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OwenTheProgrammer

@owentheprogrammer.bsky.social

Game dev / Graphics dev. All I know is math now.

96 Followers  |  53 Following  |  131 Posts  |  Joined: 22.10.2024  |  2.0386

Latest posts by owentheprogrammer.bsky.social on Bluesky


I’m no us citizen, but it’s the “we will share with third parties for 3y” in their privacy policy that pisses me off the most. Sure the government has it, they issued it to you after all, but the government isn’t going to spread your id to the internet accidentally, at least it’s their job not to.

16.02.2026 20:17 — 👍 0    🔁 0    💬 0    📌 0

Showing people how to do things on screen share be like

16.02.2026 08:47 — 👍 2    🔁 0    💬 0    📌 0

I fear trying to keep 200+ people on onboard to one app (assuming free servers, which means something has to not be free somewhere) all at the same time. I’m probably going to fall out of contact with like 90% of my connections.. including my sister..

16.02.2026 08:43 — 👍 2    🔁 0    💬 1    📌 0

Update me in a month if it’s any good and on an incline of good 🗣I’ll be watching discord like a hawk come March

15.02.2026 10:15 — 👍 1    🔁 0    💬 1    📌 0

The internet recycling back to dedicated chat rooms, ohhh boyyy honestly exciting, although I find the most daunting thing is keeping 200+ people all within arms reach; discord did that, but now I’ve got a few more arms in between lol

15.02.2026 10:08 — 👍 2    🔁 0    💬 0    📌 0

Weeelp imma start going through all my discord dms over the past 7ish years, collecting everything I care about, and same with servers. If I have to drop discord round march, I at least want to have the imprint of every chat I’ve started ever. I don’t really have plans if I have to leave, we’ll see

15.02.2026 10:07 — 👍 1    🔁 0    💬 0    📌 0

I’ve kinda given up on most social media to be honest. It’s an infinite cycle of “yo new platform to fix __!” Looks inside, same shit different name, or it’ll end the same way in a few months. And now the sales happening with discord, and same with the next best chat app. Saving all ma shit 😒

15.02.2026 10:02 — 👍 1    🔁 0    💬 1    📌 0

yeah respectfully fuck that one.

10.02.2026 03:09 — 👍 1    🔁 0    💬 1    📌 0

just kidding I figured out the 3x3 transformation lol

08.02.2026 01:24 — 👍 0    🔁 0    💬 0    📌 0
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Resolume To Unity Converter

Resolume to Unity Tiling/Offset converter!
I was going to make a rotation matrix as well, but aspect ratios really fucked me over and I cant be bothered right now.
docs.google.com/spreadsheets...

07.02.2026 22:32 — 👍 4    🔁 0    💬 1    📌 0

I google the artNet specification, it’s a little uhh word-y like 109 pages but it’s all there as well

02.02.2026 09:08 — 👍 0    🔁 0    💬 0    📌 0

wireshark has the formats and such fyi, just wireshark your LAN and capture the packets, itll automatically detect what type of stream it is

02.02.2026 02:30 — 👍 0    🔁 0    💬 1    📌 0

birfday today, im 22 now :3

22.01.2026 05:01 — 👍 5    🔁 0    💬 4    📌 0
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id put an unpopulated resistor on ITERM for when you want to change the current from 10% threshold, also 10u decoupling capacitors are great, but they're better with ones that act quicker (10u + 100n type beat) although the datasheet has 1u on input, 4u7 on output.. so good jab

22.01.2026 00:28 — 👍 1    🔁 0    💬 1    📌 0

im actually stupid. this can be done much simpler lol

11.01.2026 07:57 — 👍 2    🔁 0    💬 0    📌 0
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Ever wanted to store a quaternion / versor in 3 floats instead of four? there is actually a mathematically 1:1 (in practice e05 error terms for FP16, e09 for F32) representation using lie algebra.
Heres all the code to encode / decode that. Versor -> rotation axis with length of the angle.

11.01.2026 06:57 — 👍 4    🔁 0    💬 1    📌 0

should add the shader compiler to your exceptions list in windows defender, and 7z / all the major unity exes

05.01.2026 05:18 — 👍 1    🔁 0    💬 1    📌 0

ahh yes, the good ol Event.current.type repaint calculating layout / not allocating the region problem.

05.01.2026 05:18 — 👍 1    🔁 0    💬 0    📌 0

I forgor bilinear interpolation has quadratic terms lol whoops

23.12.2025 15:46 — 👍 0    🔁 0    💬 0    📌 0
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Find fixed curves of plane transformations $T$ is a mapping, $S$ is a subset of domain of $T$, we say that $S$ is fixed by $T$ if $T(S)\subseteq S$. (If $T$ is a linear mapping, $S$ is called an invariant subspace.) The question is how to f...

seems like some fixed curve triangle thing maybe? I feel like you could form a hyperbola, but I have no clue what the equation would be
math.stackexchange.com/questions/50...

23.12.2025 15:45 — 👍 0    🔁 0    💬 0    📌 0

lines are still parallel after transformation, so bilinear interpolation would be an affine transform

23.12.2025 15:21 — 👍 0    🔁 0    💬 1    📌 0

looks a lot like the same thing you'd get from a 3x3 homography matrix, which has the benefit of being stable in projection

23.12.2025 15:20 — 👍 0    🔁 0    💬 0    📌 0
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Matrix Math

I got tired of working between mathematica and desmos, so heres a simple linear algebra matrix implementation using desmos lists. This will work in both desmos 2D and 3D; also I dont wish to guarantee this works 100% of the time lol its a pet project
www.desmos.com/3d/0xdebvyeia

11.12.2025 03:52 — 👍 3    🔁 0    💬 0    📌 0

I bought a ruler recently. I spent 20 minutes picking one.
I sleep-talk math subjects, then proceed to no-life math when im awake. I see lights as conic sections, I have a math property list in overleaf, I learned LaTeX just to write notes efficiently.. wtf kinda wack ass "adult" have I become?

05.12.2025 05:40 — 👍 5    🔁 0    💬 0    📌 0
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P = MAN lol

04.12.2025 04:19 — 👍 2    🔁 0    💬 0    📌 0

uhuhuuhhhhhhh next step strattera wtf hope you're good

02.12.2025 05:59 — 👍 1    🔁 0    💬 1    📌 0
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Probably not you, I couldn’t give a single fuck about 99% of my feed at the moment

22.11.2025 07:39 — 👍 0    🔁 0    💬 1    📌 0
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I knew it would be directly equivalent, but im still surprised its directly equivalent lol
This actually might make things for latrix ever so slightly faster / easier to work with, although it does come with the prerequisite of complex analysis, since I cant preprocessor test for i^2=-1 it seems..

21.11.2025 20:04 — 👍 1    🔁 0    💬 0    📌 0

Actually yeah somewhat, although you might want to change the idle quit time; also excluding the main parts of unity in windows defender speeds things up as well

14.11.2025 12:09 — 👍 0    🔁 0    💬 0    📌 0
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eeeeexcuse me?

14.11.2025 05:41 — 👍 4    🔁 0    💬 3    📌 0

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