Nestach

Nestach

@nestach.bsky.social

Indie #gamedev working on the action #platformer "Project Beyonder", loves games and gamedev so feel free to DM me and let's talk games!

357 Followers 391 Following 222 Posts Joined Dec 2023
2 days ago
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Working on crystals that get pulled toward the player when you’re nearby. Planning to use these for enemy drops so they’re easier to collect, and I’ll keep refining the movement as I go #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender

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6 days ago
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Working more on this level and discovering new ways to create wall jump platforms and regular platforms that fit more naturally into the environment #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5

17 4 0 0
1 week ago
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One thing I didn’t expect when I added these reactive fireflies is that they can naturally guide the player. They subtly hint where to go next, or even where a hidden path might be #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender

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1 week ago

Thanks!

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1 week ago

Thank you 🙂

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1 week ago

Nothing really, they are handled by the GPU which loves it and the check for player location is handled by a small region around the particles

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1 week ago

Thanks

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1 week ago
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Experimenting with GPU powered particles to make them feel alive. These fireflies react to the player by scattering and drifting away as you approach #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5

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2 weeks ago

Thank you!

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2 weeks ago

Thank you

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2 weeks ago
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A small progress update from the level I am currently building. I am really happy with how this section is shaping up so far #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender

18 1 2 0
2 weeks ago

For sure!

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2 weeks ago
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While working on this part of the level, I added a segment where the ground launch ability really shines. When you don’t have enough space or momentum, you can use it to quickly build both and keep moving #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5

16 3 1 0
3 weeks ago
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I’ve expanded the surface detection system to the spears. They now detect what type of surface they hit and play the correct sound effect #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender

13 2 0 0
3 weeks ago

Thank you! 🙂

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3 weeks ago
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Spent some time refining the effects for the launch ability. You can now charge crystals to launch up and forward, giving you a fast boost at the start #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5

12 3 1 0
1 month ago
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Added a crouching animation that I completely forgot to make before. I also adjusted the launch move so the two work better together #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender

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1 month ago

Thanks!

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1 month ago

Yes, still working on her design

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1 month ago
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I am working on a new jump move for the player. From standing still or crouched, it launches you upward and forward to help get a running start #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5

21 2 2 0
1 month ago

Thanks

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1 month ago

Thank you

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1 month ago
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I needed a simpler way to detect what terrain is around the player. Right now it swaps footstep SFX from grass to snow, and later I can use the same system to switch particles for jumping, running and more #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender

13 2 2 0
1 month ago
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There’s now sound when you clean a checkpoint, along with some extra particle effects #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5

12 3 0 0
1 month ago
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Keep an eye out for hidden items and powerups along the way #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender

16 3 0 0
1 month ago

Thank you

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1 month ago
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I worked more on the corruption around the checkpoints. Now particles kick in as the checkpoint activates and the dark corruption starts dissolving #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5

9 3 1 0
1 month ago

Thanks!

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1 month ago
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I spent some time refining the checkpoints, experimenting with new effects and shaders #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender

9 4 1 0
1 month ago
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Getting back into game dev this year with some level tweaks and a few new checkpoints added #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5

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