Comparison of Celes' old model vs her new model.
#Blender3D | #CharacterModeling
@etherealcrossroads.bsky.social
Game development and art mostly. Youtube: https://www.youtube.com/@dawnrigel4255 Itchio: https://dawn-rigel64.itch.io Artstation: https://www.artstation.com/dawnrigel
Comparison of Celes' old model vs her new model.
#Blender3D | #CharacterModeling
I've been updating Celes' model lately. I changed her cape to pink instead of purple so it doesn't blend with her robe as much. Gave her fingers and a couple of rings. Updating rig and weights, and just about ready to start animating~
#Blender3D | #CharacterModel
Thank you, I appreciate it!
18.02.2026 03:33 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Got all of Aurora's new combat animations set up in the game. Also tweaking her launch mechanics so she homes in on the closet enemy when attacking instead of always stepping straight forward.
#UnrealEngine | #GameDev
Side-by-side of Aurora's new model in engine. I'm loving how her new model is looking, especially when seeing the comparison. Can't wait to get all her animations in, and excited to re-do Celes' model next.
#UnrealEngine | #Indiedev
Crystalflares create Nightspawn. Destroying the Nightspawn produced by a crystalflare will destroy the crystalflare's barrier, allowing Aurora and Celes to damage the crystalflare.
#UnrealEngine | #Indiedev
Celes is more of a long-ranged caster. Her MP recovers a little more similarly to Sora's MP in KH2. Her MP bar slowly recovers on its own.
Also experimenting with enemies having different knockback and stagger rates.
#UnrealEngine | #Indiedev
I'm still working on re-doing my models, but I wanted to show some old footage of some of the girls' abilities.
Aurora is obviously the melee expert with her greatsword. Her MP recovers similar to Sora's MP in KH1, where she recovers MP by attacking with her sword.
#UnrealEngine | #Indiedev
Combat Idle animation for Aurora
#Blender3D | #CharacterAnimation
Idle Animation for Aurora
#Blender3D | #CharacterAnimation
But you are so right though! I realized sometimes just trying something again is better than just trying to fiddle with what you have until it works lol.
The animating is gonna beat my ass though ๐
Thank youuu! Iiiii dont want to admit how long I spent redoing and retrying ways to do her scales ๐
23.11.2025 04:30 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Quick pose for Aurora. Still need to touch up my weight paints a bit so I can start animating soon.
#Blender3D #Character
Still slowly working on Aurora's new model. Still a WIP, but I think I'm liking how it's coming along.
16.11.2025 05:22 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Still working on Aurora's new model. I think I'm starting to like it more.
#Blender3D
Been working on updating Aurora's model in a less-chibi style. Still a work in progress. Honestly not sure which style I like more yet either lol.
29.08.2025 16:49 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Snow Guardian Lazzard is done. In this wave shooter, protect Icicle Village from waves of Emberblazes. Face 10 waves in Normal Mode, or face endless waves in Endless Mode.
Play for free on itchio: dawn-rigel64.itch.io/guardian-sno...
youtu.be/_CcJa5qJmvs
#indiedev | #gamedev | #UnrealEngine
Another update to Snow Guardian Lazzard, a 3rd person wave shooter.
Added Normal Mode (10 waves) and Endless Mode, updated particles, added 2 enemy variants, new Win/Defeat screens, and other adjustments.
Almost ready to call it done.
youtu.be/lo9RtyCO7u0?...
#indiedev | #gamedev | #UnrealEngine
The previous version of Guardian Snowman Lazzard is also up on my Youtube channel. This version of the game can also be downloaded to try out on Itchio: dawn-rigel64.itch.io/guardian-sno...
#indiedev | #gamedev | #UnrealEngine
youtu.be/KuQBrcAHfAU?...
I've been updating an old project in UE4. Guardian Snowman Lazzard is a third-person, arcade shooter. Waves of Emberblazes are attacking Icepoint Village, and only Lazzard the Guardian Snowman can stop them. Still a work in progress~
youtu.be/mV9Wj-Ckh9Y?...
#indiedev | #gamedev | #UnrealEngine
I made a short demo level for a Mario fangame. There's 10 Crystal Stars to collect and 1000 Coins. Check out my playthrough or try it out on itchio: dawn-rigel64.itch.io/super-mario-...
#fangame | #gamedev | #UnrealEngine
youtu.be/4PLK1lUO1oM?...
The latest updates for my little RPG project. Made a small test hub world and turned my test combat arena into a little cave. I thought I'd add the combat controls to the HUD as well. Still super WIP, but progress is progress.
#indiedev | #gamedev | #UnrealEngine
www.youtube.com/watch?v=UgAb...