mario dot
マリオ 8×8 pixel(pico8仕様)。
頭 5 pixel。胴体 3 pixel。きつい!
@blaxun.bsky.social
#gamedev #slimeonline #gamemaker #pixelart #gunpla #gundam #ロックマンエグゼ #rockmanexe #battlechips #ロックマン #rockman #megaman
mario dot
マリオ 8×8 pixel(pico8仕様)。
頭 5 pixel。胴体 3 pixel。きつい!
おでかけ
08.02.2026 12:58 — 👍 74 🔁 32 💬 0 📌 0This game is bleeding atmosphere! The main reason I am following actually… I don’t know anything bout the actual gameplay, but the atmosphere is so good!
08.02.2026 19:24 — 👍 0 🔁 0 💬 0 📌 0Got 8 hours of playtime in the @monsterhunter.capcomusa.com Stories 3 demo. Wow, what an improvement over the other ones. The graphics r amazing, the story is really cool so far. The vfx is over the top. The combat is so much fun! Absolutely love this game! Can’t wait to get back to it
08.02.2026 19:23 — 👍 0 🔁 0 💬 0 📌 0道半ば
#pixelart
The second half of my new Pausing in #GameMaker tutorial is out!
#tutorial #gamedev #indiedev
www.youtube.com/watch?v=8Acy...
Been working on some a tile commission for a rom hack.
The bamboo looks so good I almost wanna refund the client and keep it for my own use.
#pixelart
Showing off the new map. It's still WIP. Needs a special something. Many maps though will just serve their purpose in offering POIs or harvesting spots or nice community places #gamedev #gamemaker #slimeonline
06.02.2026 14:05 — 👍 7 🔁 2 💬 0 📌 0Things are starting to come together quite nicely. First I created some moving foliage... trees, bushes... now I am trying to find good ways to generate seamlessly repeating background patterns. It looks good in fullscreen #gamedev #gamemaker #slimeonline
06.02.2026 13:42 — 👍 6 🔁 1 💬 0 📌 0I didn't do any #gamedev for some time... okay, well, I struggled with a FSM powered platformer engine and that frustrated the hell out of me... so for now I am adding assets and create maps. Really like the trees and bush #gamemaker #slimeonline #pixelart
05.02.2026 20:10 — 👍 8 🔁 3 💬 0 📌 0「呼んだ?」
#pixelart
˗ˏˋ Fubuki ˎˊ˗ ✨
#pixelart #ドット絵 #絵フブキ
My drawing of Bub and Bob from Bubble Bobble capturing Zen-Chan in a bubble.
The Bobble Bros
31.01.2026 18:21 — 👍 406 🔁 155 💬 3 📌 1Dredge Man, a robot with a green/turquoise cylindrical body. a small window shows his face, wearing a diving mask with a tired expression. on his back is a crane with a large net, and one of his arms is a long hose. the bottom of his legs are green, resembling a build up of algae, with white bolts that look like barnacles.
this was my entry for the megaman contest! he's a guy meant to collect junk off the deep sea floor.
#DesignARobotMaster
New #GameMaker Tutorial Video: PAUSING (1 of 2)
www.youtube.com/watch?v=8OeS...
Part 2 next Saturday!
#gamedev #indiedev #tutorial #coding #programming
Since my design wasn't picked for the MegaMan robot contest, I'll share it here now. Here's Absorb Man. Originally built as a surge protector with the ability to absorb energy and redirect them. His wraps can stretch and act as a bridge for the energy flow and for grabbing things hard to reach.
31.01.2026 03:09 — 👍 100 🔁 44 💬 2 📌 0Loving it! Great job!
31.01.2026 12:51 — 👍 1 🔁 0 💬 0 📌 0today's magma doodle #MegaManBattleNetwork #ロックマンエグゼ
31.01.2026 08:17 — 👍 166 🔁 69 💬 2 📌 0Image macro meme with a frazzled-looking Lois Griffin sitting at a dining table and looking at a prescription pill bottle. Lois is labelled: "my game" The pills are labelled: "mechanics from the game I just played"
every time
#gamedev #indiedev
That looks really good! Great job!
31.01.2026 12:50 — 👍 1 🔁 0 💬 0 📌 0My entry! Didn't get selected, but it was great fun. Congratulations to everyone who did get chosen!
#MegamanDO #DesignARobotMaster
The English localization for Post Apocalypse Microbe Lab is now complete. If you have friends who love microorganisms, feel free to let them know!
#gamedev #screenshotsaturday
🦠 Post Apocalypse Microbe Lab
store.steampowered.com/app/3780030/_/
Blokees to make Mega Man Star Force model kits
At Spielwarenmesse 2026 (Nuremberg International Toy Fair), toy company Blokees has revealed their upcoming Mega Man model kit line. This first reveal showcase includes Champion Class Shooting Star Mega Man! However, it won’t be Mega Man’s normal…
Got as much bugfixing done today as I could. Enemies no longer bog things down as much! Still gotta clean up some bloat though.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame
Mega Man
#Megamandualoverride #megaman #pixelart
Adventure game project bits and pieces
#pixelart #gamedev
#pixelart #aseprite
Simple Guide: Pixelart Fundamentals (2024)
Good job on getting rid of that bug. Always feels nice to finally have taken care of something like that. For me that adds trust in the code as I know I just fixed one tiny shaking block in a jenga tower that could have otherwise have collapsed at any time.
18.01.2026 20:42 — 👍 1 🔁 0 💬 0 📌 0Lots of progress on the rework of the platforming engine using a FSM (SnowState). I got the full feature-set in and added variable jump and coyote time among several other fixes. Now for some cleanup....and then porting it into the actual game x.x #slimeonline #gamemaker #gamedev
18.01.2026 20:26 — 👍 7 🔁 2 💬 0 📌 0SoundCloud ☁ -
on.soundcloud.com/AkHbEerfIIL0...