#newyear2026 #happynewyear2026 #newyear2026 #oc #originalcharacter #digitalart
02.01.2026 16:12 β π 2 π 0 π¬ 0 π 0@redkureiji.bsky.social
Redπ« | βοΈLv.1 Improving artist πProgram: Procreate πGoal: 15 posts! βοΈGotta Draw More!
#newyear2026 #happynewyear2026 #newyear2026 #oc #originalcharacter #digitalart
02.01.2026 16:12 β π 2 π 0 π¬ 0 π 0Last December I was spending time with family and a lot of stuff planned for Christmas and New year had been saved for later on instead. For I didnβt want to draw chibi again, as it be repetitive.
02.01.2026 16:11 β π 1 π 0 π¬ 1 π 0Thank you so much to everyone who supported me the past year, may you have an amazing year full of happiness! β¨
02.01.2026 16:11 β π 0 π 0 π¬ 1 π 0[OC] Happy New Year 2026, to you! π
02.01.2026 16:10 β π 2 π 0 π¬ 1 π 0Haven't been really active on BlueSky as much, compared to Instagram, Cara, Tumblr, Pixiv,... mainly Insta. I had forgotten to post here for a long while. Really unsure how to be considered active here... but it should be fine I hope.
29.11.2025 15:07 β π 0 π 0 π¬ 0 π 0She always seems to be hiding her right foot. 3
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Zdlw, zkb lv vkh khuh?!
Water ripple effects were surprisingly fun to draw, but I had dreaded the clothing rendering that turned out pretty good compared to last time. The light bouncing off the stars was a last minute addition today.
29.11.2025 15:03 β π 0 π 0 π¬ 1 π 0Illustrations really take me a long while, which this time took me 20h and 4mins to finish. This time I learnt a rendering style that I like more than the others.
29.11.2025 15:03 β π 0 π 0 π¬ 1 π 0Yay, finally I can visually explain their anatomy clearly, as they are anatomically the most complicated. This information had been with me for years and expanded clearer recently.
29.11.2025 15:02 β π 0 π 0 π¬ 0 π 0The apple drawing was drawn earlier this year, and added a slightly prettier background, and chibi of my OC.
Pvvkrmt gsv kilnrhv gl vevmgfzoob ivklhg li ivwizd zixsrevw hgfuu.
I drew Princess Guinevere as more rendered, sadly covered up and sacrificed for clearer composition. I will share the full one another time. Damaged Guinevere is simple shading and barely any rendering to contrast.
29.11.2025 15:01 β π 0 π 0 π¬ 0 π 0I also skipped sketching for the majority of the piece to lineart, except for the hands and damaged Guinevere.
The hands were hard to render as I canβt figure out how besides inferring as I paint.
I tried to learn a new rendering style, but it took a lot more time than I hoped, (also because last week I played Pokemon Arceus for 4 non-consecutive days, which really distracted me). It is a lot more complicated, probably simplify the process or maybe learn another rendering style.
29.11.2025 14:59 β π 0 π 0 π¬ 1 π 0Closeup & Flat Colours
29.11.2025 12:56 β π 0 π 0 π¬ 0 π 0[OC] Submerged
29.11.2025 12:56 β π 1 π 0 π¬ 2 π 0[OC] Wandererr Anatomy Info
29.11.2025 12:55 β π 1 π 0 π¬ 1 π 0[OC] Wandererr approves Apple
29.11.2025 12:54 β π 1 π 0 π¬ 1 π 0Zmlgsvi LX drgs z kilkvi ivuvivmxv hsvvg, urmzoob R wlm'g szev gl rmgvizxg drgs hlnvlmv yvhrwvh z xlolfivw xzmezh.
29.11.2025 12:53 β π 0 π 0 π¬ 0 π 0Faster than the concepts I made in the previous post. The other redesign I made was updated for Wanderer, besides the design with an apron.
Also decided to shade it too, which does make them prettier.
Added an extra βrβ behind because why not, also donβt want to confuse with another Wanderer. Sometimes I do forget but with time I wonβt be.
29.11.2025 12:52 β π 0 π 0 π¬ 1 π 0Zs, qfhg orpv gsv urihg kztv lu gsv hpvgxsyllp yzxp rm 2020, yfg rmhgvzw lu Dzmwvivi orpv mld, rg dzh Ivm. Ivm'h low mznv dzh Yof. Dzmwvivi dzh blfi uzelfirgv LX, yfg mld rg rh nv, szszsszsz! Dvoo, uli mld. Yvggvi yv nliv gszm 4 bvzih xlnkzivw gl Dzmwvivi.
29.11.2025 12:52 β π 0 π 0 π¬ 0 π 0This made me more familiar with colours. I also didnβt want to have boring white backgrounds for all the concepts and give names for each colour scheme for fun.
29.11.2025 12:52 β π 0 π 0 π¬ 1 π 0Sorry for the wait/not posting for quite a long while. I underestimated the amount of time needed to do this. I ended up so many versions. I made a total of 5 different sets of four, while trying to keep in mind the values.
29.11.2025 12:51 β π 0 π 0 π¬ 1 π 0Blf hslfow szev hvvm svi xsllhrmt xlolfih, hsv ollph orpv hsv szh gl hloev z nzgs jfvhgrlm drgs gszg uildm.
29.11.2025 12:48 β π 0 π 0 π¬ 0 π 0This is was also supposed to be before I had her colours finalised but it was reversed.
29.11.2025 12:48 β π 0 π 0 π¬ 1 π 0I had to dig up old references to grab the colours that Audrey originally had and some ideas of alt colours that I can use in the future.
29.11.2025 12:47 β π 0 π 0 π¬ 1 π 0Right after posting the previous post, I fell sick and had a very bad fever that same night, and following that I had fevers on and off, and just recovered recently. I again have to change my initial plans and turn this into a colour concept post.
29.11.2025 12:45 β π 0 π 0 π¬ 1 π 0Ztivvw, gszmp tlhs R szw tlmv gsilfts nzmb ivwvhrtmh zmw gsrh dzh gsv lmob lmv gszg wlvh mlg hfxp.
29.11.2025 12:44 β π 0 π 0 π¬ 0 π 0I have been thinking I might be sharing a bit too much but I summarised and shared the most interesting stuff so far about her. Old designs of her were really hard as I have no colour palette in mind.
29.11.2025 12:44 β π 0 π 0 π¬ 1 π 0This turned out to be a bit longer than I expected. I was supposed to draw 1 coloured chibi of hers but decided to draw 2, and the background was changed to be a bit simpler and became an info sheet instead of doodle post.
28.11.2025 14:17 β π 0 π 0 π¬ 1 π 0