sarn

sarn

@plutobirdo.bsky.social

gamedev person. i make videogames!!!!!!!!!!!!!!!!!!! i coded Risk of Rain Returns https://saturnyoshi.itch.io/

2,223 Followers 568 Following 52 Posts Joined Sep 2024
3 days ago
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Tower Assault background done for @malvexisgames.bsky.social's Eldritch Tactics! πŸ’€

#pixelart #gamedev

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2 months ago
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I added a world map to Snifit RPG, the background is still very rough and unfinished. #gamedev

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2 months ago
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BREAK 10 by sarn Minimalist platformer where you only have 10 seconds.

you can play it here: saturnyoshi.itch.io/break10

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2 months ago
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I released "BREAK 10", my Flash and DSiWare inspired platformer where you only have 10 seconds to complete each level.

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2 months ago
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#pixelart

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2 months ago
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little platformer, especially inspired by old flash and dsiware titles #gamedev #gamemaker

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3 months ago

mors sweep incoming

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3 months ago
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game #MetroidvaniaMonthJam #gamedev

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5 months ago
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recently I've been working on implementing a custom deferred render pipeline, and figuring out environment art. both are still far from finished. #GameMaker

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6 months ago

I use GameMaker. It isn't intended to be used for 3D, so it would be much easier to accomplish the same thing in a different engine.

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6 months ago

I've been really wanting to spend more time on this project recently, but I've had so much work!!!!!!!!!!!!! once that's done, I think I'll be able to commit a lot of time to it :)

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6 months ago
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trying to figure out what an "enemy" would look like in this game, so I made an evil scary skull

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7 months ago

i really gotta get more work done on this game but i keep second guessing myself about whether it's swag enough ....

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7 months ago
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wip titlescreen, princess gameplay, thwomp, equippables, sir kibble... #gamedev

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9 months ago
A screenshot of the game Super Mario World in which the enemy 'Magnum Mole' can be seen.

what the hell I haven't played super mario world in like 8 years and I just found out they added this dude called "Magnum Mole" #retro

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9 months ago

I wanted Larry to feel distinct from his official modern incarnation, so I didn't reference any images except for his smb3 sprite.

the princess is a recolour of Peach but she's a separate character, "princess strawberry" or something, I haven't really decided yet.

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9 months ago
characters and their dialogue portraits. top: larry koopa, bottom: nightmare princess

dialogue portraits for larry koopa and the princess (their idle sprites are recolours from smb3 / smas smb2) #pixelart

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9 months ago
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larry koopa bossfight wip #gamedev #gamemaker

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10 months ago

I have used godot briefly, and I did consider using it for this project. I've been using gamemaker for a looooongg time, and imo programming is my strongest skill by far, so I'm mostly interested in doing whatever is going to push me to improve.

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10 months ago

the game itself is in gamemaker, but gamemaker isn't really suited / intended for 3d, so it takes a lot of effort / code / math to get nice 3d stuff out of it

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10 months ago

this was meant to be for a game jam so i've only got 2 more days to turn it into something playable -- oops ??? i'll try to make something small out of it.

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10 months ago
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progress on the bunny game... showing off stuff i've added and also a music track #gamedev #gamemaker

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10 months ago

the model is split up into 8 or so smaller meshes. all of the animation is done totally programmatically, just moving and rotating the parts around

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10 months ago

I want to but it's a really big project so it won't be for a while

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10 months ago
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bunny in dungeon #gamedev #gamemaker

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10 months ago
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A variety of sprites I made for a work commission last summer #pixelart #gamedev

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10 months ago

its sooo beautiful

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10 months ago

the music is by @oroshibu.bsky.social and the sfx are @hapty.bsky.social

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10 months ago
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Ꙩ by sirmilkman KILL - DIE - DO IT ALL AGAIN

the end of this month marks the 1 year anniversary of when I started learning music. I've got a long way to go still, but I'm really proud of the progress I've made!!!!

you can play the game here: sirmilkman.itch.io/o
the full in-game track is 4 minutes, so there's a lot more to hear

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10 months ago
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I made the music / sfx for @sirmilkman.bsky.social's single day jam game 'Ꙩ'. check it out!!!

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