Excited to share that GPU Zen 4: Advanced Rendering Techniques is officially out. This volume features work from some of the most visually impactful projects of recent years, including #AssassinsCreed , #DOOM , #StarwarsOutLaws and NVidia's Zorah. And a killer cover :)
20.02.2026 01:02 โ ๐ 40 ๐ 11 ๐ฌ 5 ๐ 2
Graphics Programming weekly - Issue 428 - February 15th, 2026 www.jendrikillner.com/post/graphic...
17.02.2026 17:13 โ ๐ 46 ๐ 19 ๐ฌ 0 ๐ 1
I find that so dangerous.
16.02.2026 10:27 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Les dedicaces le WE ca ne suffit pas ? Pleins de gens sensibles a ton humour ca doit bien aider ...enfin. J'imagine.
14.02.2026 19:53 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0
Yes! Itโs much easier when you want to figure out how many days are in a Tuesday or in October.
14.02.2026 19:01 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Everything makes sense with appropriate switch/case.
14.02.2026 15:45 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
14.02.2026 00:55 โ ๐ 392 ๐ 40 ๐ฌ 77 ๐ 17
YouTube video by anouk33
TAEDIUM VITAE Atari Falcon 030 16Mhz demo by DUNE
Taedium vitae for unaccelerated #Atari #Falcon
youtu.be/kOT6acaq8g4
14.02.2026 11:55 โ ๐ 3 ๐ 3 ๐ฌ 0 ๐ 0
Graphics Programming weekly - Issue 427 - February 8th, 2026 www.jendrikillner.com/post/graphic...
10.02.2026 13:04 โ ๐ 53 ๐ 13 ๐ฌ 0 ๐ 0
08.02.2026 16:14 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Leaving a quick note that the EPC2026 website got a major update, more announcements are following!
www.everythingprocedural.com
#procgen #procedural #gamedev #houdini
06.02.2026 15:14 โ ๐ 24 ๐ 7 ๐ฌ 0 ๐ 3
Couverture de l'album avec des personnage extraits de la BD
Un personnage dit ร des employรฉs : Grรขce ร mon gรฉnie, mon argent et les services secrets russes, nous allons disrupter cette administration et synergiser des solutions holistiques en garantissant un upscale des bulletpoints dans un cadre de libรฉration รฉconomique !
Un personnage dit ร ses collรจgues : Si on commence ร parler de fascisme, il va falloir se mettre ร rรฉsister, parler un peu plus fort et risquer de perdre sa place, รงa m'arrange pas. En plus, je viens seulement de commencer mes cours de poterie et je dois refaire ma vรฉranda cet รฉtรฉ.
Des hommes en costumes et casquette rouge viennent chercher un certain Rรฉmi Pitoufi pour l'amener aux archives. Pitoufi s'รฉchappe en criant : Dites ร ma famille que je les aime et ร Van Dries que je lui lรจgue mon mug "je dรฉteste le lundi" !
MON NOUVEL ALBUM EST EN LIBRAIRIE !
Il s'intitule "Amour, fascisme & CDD" et raconte la mise en place d'un pouvoir fasciste au sein de l'Administration Dรฉpartementale, dรฉsormais privatisรฉe ร 100%.
Ca sort chez Pataquรจs avec une rรฉรฉdition de "Amour, djihad & RTT".
Bonne lecture !
05.02.2026 08:55 โ ๐ 532 ๐ 392 ๐ฌ 17 ๐ 18
inspired by CLAUDE.md, Iโve started putting markdown files named after coworkers into work code repos so I can remind them to stop doing shit to the codebase that annoys me
for some reason theyโre all mad at me now, which means ill be adding commands to JEREMY.md for an attitude adjustment
04.02.2026 17:32 โ ๐ 792 ๐ 165 ๐ฌ 6 ๐ 6
My coworker doesn't want to do anything today. Lazy chap.
04.02.2026 09:22 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
Graphics Programming weekly - Issue 426 - February 1st, 2026 www.jendrikillner.com/post/graphic...
02.02.2026 14:01 โ ๐ 54 ๐ 15 ๐ฌ 1 ๐ 0
Graphics Programming weekly - Issue 425 - January 25th, 2026 www.jendrikillner.com/post/graphic...
27.01.2026 14:20 โ ๐ 50 ๐ 16 ๐ฌ 0 ๐ 0
Sign-up and first information are now live!
Save the date and start working on your productions!
2026.revision-party.net
26.01.2026 10:23 โ ๐ 34 ๐ 23 ๐ฌ 0 ๐ 0
Testing reality-bending visual effects for my game!
#IndieGame #GameDev #IndieDev #Steam #WishlistOnSteam #SteamGame #ActionAdventure #IndieGames #GamingNews #PCGaming #GodotEngine
24.01.2026 08:07 โ ๐ 692 ๐ 122 ๐ฌ 24 ๐ 14
A die photo of the 8086 microprocessor. The image shows a tan square with complex patterns of beige and dark lines showing the circuitry. Thicker light lines distribute power across the chip while black bond wires are attached around the edges. Various regions with different patterns are labeled with their function including a large rectangular region in the lower right that holds the microcode and the 16-bit ALU in the lower left. The ALU Control circuit at the bottom is highlighted.
The arithmetic/logic unit (ALU) in the Intel 8086 processor (1978) is more complicated than you might expect, performing 28 different operations from addition and logical AND to shifts and BCD adjustment. A special control circuit reconfigures the ALU for each operation. Let's look closer...
23.01.2026 18:07 โ ๐ 78 ๐ 13 ๐ฌ 2 ๐ 1
Graphics Programming weekly - Issue 424 - January 18th, 2026 www.jendrikillner.com/post/graphic...
23.01.2026 14:32 โ ๐ 49 ๐ 17 ๐ฌ 1 ๐ 0
One Hundred and One Dalmatians is a gorgeous film. After 65 years, its design is still fresh.
Disney's artists went for a new, adventurous look -- one that Walt Disney himself opposed. We explore how they did it: animationobsessive.substack.com/p/designing-...
19.01.2026 21:29 โ ๐ 2563 ๐ 621 ๐ฌ 23 ๐ 74
Graphics Programming weekly - Issue 423 - January 11th, 2026 www.jendrikillner.com/post/graphic...
15.01.2026 15:11 โ ๐ 74 ๐ 23 ๐ฌ 0 ๐ 0
a dreary sky, a lonely grey concrete tower in the center. there are chambers on the base that a person can enter with stairs leading up to them
a brutalist concrete lobby, with nice carpet, furniture, and plants hanging from suspended planters. the lighting is warm and welcoming
a cavernous gallery room, with a high ceiling and artificial sun panels pouring warm diffused light into the room. there is a statue of a floating octahedron in the center. plants and vines hang down from the walls. the room branches off into other chambers.
view of a tall, oddly shaped hallway. carpet down the whole length. on the left there is seating, a cabinet, and a large painting of some abstract rock formation.
screenshots of the startmap I built for qbj3 or Quake Brutalist Jam III
some fancy bits in here will be in the coming update, like the paintings and plaques
11.01.2026 21:51 โ ๐ 1005 ๐ 254 ๐ฌ 29 ๐ 11
YouTube video by pastmortem
Sepultura: Refuse / Resist Live at Nulle Part Ailleurs
www.youtube.com/watch?v=D4vZ...
08.01.2026 09:07 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Graphics Programming weekly - Issue 422 - January 4th, 2025 www.jendrikillner.com/post/graphic...
07.01.2026 16:03 โ ๐ 53 ๐ 24 ๐ฌ 0 ๐ 1
Even better, then! Scarce energy will help make better programs. :D
07.01.2026 13:47 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I've loved computer science and programming my entire life. But I'm thinking more and more about retiring offline in a deep forest with solar panels and a raspberry pi. Might bring my Amiga as well.
07.01.2026 10:10 โ ๐ 14 ๐ 2 ๐ฌ 1 ๐ 0
This makes so much sense to me.
05.01.2026 20:59 โ ๐ 29 ๐ 4 ๐ฌ 1 ๐ 0
Making sure you're not a bot!
4 Watts mini pc with enough internal flash to host system + usb2 to have an external hdd. If I had 1, I'd try that : wiki.postmarketos.org/wiki/Ouya_(o...
05.01.2026 14:19 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Essais vidรฉo sur la culture pop :
www.youtube.com/bolchegeek
รmission "POPulaire" pour l'Humanitรฉ
Auteur "Le Syndrome Magneto" (รd. Au Diable Vauvert)
Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...๐ I IGNORE ALL DMs!
Lead game programmer: ReturnToMonkeyIsland
Designer/Project Leader at LucasfilmGames/LucasArts: Fractalus Labyrinth ZakMcKracken โชIndy3
ManiacMansion
VR XR EV GameDev
Handpan newbie
โค๏ธ @anniefox.com
@RubeWorks.com
https://linktr.ee/davidbfox
Compte officiel de lโInsee. #Statistiques et รฉtudes sur l'#รฉconomie et la #sociรฉtรฉ franรงaises.
https://www.insee.fr/fr/accueil
Creating Sci-fi miniatures, robots and characters!
Models availabe at #myminifactory and #patreon
https://www.myminifactory.com/users/DethKlaw
patreon.com/DethKlawMiniatures
Game Developers, Visual Studio and .NET at Microsoft. Update is called once per frame. I have friends everywhere.
WebXR, WebGPU, neural graphics. https://juretriglav.si/
Father, author, developer, maker. Sometimes called "an inflammatory enigma". #stl #ansible #k8s #raspberrypi #mac #crohns www.jeffgeerling.com
Rendering software engineer. Formerly @ NetflixAnimation, @ Animal Logic, PhD @ LIRIS. Views are my own.
More at bfraboni.github.io
๐ http://artstation.com/echerryart
๐ฒ https://echerryart.itch.io
๐ง echerry.pixelart@gmail.com
Concept artist and art director, sci-fi and horror enthusiast, Homeworld artist and Blackbird Interactive member
https://www.patreon.com/c/brennanpm
https://www.artstation.com/brennanpm
https://www.instagram.com/brennanpierre/
generative artist and prof, data visualization developer, identity-challenged
dataviz: https://do.minik.us
art: https://dominikus.art
Software Developer. Computer Graphics. Kind human.
๐ youtube.com/@robertallenmartin/videos
๐ github.com/robertallenmartin
๐ฐ Animal Art Agent ๐ Blank Canvas Restorer ๐ Mrs. @duangle
๐พ http://duangle.com/nowhere
๐๐ฆฃ https://mastodon.social/@sylvia_ritter
๐จ Commissions: sylvia.ritter@duangle.com
๐ http://patreon.com/sylviaritter
๐ฆ Prints: https://shop.sylvia-ritter.com
A new micro indie studio based in Manchester UK.
Game developer in Berlin, innit.
www.increpare.com
Art Director at Blue Zoo
/ Prev: Nickelodeon, Wild Child Anim
/ ๐ณ๏ธโ๐๐ต๐นFruity colours and cheesy puns
www.mcnoronha.com
Amateur game developer in C
Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.html