all the raymarched data is stored in that wack ass texture
09.08.2025 00:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@owentheprogrammer.bsky.social
Game dev / Graphics dev. All I know is math now.
all the raymarched data is stored in that wack ass texture
09.08.2025 00:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0latrix but a CRT is coming along lmao didnt think I would be able to split the ray marching off into a texture and make it look halfway decent
09.08.2025 00:25 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Even still this was harder than I thought it would be, had to reconstruct the camera matrix stuff from the shader, but there really isnโt anything better I can think of that Vrchat will let me implement. (No light volumes or whatever arenโt interesting to me yet)
05.08.2025 20:24 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Got laser cutting to work with latrix, will come in an update soon
05.08.2025 05:33 โ ๐ 20 ๐ 3 ๐ฌ 3 ๐ 1Hand topology is such a major pain in the ass.
30.07.2025 06:39 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0I hate how I actually get hyped knowing shit like this lmao this can't be any further from any hype
26.07.2025 05:36 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0actually wait I may have a better way, time to restart lmao
24.07.2025 02:03 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0working on step 1 to exponentially integrated fog... I hope this is correct so far ๐
24.07.2025 01:21 โ ๐ 5 ๐ 1 ๐ฌ 2 ๐ 0had to implement the error function, since hlsl doesn't have it (literally no one needs it lol) but this ones actually quite accurate for how simple it is! github.com/OwenTheProgr...
17.07.2025 20:37 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Is it not middle press your joystick in? I havenโt played single handed for a long ass time
16.07.2025 09:21 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0ever study calc? not the short for calculator one, thats slang chat
I've been hard at work attempting to make a fog.. flasher? light? blink blonker? theres no lighting here, just calculus
If I have the energy to make my math notes readable, or I feel like the world has a gap in resources, I might put them here. Feel free to browse if you wish!
github.com/OwenTheProgr...
Alrighty boys, I rewrote UnityCustomRenderTexture.cginc and figured id write an in-depth blog explaining it
github.com/OwenTheProgr...
I might add depth testing when I have some time down the road as well
07.05.2025 22:07 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Decided to make a free open source version of Latrix, feel free to learn from my work and maybe even use it in your next world before you commit your hard earned money (CANADIAN MONEY btw)
github.com/OwenTheProgr...
latrix gonna get a performance improvement and seperate performance targeted verison sometime soon :tm:
04.05.2025 10:22 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0If this gets fixed, ObjectGI, VRSL, Latrix, and pretty much "you name it" for my future projects will be 100 times better.
feedback.vrchat.com/open-beta/p/...
eyo, slight possibility latrix gets an update sometime; this update focused on performance by like 20x or whatnot? I dont know yet lol
19.04.2025 05:29 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0:3 time to go back to work
16.04.2025 09:00 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0tonight I give you biblically accurate senko-san
15.04.2025 00:10 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0for the one dude who needs it, heres the n-th order power rule..
08.04.2025 09:44 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0ive had to do this one too many times... oh yeah im a programmer! lol
25.03.2025 06:48 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I treat all things that move or make light as if it will kill me definitively dwdw
05.03.2025 09:59 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Love this thing man lol
05.03.2025 01:59 โ ๐ 7 ๐ 1 ๐ฌ 1 ๐ 0COSINE OF TRUE?? LMAO
19.02.2025 02:16 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Everyone knows the first thing you do in programming is HelloWorld, I hope my programming journeys will thrive from here!
godbolt.org/z/f7j7PohcY
I just found this out and its cursed..
08.02.2025 11:04 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0oooooohhhh sorry ive read this entire thread wrong, thought this was the thought of DMX lights within VR, not controlling them in VR. im neutral on that topic
06.02.2025 04:54 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0the entire platform of vrchat is the essense of watered down sadly, personally I see no reason to *not* have even the watered down versions if its comparing to not having it at all
my job is to make things user friendly and performant; das bout it
I strive for this to be a comment of the past, ill be trying my best to make things cohesive ๐ฅ
06.02.2025 03:53 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0