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Peter Shinners

@shredwheat.bsky.social

{Tech + Python + Gaming + VFX}

24 Followers  |  89 Following  |  26 Posts  |  Joined: 11.12.2024  |  1.8225

Latest posts by shredwheat.bsky.social on Bluesky

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Pocket ID

Been toying with a new home server and different authentication schemes. Then, out of nowhere, comes Pocket ID with their 1.0 release which completely blows me away. Amazing. This project is so well put together and implemented. Add to cart; star; like; subscribe with the bell!
pocket-id.org

28.05.2025 04:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

No human should be forced to interact with `cmake` directly, either for managing or building projects. Perhaps what we need is a cmake frontend that wraps the insanity. (Posted somewhat ironically, and somewhat frustrated) #cpp #cmake

31.03.2025 16:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The Python builtins I frequently use probably have no valid type hint definition. If they do I suspect they are an unreadable monster. I really like most of these builtin functions, which perhaps confirms I dislike type hints? I'm ok with that. #python

19.03.2025 04:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

There's options; Do it while I'm downloading 70gb, or break it up by levels just not when I press 'play'

05.03.2025 15:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This image will always and only represent the perilous Skull Island. Thanks forever to Curse of Monkey Island. #monkeyisland #lucasarts

05.03.2025 05:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I don't know when this whole "Compiling Shaders" became acceptable for PC gaming but it is simply not acceptable. Feels like I gotta sit on boot up screens longer than it took to download an entire game now. #gamedev #pcgaming

05.03.2025 04:55 β€” πŸ‘ 18    πŸ” 3    πŸ’¬ 5    πŸ“Œ 0

Hot take. Linux distributions are merely attempts to solve the problem of building and maintaining C and C++ projects. Each distro is a different take on how to solve this one problem. #linux #programming

03.03.2025 17:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Not really a Pygame problem but this would be an amazing direction the future.

28.02.2025 18:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

One of my regrets with Pygame was always how difficult it is to share the things you made with other people.

28.02.2025 17:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I guess the way to create helpful, convenient, and maintainable tools for Python developers is to start with Rust? Now we just need a Rust replacement for Sphinx that shows us just how bad we've had it for the past 20 years. #python #rust

28.02.2025 05:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I'm starting to believe many of SQL gotchas and pitfalls actually come from the design of Python's dbapi v2 (which is the general way I access SQL). Digging through the layers of `mysql.connector` has me thinking this could be so much nicer. Pondering something lighter weight... #python #sql

20.02.2025 15:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Reminiscing a vendor with a Python json api. They parsed json with `true=True; false=False; null=None; eval(text);` They also wrote the json line by line with `print` statements so it had invalid corner cases. They were quite proud of this and defended it for several releases. #python #horror

19.02.2025 15:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A year of uv: pros, cons, and should you migrate Yes, probably.

Great Python Uv article that reflects my experiences as I dip my own toes in. Thankfully it doesn't care about "speed" and "performance" like most of the worthless comments I see. www.bitecode.dev/p/a-year-of-... #python #uv

19.02.2025 01:26 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Sharing my quick article on Python UI library Rio and its oklab color handling.
dev.to/shredwheat/c...

04.02.2025 02:37 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Sports announcing peaked in 2025 in a clip on YouTube autoplay; "Pulisic delivers another Star Spangled Banger!" #⚽

31.01.2025 04:19 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image 29.01.2025 19:20 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Deploy a Flask or FastAPI web app as a container in Azure App Service - Python on Azure An overview of how to create and deploy a containerized Python web app (Flask or FastAPI) on Azure App Service.

It's astonishing that every step and procedure on the Azure tutorial pages is broken. It seems like statistically at least one operation would work? No. #azure #fail
learn.microsoft.com/en-us/azure/...

26.01.2025 05:40 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Decades with Python have me locked in on spaces for indentation. Lately I've been thinking if I tried tabs I'd probably enjoy that. But that's a crazy path I dare not entertain. #python

26.01.2025 01:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The mark of an excellent programming language; is the standard library an idiomatic example of using the language. This might be why I think of languages like C++ as festering garbage while Python is doing a fairly decent job. Does this model fit other languages of your choice? #programming

25.01.2025 04:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It appears 2025 will finally be the year I stop supporting Python 2. Respects to `six` for doing what was needed.🀞 #python

18.01.2025 05:46 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Gaming 2024 Quick Hot Take (2 of 2)

My most overrated game for 2024 was **Baldur's Gate 3**. I have never stumbled into a game that punishes creativity and despises the player's time and interest. I retired from savescumming games decades ago. Rage!

05.01.2025 01:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Gaming 2024 Quick Hot Take (1 of 2)

My underrated game of 2024 was **Prince of Persia: The Lost Crown**. This pacing and playstyle are perfectly dialed in. I was literally exclaiming out loud at the quality skills, battles, and exploration. Masterpiece!

05.01.2025 01:49 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

When I see 27+ inch monitors at 1080 I think the same thing.

03.01.2025 20:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Minimal Rio Intro In early November I saw a release announcement for Rio (https://rio.dev), an upcoming Python library...

Trying my hand at posting short technical articles. Wrote up an introduction for Rio that feels like a good start. dev.to/shredwheat/m.... (more to follow?) #python #rio

03.01.2025 03:07 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Toyed around with www.blockbench.net. Looks like I won't be quitting my day job just yet. I was more excited about this tool before I got started. Perhaps its time to try my hand at Blender and see what I can figure out.

20.12.2024 04:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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This made my night. Fantastic work @localthunk.bsky.social #balatro

19.12.2024 04:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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