-o-lanterns. One carved like a bigfoot, the other like a geometric coyote. There is a rope tied to a cedar tree to safely decend, and a Coleman lantern hanging from another tree lighting the area up with a dim light. #vrchat #vrc #vrcworld #VRChat_world #vrchatcommunity

A screenshot of the mysterious hole to go inside. The surrounding area is littered with pumpkins and jack-o-lanterns. One carved like a bigfoot, the other like a geometric coyote. There is a rope tied to a cedar tree to safely decend, and a Coleman lantern hanging from another tree lighting the area up with a dim light. #vrchat #vrc #vrcworld #VRChat_world #vrchatcommunity

Wow, an update to Decision Hole just for you: Halloween decorations are appearing!! I also set up Auto-hold on a bunch of objects. AND I finally successfully got it uploaded to IOS for those lucky enough to have that.

vrchat.com/home/world/w...

25.09.2025 22:55 โ€” ๐Ÿ‘ 35    ๐Ÿ” 7    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Have you looked into learning how to use recovery software on it yourself?

24.09.2025 20:13 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Fat Bear Week 2025 Fat Bear Week 2025

Its time to vote: explore.org/fat-bear-week

23.09.2025 20:31 โ€” ๐Ÿ‘ 12    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yay yay yay yay, this looks so beautiful and yummy!!! I am so happy you made it!

22.09.2025 22:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
The Dealers Den The Dealers Den Online Auction and Sales Platform for Fandom Businesses and Individuals.

www.thedealersden.com is the one I've used before to sell a few things. Hopefully you can find what you are looking to buy!

19.09.2025 20:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

@matrices is following 19 prominent accounts