I created a page to acknowledge the shader tools and people that helped shape FragCoord
16.02.2026 17:26 โ ๐ 19 ๐ 2 ๐ฌ 1 ๐ 0@rangemarten.bsky.social
I created a page to acknowledge the shader tools and people that helped shape FragCoord
16.02.2026 17:26 โ ๐ 19 ๐ 2 ๐ฌ 1 ๐ 0At one place we had a service costing $6000/month. When we switched from detailed to summary logging cost fell to $1000/month. No one had ever read the logs.
15.02.2026 18:05 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0What is an unlimited tab?
15.02.2026 09:58 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Editing #protracker pattern art is so 1990. Create your own mod fx. Now open source.
github.com/virgill1974/...
Taedium vitae for unaccelerated #Atari #Falcon
youtu.be/kOT6acaq8g4
Amiga Ruhrpott Convention 2026. Looking forward to it.
amiga-ruhrpott-convention.de
@patriksvensson.se Added a new effect for you. Just for fun: github.com/patriksvenss...
13.02.2026 19:34 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0@rangemarten.bsky.social I added a Spectre.Tui shader selector using the new ListWidget functionality ๐
13.02.2026 07:56 โ ๐ 11 ๐ 2 ๐ฌ 0 ๐ 0Introducing FragCoord: My ultimate shader editing tool!
13.02.2026 02:20 โ ๐ 250 ๐ 74 ๐ฌ 11 ๐ 6Just FYI because of the revisit I did to this code I got some inspiration and shaved of 18 chars from the original shader: www.shadertoy.com/view/wX3fDS
12.02.2026 19:18 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Discord adding age checks and might require uploading ID. I am not doing that. What are decent discord replacements? Preferable i europe.
11.02.2026 20:20 โ ๐ 0 ๐ 1 ๐ฌ 0 ๐ 0Glowing grotto in the terminal
Spiced it up a bit:
11.02.2026 06:40 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Fixed a division by 0 issue that occurs at certain resolutions.
10.02.2026 21:49 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I hope the code is sufficiently incomprehensible.
10.02.2026 17:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0PR created. Hopefully you like it. github.com/patriksvenss...
10.02.2026 16:53 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0A glowing grotto.
@patriksvensson.se porting another shader to Spectre TUI FYI. I want to optimize it a bit before sharing.
10.02.2026 06:58 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0is this a map of sort over bluesky?
09.02.2026 15:54 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The security thinking of AI bros would make 1990s Microsoft blush.
06.02.2026 13:41 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Why would you write code to generate code?
@JasonBock.net talks on .NET Rocks at www.dotnetrocks.com/details/1988 about his experiences using modern .NET source generators to optimize certain aspects of applications!
What is this? A talk for ants?
05.02.2026 11:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0And link to the shader: www.shadertoy.com/view/t33fRM
05.02.2026 10:24 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Links to helpful resources added. I added it yesterday but didn't stick. Now they should be there.
05.02.2026 09:42 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0It was great to follow along! ๐
04.02.2026 16:22 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0A glowtracer built during a 40 min presentation. Lots of boxes with a glowing gridlike pattern.
I did a shader presentation at #swetugg using @hexler.bsky.social kodelife and deployed in #shadertoy
04.02.2026 15:59 โ ๐ 6 ๐ 1 ๐ฌ 2 ๐ 0Structure
vec3 q,p;for(float d,i,l;l++<1e2;p+=normalize(round(FC.rgb)*2.-r.xyy)*d)for(q=p-8.,d=q.y,i=1e2;i>.4;i*=.3)q.xz*=.1*mat2(8,6,-6,8),d=max(d,min(min(q=i*.8-abs(mod(q,i+i)-i),q.y).x,q.z));o=vec4(1,1.2,1.4,1)-fwidth(ceil(p.z/.1));
I heard it from here: www.youtube.com/watch?v=kSno...
30.01.2026 16:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Or Apple people?
30.01.2026 14:20 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Simple physical modeling of symphonic strings:
youtu.be/AgElMhPZQm0
All you need is white noise and 2 delay lines in series.
#demoscene #64klang
I am not far behind! github.com/mrange?tab=s...
29.01.2026 08:29 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0