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LegendaryGriffin

@legendarygriffin.bsky.social

Animator | Glitch Productions I'm a 3D animator from Down Under! I mostly post digital art with splashes of my 3D work. Use #artpost to isolate my digital art! Use #animpost to isolate my animations!

173 Followers  |  280 Following  |  88 Posts  |  Joined: 18.10.2024  |  1.9099

Latest posts by legendarygriffin.bsky.social on Bluesky

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Snow Bear has won 30+ awards around the world.

What began as a very personal story told through 11,000 drawings & 3 years of work has grown far beyond what I ever imagined.

Thank you to everyone whoโ€™s supported this film. It truly means the world. โค๏ธ

Learn More: https://snowbearshort.com/

15.10.2025 18:49 โ€” ๐Ÿ‘ 38    ๐Ÿ” 10    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
SHAPIRO: OK, so you've spent your career creating television without Al, and I could imagine today you thinking, boy, I wish I had had that tool to solve those thorny problems...
SIMON: What?
SHAPIRO: ...Or saying...
SIMON: You imagine that?
SHAPIRO: ...Boy, if that had existed, it would have screwed me over.
SIMON: I don't think Al can remotely challenge what writers do at a fundamentally creative level.
SHAPIRO: But if you're trying to transition from scene five to scene six, and you're stuck with that transition, you could imagine plugging that portion of the script into an Al and say, give me 10 ideas for how to transition this.
SIMON: I'd rather put a gun in my mouth.

SHAPIRO: OK, so you've spent your career creating television without Al, and I could imagine today you thinking, boy, I wish I had had that tool to solve those thorny problems... SIMON: What? SHAPIRO: ...Or saying... SIMON: You imagine that? SHAPIRO: ...Boy, if that had existed, it would have screwed me over. SIMON: I don't think Al can remotely challenge what writers do at a fundamentally creative level. SHAPIRO: But if you're trying to transition from scene five to scene six, and you're stuck with that transition, you could imagine plugging that portion of the script into an Al and say, give me 10 ideas for how to transition this. SIMON: I'd rather put a gun in my mouth.

David Simon, creator of โ€˜The Wireโ€™, being interviewed by Ari Shapiro (NPR)

09.10.2025 04:42 โ€” ๐Ÿ‘ 28872    ๐Ÿ” 9121    ๐Ÿ’ฌ 340    ๐Ÿ“Œ 925

Ghost of Yotei is so good ahhh

09.10.2025 09:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Heyo a friend of mine has released his game!
Go check it out!
#indiegame

03.10.2025 07:43 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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LEIF SHIFT has been an experimental journey for many years now, though finally...

LEIF SHIFT: Prototype Theta releases on itch.io on October 1st 2025!

Follow for more!
#indiedev #indiegame #gamedev

28.09.2025 21:41 โ€” ๐Ÿ‘ 18    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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A message from Dana Terrace

21.09.2025 00:52 โ€” ๐Ÿ‘ 8544    ๐Ÿ” 2014    ๐Ÿ’ฌ 67    ๐Ÿ“Œ 29

Woo!

20.09.2025 01:47 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Eyy i'll be at Sydney OZ Comic Con tomorrow at the Glitch Prod booth for a bit in the arvo! Lookin forward to the con vibes!

19.09.2025 07:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Gouache painting of a female sparrow perched on a small branch

Gouache painting of a female sparrow perched on a small branch

Ditched the undo button to try some #BirdArt

Female Sparrow: gouache on paper

#birds #illustration

12.09.2025 12:13 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Fuck all the way off. Fuck off to infinity and beyond. Fuck off to where no man has gone before. Fuck off to a galaxy far, far away. Fuck off there and back again, except don't come back.

08.09.2025 22:27 โ€” ๐Ÿ‘ 30    ๐Ÿ” 12    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Love the 'suddenly cant animate' days

04.09.2025 07:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Sketchbooks filled with scribbles I wanna finish

01.09.2025 22:38 โ€” ๐Ÿ‘ 1632    ๐Ÿ” 169    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 0

In the four years I've been at IGN I've watched its staff shrink and shrink, all while those who remain are asked to do more and more. I see colleagues skip lunch, stay late day after day, and burn out.

IGN staff are passionate and love their work. But we can't keep letting that be exploited.

25.08.2025 21:33 โ€” ๐Ÿ‘ 1084    ๐Ÿ” 332    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 3
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Happy Birthday to Psychonauts 2! It's been 4 years since the sequel to Psychonauts dropped, if you can believe that.

FYI, You're all currently attending a big Psychic Subconscious Birthday Party right now. You don't realize it, but we assure you, you're having an amazing time!

๐Ÿ’š๐Ÿง ๐ŸŽ‰

25.08.2025 17:03 โ€” ๐Ÿ‘ 258    ๐Ÿ” 59    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 5
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I Need Help Hey guys. I'm in a bad spot. I've BEEN in a bad spot for a long time. Close friends have known about these things for a while, but Iโ€™ve been struggling with opening up about them for a long time. I fe...

I feel sick to my stomach making this post, but at this point I don't have a choice
docs.google.com/document/d/1...

23.08.2025 20:24 โ€” ๐Ÿ‘ 3042    ๐Ÿ” 2694    ๐Ÿ’ฌ 110    ๐Ÿ“Œ 82

"X official thing looks like AI"

No, the AI has been stealing and leeching of X thing.

Nothing thats hand made 'looks like AI'. The AI stole from them and is posing as it.

If people really want to be against big corporations using AI, then make sure you understand what you're even saying ๐Ÿ˜ซ

18.08.2025 23:45 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Animation ShortReel | Digital Circus Episode 6
YouTube video by Eliza Stevenson Animation ShortReel | Digital Circus Episode 6

Finally slapped together my reel for the new #digitalcircus episode!

17.08.2025 08:32 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

True xD at least not dead last

16.08.2025 01:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Exactly

16.08.2025 01:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Everyone continues to cook so hard. I love working with these funky peeps ToT
GUNS

16.08.2025 01:52 โ€” ๐Ÿ‘ 14    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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hope you enjoyed #TheAmazingDigitalCircus episode 6!

had way too much fun working on the gun fights in this one. i'll share the animatics for a few of them soon! for now here's a few shots from some of my other scenes :D

16.08.2025 00:01 โ€” ๐Ÿ‘ 134    ๐Ÿ” 17    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Lmaoo im gonna be the late one :')

16.08.2025 01:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Shots I Animated in DIGITAL CIRCUS: Episode 6
YouTube video by Acrylic Animation Shots I Animated in DIGITAL CIRCUS: Episode 6

#TheAmazingDigitalCircus Ep6 has guns in it
Here's another showreel!

16.08.2025 01:20 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

If i ever manage to buy a house, i wanna turn the back yard into a native paradise. Get rid of the lawn, the pavers etc.
A nice deck next to a pocket of wild sounds amazing.
I want all the birds and critters to be my neighbours ๐Ÿ™

12.08.2025 22:38 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Ive played games that balance it really well. I dunno how we got so far from that. Would be interesting to know if its something devs choose or are expected to do by forces above.

07.08.2025 07:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I like it when characters chat as you play single player games. I dont mind in game dialogue giving hints if youre taking a long time to do something.
But i really really dont like how a lot of games are solving puzzels for you or giving those hints at an unreasonable rate. Let me explore first :c

07.08.2025 07:46 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Today, IGN Entertainment announced that it would be laying off eight members of the IGN Creators Guild.

This is 12% of our bargaining unit, and comes just days after our sister union, the Ziff Davis Creators Guild, underwent similar layoffs impacting 15% of their members. It also comes just months after our multibillion-dollar parent company, Ziff Davis, instituted a company-wide buyout that shrunk our unit numbers, with the express intent of avoiding future layoffs. And it comes just a little over one year after three of our members were laid off almost immediately after our union went public.

The company has told us that the reason for this layoff stems from a Ziff Davis-mandate to cut costs despite several quarters in a row of year-over-year revenue increases, to which IGN Entertainment responded by coming for our members' jobs. This is perplexing to us, as we are told again and again that IGN Entertainment has had a tremendously successful year thus far thanks to their hard work. In just the last few months, our members have been absolutely essential to major events and livestreams, including San Diego ComicCon, Summer of Gaming, and IGN Live. Every single person impacted today was involved in and critical to the success of those events.

Meanwhile, IGN Entertainment continues to spend money on costly acquisitions, only to turn around and gut those companies in the same way it is cutting away at IGN itself. For instance, last year, it acquired Gamer Network, and almost immediately laid off a number of staff critical to making those sites successful. The company has not responded to the union's questions about whether its budget for future acquisitions is being reconsidered as a cost-saving measure alongside these other apparently necessary personnel cuts.

At a time when it is more necessary than ever to support its creators, IGN Entertainment is choosing to eliminate the individuals who ensure IGN remains competitive as generative AI

Today, IGN Entertainment announced that it would be laying off eight members of the IGN Creators Guild. This is 12% of our bargaining unit, and comes just days after our sister union, the Ziff Davis Creators Guild, underwent similar layoffs impacting 15% of their members. It also comes just months after our multibillion-dollar parent company, Ziff Davis, instituted a company-wide buyout that shrunk our unit numbers, with the express intent of avoiding future layoffs. And it comes just a little over one year after three of our members were laid off almost immediately after our union went public. The company has told us that the reason for this layoff stems from a Ziff Davis-mandate to cut costs despite several quarters in a row of year-over-year revenue increases, to which IGN Entertainment responded by coming for our members' jobs. This is perplexing to us, as we are told again and again that IGN Entertainment has had a tremendously successful year thus far thanks to their hard work. In just the last few months, our members have been absolutely essential to major events and livestreams, including San Diego ComicCon, Summer of Gaming, and IGN Live. Every single person impacted today was involved in and critical to the success of those events. Meanwhile, IGN Entertainment continues to spend money on costly acquisitions, only to turn around and gut those companies in the same way it is cutting away at IGN itself. For instance, last year, it acquired Gamer Network, and almost immediately laid off a number of staff critical to making those sites successful. The company has not responded to the union's questions about whether its budget for future acquisitions is being reconsidered as a cost-saving measure alongside these other apparently necessary personnel cuts. At a time when it is more necessary than ever to support its creators, IGN Entertainment is choosing to eliminate the individuals who ensure IGN remains competitive as generative AI

threatens our reach. We have been told that expert opinion pieces, original interviews, and work that leverages our staff's deep knowledge of gaming, tech, and entertainment are all essential to combating AI summarization and regurgitation of our work. Management has responded by cutting several individuals who do that exact work, as well as others whose job it is to ensure that these written and video pieces are published in a speedy manner โ€” another component of combating AI we're told is critical.

This continued cycle of repeated, aggressive cuts to our staff and being asked to do more with less, only for management to continue to spend on new business it isn't interested in sustaining cannot continue. We will enforce our interim agreement that guarantees better severance and other protections to laid off members, as well as demand additional support for those impacted. We will continue to bargain over our first contract with the aim of enshrining even better protections against further layoffs, working conditions continuously degraded by understaffing, and the encroachment of generative AI. And we won't stop fighting to ensure IGN remains the best destination for trustworthy, original, exciting, and creative work covering video games, entertainment, and tech.

While IGN Entertainment management may not value us, we value one another and the incredible work we can do together. Behind the articles, videos, social posts, playlists, and maps of IGN are human beings, not just numbers on a spreadsheet to be pushed around when some number at the top isn't big enough. Without us, there is no IGN.

threatens our reach. We have been told that expert opinion pieces, original interviews, and work that leverages our staff's deep knowledge of gaming, tech, and entertainment are all essential to combating AI summarization and regurgitation of our work. Management has responded by cutting several individuals who do that exact work, as well as others whose job it is to ensure that these written and video pieces are published in a speedy manner โ€” another component of combating AI we're told is critical. This continued cycle of repeated, aggressive cuts to our staff and being asked to do more with less, only for management to continue to spend on new business it isn't interested in sustaining cannot continue. We will enforce our interim agreement that guarantees better severance and other protections to laid off members, as well as demand additional support for those impacted. We will continue to bargain over our first contract with the aim of enshrining even better protections against further layoffs, working conditions continuously degraded by understaffing, and the encroachment of generative AI. And we won't stop fighting to ensure IGN remains the best destination for trustworthy, original, exciting, and creative work covering video games, entertainment, and tech. While IGN Entertainment management may not value us, we value one another and the incredible work we can do together. Behind the articles, videos, social posts, playlists, and maps of IGN are human beings, not just numbers on a spreadsheet to be pushed around when some number at the top isn't big enough. Without us, there is no IGN.

Today, IGN laid off eight extremely valuable members of our union and workforce via directive from our parent company, Ziff Davis. This, after two incredibly successful live events IGN Live and SDCC, and yet another corporate acquisition.

Please take a moment to read and share our full statement:

04.08.2025 21:20 โ€” ๐Ÿ‘ 1227    ๐Ÿ” 571    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 73
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MeshBlend is finally here! ๐Ÿฅณ

So proud to finally release what I've been working on for 16 months!

MeshBlend brings next generation blending to Unreal. Easy to use, fast and great quality!

Available on Fab for #UE5 now!
#gamedev #unrealengine

01.08.2025 13:36 โ€” ๐Ÿ‘ 2050    ๐Ÿ” 295    ๐Ÿ’ฌ 50    ๐Ÿ“Œ 22

And so sony wants to join in on the creative bankruptcy that is live action remakes.

Big L

31.07.2025 22:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just learned about the Tatzelwurm, a sort of half cat/half lizard creature from European folklore, and found them incredibly fascinating. Couldn't help but draw a kitten version of one, since I couldn't find any out there.

28.07.2025 16:47 โ€” ๐Ÿ‘ 342    ๐Ÿ” 89    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1

@legendarygriffin is following 20 prominent accounts