https://koder.au
games, art, tech, etc
he/they
Pixels and Places.
www.oddgoo.com
Canada Research Chair, Professor of Computer Science researching HCI and HCAI—specifically games.
MAGPIE (Melbourne Academic Games, Play and Interactive Entertainment) is an interdisciplinary games research initiative at The University of Melbourne, launched in 2024.
www.linktree.com/magpiegamesresearch
🔬🎮🧠 Associate Professor/researcher #neurodiversity #digital games-based learning & Co-lead Neurodiversity Project @UniMelb (https://www.unimelb.edu.au/neurodiversity). Co-founder Next Level Collaboration (https://nextlevelcollaboration.com)
Digital Game Literacies - Critical Pedagogies - English Language Arts - Youth Literacies - Critical EdTech - Postdigital research. The University of Melbourne.
Next Level Collaboration CEO & Co-Founder | UniMelb Researcher/PhD student
AuDHD neurodiversity advocate | Video game enthusiast
Games are for everyone! 🎮
D&D, TTRPGs, epoxy resin dice, gaming, management research, management education, leadership, improv, superheroes, pets, fun. (he/him)
https://www.jeolsen.com
https://www.jeolsengaming.com
https://jadefae.com
She/They/Fae. QA at a large game studio. I make Video Games, and write about a variety of media. RMIT University class of 2024 Game Design Grad. Melbourne/Naarm.
#academicsky HCI: boardgames & hybrids, interaction, evaluation, distanced play. Play. IGA Jury. OMG. Spiel. Shoes. Handbags. Random rants. This is all me, not work official. Dr. She.
Names include but are not limited to Lee Cope, Vella, and Whimsy. It/its pronouns (or ask me if we're in person). Games researcher (PhD student), event manager, narrative designer, and purveyor of fine falsehoods. In Naarm, on Wurundjeri land.
Writer and scholar based at The University of Western Australia. My work examines intersections between technology, intimacy and the environment in video games, literature and virtual worlds.
https://research-repository.uwa.edu.au/en/persons/heather-blakey
Professor in HCI @ USYD, Australian Research Council Future Fellow. Game Studies & Virtual Reality.
Associate Professor: videogames, creative labour, cultural industries. Gamemaker and critic.
The Videogame Industry Does Not Exist (MIT Press): http://mitpress.mit.edu/9780262545402/
Brisbane, Australia | he/him
Postdoc @USyd on kids’ digital play 🎮 PhD @Swinburne on games & digital events 👾
Freeplay board🤘silly little guy 🤠 she/her 🌿
Game Studies’ Feminist Killjoy | she/her
Lecturer at RMIT researching feminine gaming | she/her
Author: Girlhood Games: Gender, Identity and Coming of Age in Videogames
Curator Feminine Play: feminineplay.org
Senior Lecturer in Digital Cultures, University of Sydney | Researching Twitch game streaming, esports, game monetisation | Ultima Ratio Regum dev
(Placeholder, for now, while we wait to see how things play out...)
Media and Comms Lecturer at Unimelb 🏫 | ECR researching videogames, narrative complexity and pedagogy 🎮 | Deputy Director of MAGPIE 🐦⬛| DiGRAA Board Member 🌏 | Checkpoint Writer ✍️ | She/Her
https://linktr.ee/cbarkman