BOOK ANNOUNCEMENT! @mahliann.bsky.social, @marcuscarter.com, and myself have combined our collective brains and written a wide-reaching introduction to the complex and interdisciplinary field of Game Studies in this forthcoming book for Polity. www.politybooks.com/bookdetail?b...
Excited to share the pre-print of my DiGRA paper titled "Domesticating Play at the Playboy Mansion." The paper uses domestication theory to explore how Playboy magazine integrated early domestic entertainment computing and board games into its concept of masculinity.
This week @mahliann.bsky.social and I released a white paper report looking into ways to make games more available for teaching in Higher Education. Report can be found here! arts.unimelb.edu.au/school-of-cu...
Thanks to @oddgoo.bsky.social for digging up a copy of my old Florence piece from the internet archives! I thought it was gone forever! 🥹
web.archive.org/web/20180615...
😭😭😭
i just think at this point it you don't see the direct path from gamergate to trumpism then you're purposely ignoring it
Honestly, I think even those of us who were saying gamergate is a training ground for/and direct path to outright fascism are probably a little bit surprised at how literally correct we actually were.
Resharing this thing i wrote for @ideasonfirephd.bsky.social as #ica25 decisions come out: ideasonfire.net/why-was-my-p...
Ursula K. LeGuin on technology
Surviving Whiteness In Games
Co-edited by @mahliann.bsky.social, @sabha.bsky.social, @cheeflo.bsky.social, @amaani.bsky.social, @katta.bsky.social, @outi.bsky.social, Rilla Khaled, Cale Passmore & Kishonna L. Gray
14 essay collection examining whiteness in games
gamescriticism.org/volume-5-bon...
Defend RMIT Students Facing Discipline for Palestine Activism:
docs.google.com/forms/d/e/1F...
Congrats to the new elected DiGRA board!
Hi everyone!
We are a new research initiative at the University of Melbourne interested in games, play and interactive entertainment.
We have put together an starter pack of people involved in MAGPIE - feel free to share, and if you're involved and want to be added let us know! go.bsky.app/CimEnwF
I have created a starter pack for Australian & New Zealand based games academics, particularly those active in the DiGRA Australia community. Please reply if you'd like to be added! bsky.app/start/did:pl...
A short teaser for the book I'm working on. Play often obscures the data-collecting aspects of locative media and augmented reality games. I give some insights in this short post for CAVRN cavrn.org/how-play-sha...
With concerns that Australia’s proposed social media ban hasn’t explicitly ruled out online gaming, I spoke with @darthtayrah.bsky.social about how important safe digital spaces are for children and why video games should be protected 🎮
www.gadgetguy.com.au/australia-so...
In case you missed it in May:
I wrote an essay on the rhythms and incentives of D&D combat, one of the most important subsystems in gaming, for the 50 Years of D&D collection from MIT Press. You can read it on Rascal News:
www.rascal.news/combat-dnd-f...
Games might be caught in the crossfire of this frankly poorly thought out and unclear legislative move - and that would be really bad!! Thoughts from @marcuscarter.com & myself on why 💅
Big thank you to everyone who visited Feminine Play! You can now view/download an online version of the catalogue at feminineplay.org with beautiful art from all the exhibited works and an essay by @jtg.design @mahliann.bsky.social and I about femininity and games :)
Frog Detective is complete!
out now on Nintendo Switch / PS4+PS5 / Xbox+GamePass
+ full EFIGS+PtBr localisation
frogdetective.net
Note, new issue is out:
Games and Culture, Volume: 18, Number: 7 (November 2023)
journals.sagepub.com/toc/gaca/18/7
I’m conducting research at SXSW Sydney - hmu if you have insights you could share with me (I’m particularly interested in the themes of fashion and alcohol)
I'll be at #SXSWSydney today hosting a fireside chat with Amy & Mike Morhaime.
🔥 1pm-2pm at ICC
We're going to be talking Blizzard ➡️ Dreamhaven, creative leadership, culture and probably videogames (hopefully I don't perish).