David Aerne

David Aerne

@meodai.bsky.social

Self employed Design & Interaction developer at Elastiq Ltd.

2,995 Followers 584 Following 1,052 Posts Joined Aug 2023
11 hours ago
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Mario stole his trademark death animation from another Nintendo character who has since been more or less erased from continuity. The ignominy of it all!

www.thrillingtalesofoldvideogames.com/blog/mario-d...

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16 hours ago

I think yours will easily fit the bill

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16 hours ago

When will your fonts be there?

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16 hours ago

Yeah, I did not give up. I just am constantly doing 10 things at a time so I did not have the chance to resubmit it yet.

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16 hours ago

rejected

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17 hours ago

I changed it to a class C more readable combo

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17 hours ago

Yes! but Figma did not let me publish a plug-in yet I have to look into why

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17 hours ago
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Download the latest indie games itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you co...

any google font you would suggest (i only have a limited choise over on itch.io)

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18 hours ago
YouTube
token-beam ⊷ aseprite YouTube video by David

meodai.itch.io/token-beam

If you want to beam color tokens from and to @aseprite.org, I got you covered.

www.youtube.com/watch?v=ETDr...

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19 hours ago
palette-shader demo

meodai.github.io/color-palett...

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20 hours ago
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Shipped: 6-18 bit RGB modes. CGA, AGA, VGA, SVGA nostalgia included. 👾 meodai.github.io/color-palett...

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1 day ago

Great read. I had no idea an article about a single keyboard key could be this entertaining.

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1 day ago
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I don’t know what is Apple’s endgame for the Fn/Globe key, and I’m not sure Apple knows either The origin and the evolution of the most confusing modifier key

I wrote an essay about the history of the [Fn] key, and my annoyance with how Apple has been handling it for the last many years.

Hope you enjoy it! aresluna.org/fn/

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1 day ago

Everything u r not paying for, someone else is. At some point you have to draw an arbitrary line.

Freemium platforms set limits where you can reasonably try the product, but still have a reason to subscribe.

The main alternative is ads everywhere, and I suspect the complaints would just move there

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1 day ago
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feel free to reach out for feedback, I was looking for pixel-people specifically to give me feedback! I'm even willing to send chocolate :D

PS just added this little table with presets if you scroll down

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1 day ago
palette-shader demo

you can already play with me current version of it: meodai.github.io/color-palett... and let me know whatever you want :D

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1 day ago

have you clicked the link?

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1 day ago

what exactly do you want. Paste a bunch of hex colors and get the closest unique color for each of them or just the closest color?

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1 day ago

imagine when creating your palette, having a live view on the right, where the colors sit in OKHSL for example

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1 day ago
palette-shader demo

now have a side-pannel with meodai.github.io/color-palett... !!!! <3

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3 days ago
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Added a new feature to create color ramp palettes, mostly used in pixel art. Add stops to a grid and it will automatically connect them.
You can also create ramps in the linear palette itself now over 2 or multiple colors, arrange them. artbuddy.urlich.ch/artpalette/

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1 day ago

click the link, read the stuff :D

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1 day ago
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I’ve been trying to build this for years. Finally getting there.

Palette analysis like DawnBringer or Censor, but in real time.

I want feedback while picking colors, not after the fact. I think this direct feedback loop makes it much easier to make informed decisions when composing a palette.

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2 days ago

Nothing to do with that project but it would take me about 10 minutes to code this ’any color to excel color finder’ 😅

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2 days ago

Stacking up the gamut clipped 2d versions 😅 github.com/meodai/color...

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2 days ago

absolutely doable, since the shader already does all the work

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2 days ago
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2 days ago
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2 days ago
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The clipped 3D versions all work now. 🎉
They’re still a bit slow, but seeing the gamut boundaries properly in 3D already feels pretty satisfying. Check it out: meodai.github.io/color-palett...

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3 days ago

Its a shader

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