#bevy 0.17 release season may be upon us, but until the release candidate is cut, we will continue to merge small community-approved features and fixes. Before I triage the milestone today, let's do a quick #bevymergetrain <3 Tiny 3 item train today, as folks prepare for the release :)
28.07.2025 17:37 โ ๐ 15 ๐ 2 ๐ฌ 1 ๐ 0
Did you miss our last virtual #Bevy meetup? Here are the recordings of the individual talks and the interesting panel discussion: https://www.youtube.com/playlist?list=PLbvvWoCXmXkIQgt14jQ0XcnFcP5JDGdU_ have a watch #rustlang #gamedev ๐ฆ๐ฎ
28.07.2025 19:00 โ ๐ 10 ๐ 5 ๐ฌ 0 ๐ 0
Last week we held the 11th virtual #Bevy meetup - Give a big Thank You to our two awesome speakers from the Bevy community: Jan and Alix! If you have missed it checkout the recording on Youtube: https://youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
06.07.2025 20:01 โ ๐ 11 ๐ 5 ๐ฌ 0 ๐ 0
In our second talk in todays #Bevy meetup Alix tells us how they are using Bevy in production for Building Modeling at Metabuild: https://www.youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
03.07.2025 17:39 โ ๐ 11 ๐ 3 ๐ฌ 0 ๐ 0
Our first talk of tonight of our virtual #Bevy meetup is on - Jan talks about How he makes 3D Games with Bevy: https://www.youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
03.07.2025 17:09 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0
We are live for the 11th virtual #Bevy Meetup, join us now on YouTube: https://youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
03.07.2025 17:01 โ ๐ 8 ๐ 4 ๐ฌ 0 ๐ 0
Tomorrow 7pm CEST (24h from now) the 11th virtual #Bevy Meetup is going to be live-streamed on YouTube, don't miss it: https://youtube.com/live/IGbQ3t2aZ-Y #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
02.07.2025 17:00 โ ๐ 9 ๐ 3 ๐ฌ 0 ๐ 0
It is time to mark it in your calendars: The next virtual #Bevy meetup: https://www.meetup.com/bevy-game-development/events/308463394 with two great speakers from the community sharing insights into their Bevy usage #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
13.06.2025 09:27 โ ๐ 13 ๐ 4 ๐ฌ 0 ๐ 0
The second talk of our last #Bevy meetup is also live on YouTube now - Tristan talks about his indie game "Greenfeet Haven" in his talk "From Zero to Demo" - https://www.youtube.com/watch?v=_FIDuLV0ZsA #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
10.06.2025 17:00 โ ๐ 15 ๐ 6 ๐ฌ 0 ๐ 0
The recordings of our last #Bevy meetup are now cut and published on YouTube, if you have missed the last meetup, this is your chance to catch up with JPs presentation of his teams transition to a Bevy based engine: https://www.youtube.com/watch?v=cKSTCA-rc0Y #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
09.06.2025 19:00 โ ๐ 9 ๐ 3 ๐ฌ 0 ๐ 0
I am beyond excited to see more and more progress on what is going to be the #Bevy editor: https://github.com/bevyengine/bevy_editor_prototypes #rustlang #gamedev ๐ฆ๐ฎ
06.06.2025 17:30 โ ๐ 16 ๐ 4 ๐ฌ 0 ๐ 0
Proud to see GitUI - a fast terminal UI for git - being featured in the latest no boilerplate video: https://youtu.be/rWMQ-g2QDsI #rustlang #developer #experience ๐ฆ
22.05.2025 19:28 โ ๐ 6 ๐ 3 ๐ฌ 0 ๐ 0
New blog post about how to implement deep linking using URL Schemes on iOS and #Bevy: https://rustunit.com/blog/2025/05-18-bevy-ios-deep-linking/ #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
18.05.2025 20:00 โ ๐ 12 ๐ 3 ๐ฌ 0 ๐ 0
@bevy.bsky.social
16.05.2025 16:00 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Thanks to the growing interest in #Bevy for game and simulation development our YouTube channel has grown to over 700 subscribers! What a great milestone: https://www.youtube.com/@rustunit_com - follow us for more content from our virtual meetups and recordings #rustlang #gamedev ๐ฆ๐ฎ...
16.05.2025 16:00 โ ๐ 10 ๐ 1 ๐ฌ 1 ๐ 0
I am proud to share that our meetup.com group has reached over 600 members - it's a great way to stay up to date with our virtual events! This would be no fun without all your wonderful participation! #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
13.05.2025 19:00 โ ๐ 7 ๐ 4 ๐ฌ 1 ๐ 0
Last week we held our 10th virtual #Bevy meetup, with two great speakers from the community, if you missed it in the livestream checkout the recording on YouTube: https://www.youtube.com/live/ooaxjOqWkHE #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
11.05.2025 19:30 โ ๐ 9 ๐ 5 ๐ฌ 0 ๐ 0
Our second speaker of tonight - JP of Bloom Digital Media - shares their experience of migrating their steam game platform to #Bevy - join us on the livestream: https://www.youtube.com/watch?v=ooaxjOqWkHE #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
07.05.2025 17:38 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0
Our first speaker Tristan is on, sharing his experience going full-time #indie #gamedev using #Bevy for his Steam game! https://youtube.com/live/ooaxjOqWkHE #rustlang #gamedev ๐ฆ๐ฎ
07.05.2025 17:07 โ ๐ 8 ๐ 2 ๐ฌ 0 ๐ 0
NOW starts the virtual #Bevy meetup livestream: https://www.youtube.com/watch?v=ooaxjOqWkHE - join us for exciting presentations of community members and their use of Bevy in the real world #rustlang #gamedev ๐ฆ๐ฎ
07.05.2025 17:01 โ ๐ 3 ๐ 3 ๐ฌ 0 ๐ 0
VIRTUAL #Bevy meetup tomorrow! Don't miss the livestream on YouTube: https://youtube.com/live/ooaxjOqWkHE - two great speakers all about #rustlang and #gamedev! ๐ฆ๐ฎ @bevy.bsky.social
06.05.2025 17:00 โ ๐ 8 ๐ 3 ๐ฌ 0 ๐ 0
In two days, on Wednesday at 7pm CEST its time again for the virtual #Bevy meetup: https://www.meetup.com/bevy-game-development/events/307354690 - dont miss it #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
05.05.2025 21:15 โ ๐ 16 ๐ 6 ๐ฌ 0 ๐ 0
Bevy 0.16 support out-of-the-box text shadows in its native UI solution now: https://bevyengine.org/news/bevy-0-16/#text-shadows #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
05.05.2025 18:54 โ ๐ 11 ๐ 2 ๐ฌ 0 ๐ 0
Bevy 0.16 improves Transform propagation via parallelization and skipping unchanged mostly static branches leading (in some cases to 11x speedup): https://bevyengine.org/news/bevy-0-16/#faster-transform-propagation #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
04.05.2025 06:00 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0
Bevy 0.16 adds easy to configure support for Specular Tinting using the StandardMaterial properties: https://bevyengine.org/news/bevy-0-16/#specular-tints-and-maps #rustlang #gamedev ๐ฆ๐ฎ
03.05.2025 15:00 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0
In Bevy 0.16 Systems, Observers and Commands can now all return a unified Error Result vastly simplifying error handling and reducing risk of writing panicing code that crashes for the user: https://bevyengine.org/news/bevy-0-16/#unified-ecs-error-handling #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
02.05.2025 19:00 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0
Bevy 0.16 vastly improves the spawning API for entites with 1-to-many relations like parent/child hierarchies: https://bevyengine.org/news/bevy-0-16/#improved-spawn-api #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
01.05.2025 18:00 โ ๐ 9 ๐ 3 ๐ฌ 0 ๐ 0
Bevy 0.16 introduces a feature called Atmospheric Bloom which allows you to take more control over regular Bloom effects per object: https://bevyengine.org/news/bevy-0-16/#anamorphic-bloom #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
30.04.2025 17:10 โ ๐ 8 ๐ 2 ๐ฌ 0 ๐ 0
Bevy 0.16 introduces two methods of doing Decals - Forward Decals as seen in this image are the most compatible with hardware and is inspired by an implementation in Path of Exile 2: https://bevyengine.org/news/bevy-0-16/#decals #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
29.04.2025 17:07 โ ๐ 7 ๐ 3 ๐ฌ 0 ๐ 0
Bevy 0.16 introduces Immutable Components that unlock most of the magic behind safe generalized ECS Relations by not allowing to mutate a Component but only replace them: https://bevyengine.org/news/bevy-0-16/#immutable-components #rustlang #gamedev ๐ฆ๐ฎ @bevy.bsky.social
28.04.2025 19:00 โ ๐ 10 ๐ 3 ๐ฌ 0 ๐ 0
Official account for Bevy: a refreshingly simple free and open source game engine built in Rust.
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