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Ted Martens

@tedmartens.bsky.social

Artist & Indie Dev. Cadence of Hyrule, Crypt of the NecroDancer & Amplified DLC, Pixel Fireplace, Hexels co-creator. Pixel Fireplace πŸͺ΅πŸ”₯◻️ Steam: s.team/a/2678480 Itchio: https://hammertail.itch.io/pixel-fireplace

1,681 Followers  |  764 Following  |  530 Posts  |  Joined: 24.07.2023  |  1.8232

Latest posts by tedmartens.bsky.social on Bluesky

i’ve had this app since the beginning of time and love it so much

23.01.2026 19:27 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0
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More Gen 1 resprites

21.01.2026 11:19 β€” πŸ‘ 2247    πŸ” 690    πŸ’¬ 47    πŸ“Œ 6
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a man with a beard is looking at the camera Alt: Obi Wan Kenobi stands up into the frame and says "hello there"
26.01.2026 19:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

beware of trainers and wild pokemon

26.01.2026 16:04 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Small, free act you can do to bring some good in this world: add positive reviews to ALL you Steam games, especially the small indies. You don't need to write anything smart, just "game good" is enough. Every positive steam review tips the algorithm and helps your fav artists get more sales

25.01.2026 15:58 β€” πŸ‘ 1060    πŸ” 410    πŸ’¬ 9    πŸ“Œ 27
Pixel art of various animal themed robot bosses. The tag at the top says MegaGear X

Pixel art of various animal themed robot bosses. The tag at the top says MegaGear X

People keep saying the codenames in Metal Gear Solid sound like Megaman X bosses, so I decided to give them actual designs. Matches the scale of my other X mockups.

Something I've been sitting on for several years that I finally decided to wrap up tonight.
#megaman #pixelart #γƒ‰γƒƒγƒˆη΅΅

25.01.2026 18:09 β€” πŸ‘ 8478    πŸ” 3500    πŸ’¬ 182    πŸ“Œ 51

Had an idea that the hazards could be swirling black holes that have some gravitational pull. (posted it in the comments too)

24.01.2026 23:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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in case you need to think about something else for a second,,, happy to : another video game ??

KOLYDR

πŸ’  Prepare 2crash into Objects [Many Times]
πŸŸ₯ Avoid + CLear Red (red=bad)
🟦 Blue block is friend, helpful
πŸ’° Get gems or die tryin g!! πŸ’°
🟩 Warp Drive Malfunction oooops

adamatomic.itch.io/kolydr

24.01.2026 19:33 β€” πŸ‘ 72    πŸ” 24    πŸ’¬ 4    πŸ“Œ 2

This is great Adam!

24.01.2026 23:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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17th Colossus
Vampire Survivors
#pixelart

22.01.2026 16:29 β€” πŸ‘ 502    πŸ” 81    πŸ’¬ 11    πŸ“Œ 1

Oh nooo, yeah that's the type of thing I was imagining. Thinking of all the sites and apps (not just Steam and Itchio) where people might write about or discuss your game. I just imagine there are probably hidden annoyances in places.

23.01.2026 21:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

ah yeah that's a good example.

23.01.2026 20:20 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thanks Adriaan! πŸŽ”

23.01.2026 19:39 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Pixel Fireplace by Ted Martens Type commands, roast marshmallows, throw logs onto a crackling fire. Enjoy

Pixel Fireplace is 40% off on itch.io
Keep warm out there! πŸ”₯πŸͺ΅

23.01.2026 19:18 β€” πŸ‘ 15    πŸ” 4    πŸ’¬ 0    πŸ“Œ 2
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Yoshi and Baby Mario are feeling sleepy 😴

Started working on this small idea at the same time with that earlier Yoshi animation and I wanted it done and out as soon as possible πŸ˜„

#flipnote #animation

23.01.2026 16:41 β€” πŸ‘ 24    πŸ” 7    πŸ’¬ 1    πŸ“Œ 1

We put an Γ– in the name of our Ouya game and it crashed their entire backend server three times before we figured out what was going on and had to rename the game

23.01.2026 06:58 β€” πŸ‘ 220    πŸ” 92    πŸ’¬ 5    πŸ“Œ 1

hahah oh man that sucks.

23.01.2026 14:13 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

looks like I was wrong about the reason why those projects didn't show up in the search list (see below).

I'm still kind of paranoid about an & in the title causing some issues somewhere, plus I think the friction of typing it on mobile is prob reason enough not to do it.

bsky.app/profile/not-...

23.01.2026 01:11 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Ah okay, thanks for showing me that. I thought there could be an explanation. I still think I'm going to pass on using it in my game title. I feel like this type of thing could show up other places. Even just the friction of typing an & on mobile might be reason enough not to do it honestly.

23.01.2026 00:25 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh nice, thanks :) I'll have to look into that.

23.01.2026 00:09 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video game pixel art sprites of four werewolf color variants with fangs and claws. The designs are part of game development and will be used as monsters in my indie game.

Video game pixel art sprites of four werewolf color variants with fangs and claws. The designs are part of game development and will be used as monsters in my indie game.

Werewolves πŸŒ•
#pixelart #indiedev #halloween

24.10.2025 01:41 β€” πŸ‘ 102    πŸ” 10    πŸ’¬ 2    πŸ“Œ 0
itch.io page with "pixel fireplace" in the search field. my game "pixel fireplace shows up in the results preview list, meaning you can see it even before you hit enter.

itch.io page with "pixel fireplace" in the search field. my game "pixel fireplace shows up in the results preview list, meaning you can see it even before you hit enter.

itch.io page with sword & sorcery in the search field. none of the projects with "sword & sorcery" in the name show up in the results preview list unless you hit enter, even though I would expect them to.

itch.io page with sword & sorcery in the search field. none of the projects with "sword & sorcery" in the name show up in the results preview list unless you hit enter, even though I would expect them to.

I've already talked myself out of it haha. This is the type of stuff I'm worried about. Left: my game shows up in the search preview list before you hit enter. (Right) none of these projects show up in the search list but they should, right? Maybe it's not the reason why, but it makes me weary.

22.01.2026 22:53 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0

ah right, maybe I should ask Kris.

22.01.2026 21:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I feel like it's probably not a good idea to use an "&" symbol in a game title for various reasons (formatting, search, unforeseen store system stuff?), but I'm curious if anyone has a game name with an ampersand and has advice or examples on whether it was a problem or not. #gamedev #indiedev

22.01.2026 21:30 β€” πŸ‘ 43    πŸ” 7    πŸ’¬ 9    πŸ“Œ 0
Three character portraits. Pixel art. All fantasy fighter types, named: Crumb, Bram, Bills.

Three character portraits. Pixel art. All fantasy fighter types, named: Crumb, Bram, Bills.

Some new character portraits for my magic tower game. πŸ§‘β€πŸŽ¨

21.01.2026 19:14 β€” πŸ‘ 601    πŸ” 73    πŸ’¬ 19    πŸ“Œ 1

new rule: whenever you have a new idea that would make your game bigger, you must trash it and also remove a planned feature as punishment. #indiedev

20.01.2026 16:43 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

love all of these 😍

20.01.2026 13:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Big ol' bunch of pixel art dinosaurs.

Big ol' bunch of pixel art dinosaurs.

Here's Season 1, in case anyone was curious! #pixelart

20.01.2026 13:11 β€” πŸ‘ 147    πŸ” 39    πŸ’¬ 7    πŸ“Œ 1
Pixel art sprites of brambles in green and brown, the brown ones look like pretzels with salt on them. There's also a trilobite, a lizardman with sword and shield, a tortoise, and trees.

Pixel art sprites of brambles in green and brown, the brown ones look like pretzels with salt on them. There's also a trilobite, a lizardman with sword and shield, a tortoise, and trees.

drawing some pretzels (brambles)

20.01.2026 00:50 β€” πŸ‘ 18    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Art tip: You'll get more work from finished work that you think "sucks" than unfinished masterpieces. Often time finishing projects is more important than their quality when it comes to getting your foot in the door.

17.01.2026 22:44 β€” πŸ‘ 173    πŸ” 37    πŸ’¬ 2    πŸ“Œ 0

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