Alexandre Gressier's Avatar

Alexandre Gressier

@gressier.bsky.social

Android & iOS Native App Developer ✦ Serverless and AWS Enthusiast ✦ Entrepreneur

75 Followers  |  151 Following  |  7 Posts  |  Joined: 31.12.2023  |  2.0083

Latest posts by gressier.bsky.social on Bluesky

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Don't use Type-safe Project Accessors with Kotlin Gradle DSL Another Gradle footgun

Another Gradle footgun

www.zacsweers.dev/dont-use-typ...

02.07.2025 02:01 — 👍 46    🔁 12    💬 4    📌 2

Seems to be a lot of talk about Haze and Liquid Glass…

At its core, Haze is a background content transform library, and the ‘visual effect’ (blurring, etc) is just an implementation detail.

Liquid Glass will be a runtime shader like others which Haze already uses.

11.06.2025 07:11 — 👍 27    🔁 4    💬 3    📌 0
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The code generated by the new Swift Export for KMP by Artem Olkov at KotlinConf

23.05.2025 12:35 — 👍 5    🔁 0    💬 0    📌 0
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Compose Multiplatform 1.8.0 Released: Compose Multiplatform for iOS Is Stable and Production-Ready | The Kotlin Blog Kotlin Multiplatform becomes a complete solution for mobile development, enabling flexible code sharing across both business logic and UI without compromising app quality or losing control over platfo...

🔥 Compose Multiplatform for iOS is Stable and Production-Ready! 🔥

Build mobile apps faster with shared UI code, full control over native experiences, and the confidence to ship at scale.

Explore all the updates in Compose Multiplatform 1.8.0: 👇
blog.jetbrains.com/kotlin/2025/...

06.05.2025 17:26 — 👍 79    🔁 34    💬 1    📌 9
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Can’t wait to use Rich Errors (originally “Union Types for Errors”) in Kotlin myself one day

08.04.2025 18:09 — 👍 5    🔁 0    💬 0    📌 0
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@antonarhipov.bsky.social tells us more about Context Parameters coming up in Kotlin 2.2 Beta

08.04.2025 17:57 — 👍 20    🔁 2    💬 0    📌 0
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Next up at Deezer is @antonarhipov.bsky.social presenting “Kotlin - the new and noteworthy” – so far as interesting as amusing!

08.04.2025 17:42 — 👍 4    🔁 0    💬 0    📌 0
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Thrilled to be at Deezer in Paris this evening! @geoffreymetais.bsky.social is kicking things off with Kotlin Multiplatform at Deezer

08.04.2025 17:15 — 👍 19    🔁 0    💬 0    📌 0

🫤

27.02.2025 12:18 — 👍 0    🔁 0    💬 0    📌 0
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Swift.org - The Next Chapter in Swift Build Technologies Swift continues to grow in popularity as a cross-platform language supporting a wide variety of use cases, with support on a variety of embedded devices, form factors that encompass wearables to server, and a wide variety of operating systems. As Swift expands, there’s value in investing in matching cross-platform build tools that provide a powerful, consistent, and flexible experience across the ecosystem.

Today Apple opens the build engine from Xcode. It’s an open source library designed to create build systems.

https://swift.org/blog/the-next-chapter-in-swift-build-technologies/

@fosdem.bsky.social #swift #opensource

01.02.2025 14:13 — 👍 92    🔁 17    💬 0    📌 3
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Android XR  |  Android Developers Android XR (Extended Reality) device development hub

Android XR was unveiled today! You can download the preview SDK today and start using the Compose and Material Design APIs. I'm also excited that Filament (github.com/google/filam...) powers the experience.

developer.android.com/develop/xr

12.12.2024 16:47 — 👍 103    🔁 29    💬 2    📌 1
Arrow 2.0 release highlights
YouTube video by trupill Arrow 2.0 release highlights

Arrow 2.0 IS HERE!!!

www.youtube.com/watch?v=2sfn...

06.12.2024 07:27 — 👍 7    🔁 3    💬 2    📌 0
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What's new in Kotlin 2.1.0 | Kotlin

Kotlin 2.1.0 introduces "Basic support for Swift export" (kotlinlang.org/docs/whatsne...) which includes ability to export multiple Gradle modules from Kotlin directly to Swift....very cool to see this available now.

27.11.2024 17:17 — 👍 29    🔁 6    💬 2    📌 0

Hello, world!

31.12.2023 13:11 — 👍 6    🔁 0    💬 0    📌 0

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