Richard Stevens

Richard Stevens

@billystupid.bsky.social

CEO & Creative Director, Brickmouse. Developing Zombie Dog (@zombiedoggame.bsky.social). Game Audio Consultant & Educator, Musician, Sound Designer, Runner, Wild Swimmer, Canoeist, Sea Kayaker, Terrible Surfer, Pizzaiolo.

300 Followers 240 Following 25 Posts Joined Oct 2023
4 months ago
YouTube
02 Control 19 Watching Outputs - MetaSound Trigger Outputs YouTube video by Game Audio Implementation

One of the really cool things about #MetaSounds is how easy they make it to use audio control other aspects of the game. In this video from the MetaSounds & More: Control & Communication course we look at how we can use the amplitude of a wind sound to trigger sounds of the windows knocking.

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4 months ago

Hard to believe it's been six months!

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5 months ago
YouTube
M&M Dimitri YouTube video by Game Audio Implementation

Instant classic youtu.be/2Eyx_klPmL4

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6 months ago
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New YouTube video! 'Knobs and Sliders'. This video looks at how to add knobs and sliders to create a more usable interface for your #MetaSounds, and introduces the concept of 'setting' and 'getting' variables. tinyurl.com/MetaSoundsPl...

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6 months ago
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Keys are good, keys are good. Using keys is good.
Due to popular demand we've added keyboard controls to the Zombie dog demo playtest! These feel like they make sense but let us know what you think on the discord. Download here: tinyurl.com/ZDogDemo

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6 months ago

Love to see this event coming back!

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7 months ago
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Our second #unrealengine #metasounds course is out! ‘Control and Communication’ looks at how to control and communicate with your MetaSounds via Blueprints. During August you can get a discounted bundle include both of our first two courses! gameaudioimplementation.com/courses #sounddesign #gamedev

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7 months ago
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Zombie Dog - Playtest 01 This form is for collecting feedback from participants of the first playtest for Zombie Dog (YouTube Teaser). We'd really appreciate your input! [A game controller is required to play Zombie Dog] By...

Demo Playtest link here - excited to hear what you think!
forms.gle/X5esTe3UPM2a...

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7 months ago
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Zombie Dog on Steam Zombie Dog is a zombie herding sheepdog game set in Yorkshire. It combines strategic coordination and timing with puzzle solving and comedic physics-based mayhem through its unique zombie herding mech...

Happy Yorkshire Day! We’re very happy to announce that the Zombie Dog demo is done! Next week it will be winging its way towards a few select publishers, but we’d also like your input…

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8 months ago
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Courses | Game Audio Implementation

With our second Unreal Audio course coming out on 1st August now is the perfect time to start the Foundation course so you are up to speed! From complete beginner to #MetaSounds wizard. For a 25% discount use the code JULY25 valid until 1st August. gameaudioimplementation.com/courses. #UE5

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8 months ago
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Our debut game Positron has sold 143 copies since our Early Access launch back in November. Can we make it to 150?

Get 25% off now, and help support our continued development.

steam.positrongame.com/summersale2025

#GameDev #IndieGame #IndieDev #SteamSummerSale

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9 months ago
A MetaSounds patch in Unreal Engine

Could this be the week you start your #UnrealEngine #Gameaudio #MetaSounds journey? 144 page doc, nearly 4 hours of guided videos and a demo UE project to work through at your own pace. No previous experience required. 'MetaSounds & More: Foundation course'. gameaudioimplementation.com/courses

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9 months ago

Thanks to everyone who came out to Leeds the last couple of days!
Had a really good time. Lots of great talks and brilliant to catch up with the awesome game audio community.
See you next year!! ❤️

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9 months ago

Yesterday @gameaudiosymposium.bsky.social was absolutely brilliant. Heading in now for day 2 and more amazing talks!

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9 months ago

Only a few days to go until this year’s #GameAudioSymposium !!

Unfortunately (if you haven’t got a ticket already), the event is fully sold out.

We’re looking forward to seeing everyone in Leeds for some really exciting talks!!

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9 months ago

Looking forward to this one! #gameaudiosymposium

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1 year ago
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My new game + album Asterism is out now! I made a behind the scenes of my handcrafted art to celebrate! 🚀

Please share around! If you play, a steam review would be super appreciated :D It's very hard to get seen as a small indie game and reviews do help!

store.steampowered.com/app/2187450/Asterism

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9 months ago
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Brilliant to attend #GaMaYo at Project House in Leeds last night and really lovely to hear the positive vibes for #ZombieDogGame. Thank-you so much @gamerepublic.bsky.social - we're so lucky to have you supporting #gamedev #indiedev in the North!

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9 months ago
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Have you HERD of this new game demoing at GaMaYo 24 callled 'Zombie Dog' by Brickmouse?! Come and play this zombie herding sheepdog game set in Yorkshire 🐶✨

You can read about its development here ➡️
buff.ly/OmUlJhj

#IndieDev #GameDemo #IndieGame #GaMaYo24 #GamesIndustry #GamingDemo

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9 months ago
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Courses | Game Audio Implementation

Reminder the #MetaSounds & More: Foundation course introductory pricing expires at midnight tonight! 4 hours of video tutorials, a 144 page PDF guide and an #Unreal Project Introductory price $199/£150/€178 standard price $235/£175/€208.
gameaudioimplementation.com/courses

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10 months ago

Speaker Announcement #13

Integrated Audio Design in Zombie Dog

In this talk Joshua Oosterhuis (@oost-audio.bsky.social) will discuss how Brickmouse is treating audio as an equal partner in the design of ‘Zombie Dog’.

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10 months ago
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We're super excited to show off our latest demo of Zombie Dog at GaMaYo!

Get a taste here: store.steampowered.com/app/3574550/...

Thanks to Game Republic 🔜GaMaYo 22/5/25!!

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10 months ago
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Courses | Game Audio Implementation

Why should you spend money on a #MetaSounds course for #Unreal when there are YouTube videos? It’s a good question. A structured course that takes you all the way from scratch written by experienced educators is going to fast track your learning. Get started with MetaSounds & More: Foundation here:

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10 months ago

Speaker announcement #8!

Michael Leaning (Sweet Justice Sound - @sweetjustice.audio) has worked as a sound designer on games such as Marvel Spiderman 2, God of Wat Ragnarok and Halo Infinite.

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10 months ago
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Courses | Game Audio Implementation

Hi to all my #gameaudio followers. I'm very pleased to announce that our MetaSounds & More: Foundation course is available for download! Introductory price for limited period of $199 / €174 / £149. We hope you find it useful! gameaudioimplementation.com/courses

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11 months ago
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Thanks for all the wishlists so far!!
store.steampowered.com/app/3574550/...

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11 months ago

Unfortunately education is almost as much of a shit show as the games industry at the moment! Happy to offer any advice / support in terms of what/how to teach game audio but in terms of finding work it's not easy. DM me if it would be useful to chat.

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11 months ago

Just a quick word to say.... it's on!! The Game Audio Symposium 2025 will take place in sunny Leeds on 30th & 31st May 2025.
Due to changing circumstances we've taken the very difficult decision to raise the price of the tickets by … £3.

#gameaudio

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1 year ago
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Zombie Dog on Steam Zombie Dog is a zombie herding sheepdog game set in Yorkshire. It combines strategic coordination and timing with puzzle solving and comedic physics-based mayhem through its unique zombie herding mech...

#Yorkshire is under threat from the Zombie horde, will you answer the call? ‘Zombie Dog’ is a Zombie herding sheepdog game set in Yorkshire. We now have a Steam page store.steampowered.com/app/3574550/.... Please share the news and wishlist us! #indiegames #gamedev #zombies #sheepdogs

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1 year ago
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How do I look? Best in show?

We got the band together in December and 3 months of hard work later we're here! Come and have a play of Zombie Dog zombiedoggame.com at the WX Games Weekend from 10-5pm on Sat or 10-4pm Sunday. It's free! #gamedev #videogames

gamerepublic.net/news/wx-game...

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