I tried moving the camera to open up more of the level to the player. Itβs a small change, but it makes the action easier to follow and gives a better sense of space #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
15.10.2025 11:08 β π 13 π 0 π¬ 0 π 0
Iβve been fine-tuning gravity and movement to make gameplay feel faster and tighter. Next up, I want to improve how the camera works to match the new pace #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
11.10.2025 10:30 β π 21 π 6 π¬ 0 π 0
I finally got the white flash effect working on enemies when they get hit by the playerβs spears. It instantly makes combat feel more satisfying #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
08.10.2025 11:16 β π 11 π 3 π¬ 0 π 0
Added separate animations for ground and wall spear bounces, which opens up neat bounce combo routes like this #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
04.10.2025 10:42 β π 23 π 4 π¬ 0 π 0
πβοΈ
02.10.2025 05:56 β π 1 π 0 π¬ 0 π 0
I was adding in temporary sounds for throwing the spear but discovered this little bounce skip over the enemies
#WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
01.10.2025 10:46 β π 20 π 3 π¬ 1 π 0
Thank you so much
28.09.2025 12:41 β π 0 π 0 π¬ 0 π 0
Thank you
28.09.2025 12:40 β π 0 π 0 π¬ 0 π 0
Iβve been working on the wisp bursts that trigger when players step on them. Theyβre now placed in fun spots throughout the level #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
27.09.2025 08:35 β π 16 π 3 π¬ 2 π 0
Added reactive wisp particles that react to the playerβs steps. Excited to try them out in larger level sections #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
24.09.2025 11:14 β π 15 π 2 π¬ 0 π 0
Building out a night level alive with luminescent plants. Itβs early, but the style is starting to take shape #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
20.09.2025 09:49 β π 18 π 2 π¬ 0 π 0
Figured out specific bounce and jump animations today. Took cues from Sonic for her spear bounce. Next up, add a few more and polish the timing #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender #sonic
17.09.2025 11:50 β π 21 π 2 π¬ 0 π 0
Iβve set up the top and bottom to animate independently, so the player can run, jump, fall, and throw spears at the same time. Next step is to work on the animations and improve #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
13.09.2025 10:27 β π 21 π 6 π¬ 0 π 0
Small update, added dust effects when running, jumping, and landing. Next up, Iβll be working on improving player movement #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
10.09.2025 12:07 β π 15 π 3 π¬ 0 π 0
Iβm testing a first version of the new protagonist model! I made some quick animations for now, and Iβll keep refining them while also improving the lighting and shaders to make the player stand out more #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
06.09.2025 10:08 β π 14 π 3 π¬ 0 π 0
The little enemy Wanderer now has footstep sounds, and you can hear its distant call echoing across the level #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
03.09.2025 09:37 β π 11 π 3 π¬ 0 π 0
The improved spear makes mobility feel much smoother. You can launch yourself from the ground or bounce off walls. Itβs so much fun! #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
30.08.2025 09:58 β π 13 π 4 π¬ 0 π 0
Iβve made several improvements to the spearβs vertical movement, now you can jump through it to bounce upward, and downward throws can save you from falling #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
27.08.2025 11:49 β π 14 π 4 π¬ 0 π 0
The multiplier crystal feature makes gameplay more exciting, encouraging players to collect as many as possible before time runs out #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
23.08.2025 09:46 β π 10 π 2 π¬ 0 π 0
Iβve been working on a new crystal combo system. If you collect crystals in a row before the timer runs out, you build up a multiplier that doubles the value of each crystal as long as you keep the streak alive #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
20.08.2025 11:21 β π 17 π 4 π¬ 0 π 0
So I made sure enemies now drop crystals when you defeat them, and I also added some new sound effects to the player that Iβm testing out #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
16.08.2025 10:17 β π 16 π 4 π¬ 0 π 0
Iβve adjusted the spear launch ability by adding a cooldown so you canβt spam it anymore #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
13.08.2025 11:38 β π 15 π 6 π¬ 1 π 0
Made a smaller walking enemy that patrols back and forth as a simple challenge for the player. Still needs some bug fixes like sliding and code tweaks #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
09.08.2025 10:23 β π 14 π 5 π¬ 0 π 0
Hereβs a little look at some atmospheric particles I added to the corrupted areas. Dark particles rise upwards from the corruption #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
06.08.2025 10:55 β π 30 π 4 π¬ 0 π 0
Thank you, so nice to hear. I am working towards one and hope to have one up very soon
03.08.2025 07:34 β π 1 π 0 π¬ 0 π 0
Thank you! π
02.08.2025 11:45 β π 1 π 0 π¬ 0 π 0
Just added code so the checkpoint now saves your next respawn when you break it! It also cleanses the earth around it. Threw in some shaders, particles, and effects too! #screenshotsaturday #gamedev #UE5 #indiedev #gaming #unrealengine #blender #unrealengine5
02.08.2025 08:56 β π 25 π 3 π¬ 1 π 0
Ah thank you, I have seen the title but never played it, might need to look into it
30.07.2025 23:35 β π 0 π 0 π¬ 1 π 0
Thanks! That is great to hear! π
30.07.2025 13:32 β π 0 π 0 π¬ 1 π 0
A little sneak preview of the checkpoints in the game Iβve been working on, break and cleanse them to save a new checkpoint #WishlistWednesday #videogames #indiedev #UnrealEngine5 #gamedev #gaming #blender
30.07.2025 09:51 β π 26 π 4 π¬ 1 π 0
Worldbuilder & TechArtist. Creative Director helping lead Cyan Worlds. Riven out now!!! Working on ????? Art Director on Obduction. Artist on The Witness.
Artist/Creator | He/Him/They | Award-winning storyboard artist | I draw mature themes for mature audiencesπ«no minors | Say NO to AI | LGBTQ+ safe space | You do not know me | I don't answer to "hi" DMs | Keep an open mind to be better.
http://AWD.carrd.co
Indie game studio crafting the upcoming epic fantasy adventure game, The Longest Tale. Ready to escape the void?
β¨ Wishlist The Longest Tale on Steam: https://store.steampowered.com/app/3507360/The_Longest_Tale/
Tech Artist & Graphics Programmer working on SWORDCAR β out on Steam!
Always open to collabs and contracts!
https://store.steampowered.com/app/2517770/SWORDCAR/
Art Director & Solo Indie Dev π¨
Art Lead on an unannounced project at Meta
Founder of North Peak Entertainment
Credits - Halo Infinite, Rainbow Six, RB6: Extraction.
https://linktr.ee/northpeakentmt
#gamedev | #indiedev | #conceptart
I'm developing a Rogue-Lite inspired by games like Peglin and Hades with a protagonist based on my wife. I am a software engineer and gamedev brings me peace.
Would love to do this full time eventually.
Discord: https://discord.gg/Jz4xAnSdTt
Working on DEEPLANDERS, a cozy and relaxing building game...
Wishlist now on Steam!
steam.pm/app/3192550
Solo Game Dev | Working on ./ThisIsTheGame
Wishlist on Steam https://store.steampowered.com/app/2619170/ThisIsTheGame/
Dev logs on YouTube
youtube.com/@mirasonicrex
twitch.com/mirasonicrex
Currently developing "Sands of Skullcreek", a Western Retro Boomer Shooter FPS.
Steam:
https://store.steampowered.com/app/2566840/Sands_of_Skullcreek/
Discord:
https://discord.gg/AyUPxZdBB3
Youtube:
https://www.youtube.com/@FallenSunArcade
Composer/Sound Designer - #DoorsOfTrithius | #HadeanTactics
https://fogheart.carrd.co
Letβs start a conversation βΊοΈ
Concept artist|charater designer|3d modeler|
From Portugal to the World.
Indie X is a yearly game showcase that aims to promote the best games of the year.
By indies, for indies.
Watch here: https://www.twitch.tv/rtparena
Solo Game Dev. Decent Cook. Millennial af
I like to make people smile.
Wishlist my Very Serious Peasant Simulator, Kinfolk:
https://store.steampowered.com/app/3651240/Kinfolk
Actor π¨π¦π΄σ §σ ’σ ³σ £σ ΄σ Ώ AuDHD girlie| Kaia in Horizons if Achaea | Mori in Age of The Deep|
Lady Drucilla in Guards vs. Goats| The Lady in Phantom Hearts & many more π
Let's work together β€οΈ
https://danileannevo.com
A high-functioning android with a love for literal humor, video games, pixel graphics, video games, dark chocolate peanut M&Ms, and video games. Father of a mini-gamer.
Avid sharer of indie game progress/news, Kickstarter Superbacker, backlog cultivator.
Former artist @ Unity. Working on Wildwood: Hearth & Horizon, an atmospheric survival game.
Wishlist on Steam!
https://store.steampowered.com/app/2258490?utm_source=blsk
Solo #indiedev from Ireland. Currently having a blast working on Helmet Head (working title), a roguelike action/platformer about a little helmet dude trying to save a land of memories.
Links: https://linktr.ee/hedgeknight
Spine, libgdx, Kryo, and more
http://esotericsoftware.com/