Mira carrying a set of bizarre pillows strapped to her back like a makeshift backpack. She's wearing baggy clothes and heavy spikes on her shoes for the oncoming ice climb. Walking across the tiles, she is followed by a little floating orb being, vaguely resembling a spiky, golden clamshell.
"Pillow deliveries pay well, but the region is suprisingly cold and require specialty footware to not slip on the ice once you get there. At least its easy to carry..."
Finished up the sketch I did. Possibly my final art of the year. Strangely, this the first time I've ever fully shaded Mira
27.12.2024 15:08 —
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Fajra is now live on the beta branch. I'll try to get the update onto the main version later this week if she doesn't burn everything down. #wendigoblue #pixelart #gamedev #gamemaker
09.03.2026 21:05 —
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If the game industry knew what it was doing, they'd give me a bajillion dollars just by seeing this awesome mockup!!!!!!!!!!
09.03.2026 20:34 —
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Kyle Olson
Pixelmancer and Game Artist. Open for work.
Hey everyone!
I am open for work. Looking for contract, part-time, full-time, anything! I have been making games for close to 15 years now and am happy doing 2D art in most styles, pixel art, UI, and managing.
Here's a link to my portfolio: kyleolson.artstation.com
09.03.2026 19:04 —
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Parasite Eve 👁️
09.03.2026 16:35 —
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I got the go-ahead to post art from some old projects I worked on quite a while ago. I had so much fun working on them, and I miss working on things like this!
09.03.2026 12:42 —
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An image showcasing a bunch of different sprites and mockups. At the top you can see two mockups (one of them in 1bit, of a park with lots of trees and vegetation. The other of a small platformer with lots of vibrant colors featuring my sona.)
At the bottom you can see some ramdom character sprites (my sona in the style of Ring Racers, a frog with a big mouth trying to eat a fly, Homer Simpson, Doomguy walking with a shotgun on their shoulder and Ana from Spelunky 2).
All of these are stylized somewhat differently, doing the outlines in different ways and using more or less saturated palettes depending on the artstyle.
Please remember that the kart is a sprite from the Ring Racers game and I did not make it, only used it as a base to work with!
A bunch of random stuff I've been drawing on my free time
09.03.2026 11:41 —
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Repost of one of my favourite #pixelart pieces while I try to get back into art ~
AVM means Arterioveinous Malformation
It's a lil' lump of veins and arteries and I have one in me brains (3x2 cm), which causes a few sight impairments (rare retinal migraines + small shimmering spot)
05.12.2024 23:14 —
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Darkstalkers - Jedah's Fetus of God stage.
08.03.2026 23:53 —
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WIP Frieren sprites I don't know if I'll ever finish
09.03.2026 00:12 —
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My Piece for the #Gunnose #dtiys Contest!
I am so hyped for this game, and am in love with its Tezuka/Ishinomori artstyle! I reimagined the character in my classic mech style which leans towards Giant Robo's OVA and The Big O :)
#indiegames #artchallenge #robot #mecha
08.03.2026 23:14 —
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Tears of Magic - Cover Art
I would like to thank everyone that participated in our minigame and helped assemble the puzzle to reveal our cover art, as well as our patrons who contributed to make it possible, and
@dcyan.bsky.social for making this amazing artwork. What do you think of it?
08.03.2026 20:43 —
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They now walk!
——
#PixelArt #TakonoHimitsu #JRPG
08.03.2026 17:01 —
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Spent the last month or so working on this new (and very important!) area for ABYSS X ZERO!
Haven't worked on an area like this since the Downtown from UNSIGHTED, so it's been very nostalgic to create these urban/city assets.
A lot of WIP elements here still!
#gamedev #madewithunity #lowpoly #axz
08.03.2026 16:31 —
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Happy Women day 🤍
08.03.2026 18:42 —
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The new starters!
Get my gameboy game!🎮- bitmapsoft.co.uk/product/ligh...
#PokemonWindsWaves #pokemonday #Pombon #rowt #gameboy #retro #pokemon #gecqua
07.03.2026 21:27 —
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readers, are you fortunate/unfortunate enough to go to GDC next week? from March 11th-13th (Wed-Fri) there will be a demo for my first #aLtProject RPG - D████ T█████████: aLt-ESC███████!
A "New-Type" Card x Command ATB RPG inspired by Megami Tensei & SaGa.
#screenshotsaturday #indiedev #gamedev
07.03.2026 22:00 —
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Missed out on the last portfolio day, but I'd still like to state to the world that I'm looking to break into the video game industry as a pixel artist. So to any remote indie studios looking for one, I could be your guy!
Mid to long-term contract work and full-time are all welcome 👍
#pixelart
23.01.2026 12:55 —
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#pixelart
07.03.2026 20:58 —
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Revivendo meu vtuber aqui depois de anos.
Quero aprender a falar pra fazer videos com ele.
#lowpoly #vtuber
07.03.2026 20:49 —
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Dang, pretty much got it in one this time.
Model animations & skinning implemented in Revolver Engine!
07.03.2026 20:02 —
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An older idle of mine, but still a favorite
Topaz
#art #pixelart #animation #oc
07.03.2026 19:52 —
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Stage 1 Pacific Ocean (Angler King, Arcade, Namco, 1998)
07.03.2026 17:57 —
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THE DAY IS HERE!🐉
@dieinthedungeon.bsky.social added Dragonswipe in their newest update! It was such an honor to design this big guy - and they did an excellent job brining him to life in #pixelart! Surreal.
Please support these awesome devs - the game is 25% off right now. #indiegame
07.03.2026 17:16 —
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silly dogfighter I made in 3 days for a game jam
silly half-baked mechanic too. you collect fishbones (trash) and crystals and can use either as ammo.
But I still love the 2.5D presentation
castpixel.itch.io/junkstar
07.03.2026 11:28 —
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Right now, I'm working on creating some 3D models to help me when drawing the backgrounds, starting with Tidebay downtown buildings, then I'll focus on Roberto's apartment and bedroom! 🦈✨
I'm almost finished!
06.03.2026 21:58 —
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