doing the classic #gamedev trick of inverted normals for a volumetric light beam effect, ie. the tube only has an inside not an outside
19.11.2025 18:37 โ ๐ 66 ๐ 10 ๐ฌ 0 ๐ 1@mcfunkypants.bsky.social
Optimist #gamedev since 93. Keynoted two Ludum Dares and a Global Game Jam. Wrote 2 paper books, 80 songs, and 150 game jam games. http://christerkaitila.com http://soundcloud.com/mcfunkypants/ mcfunkypants.com christerkaitila.com onegameamonth.com
doing the classic #gamedev trick of inverted normals for a volumetric light beam effect, ie. the tube only has an inside not an outside
19.11.2025 18:37 โ ๐ 66 ๐ 10 ๐ฌ 0 ๐ 1As I was growing up, I thought I wanted to be many things:
An inventor
A magician
An artist
A musician
An animator
A writer
Turns out, I didn't have to pick! I could be ALL of it. Gamedev is every bit of my dreams and so much more. I love this career!
The Unity 20th Anniversary Game Jam just started!
TWENTY YEARS WITH UNITY? omg we're all getting OLD!!!!!! =) did you know it used to be mac-only? no pc version at first!
JOIN HERE:
itch.io/jam/unity-20...
they're not all great GAMES but I had a great time making every one of them: it's such a cliche but it's the people that really matter when you look back
the eureka moments shared with a compatriot as we struggle through the process, those little celebrations together along the way
I love my life!!! being a #gamedev is my personal childhood dream come true.
kid me would be THRILLED to meet old me!
hey little buddy. guess what.
you get to live the dream. it literally happens
made a new @itch.io collection:
165 indie games with my name in the credits!!!
itch.io/c/6545206/ga...
help! I may be addicted to game jamming
here's how I made the ring shaped sprite: started with stars and used photoshop PINCH then made the edges transparent
06.11.2025 21:49 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0made a wormhole lightspeed effect in js today. =)
I photoshopped a star picture into a ring-shaped transparent sprite, then in code draw eight copies at different scales based on the current time. whole thing is 25 lines of code yay
thinkycon - #gamedev talks on puzzly topics is streaming live right now through till nov 7
www.youtube.com/watch?v=g1mh...
had some fun today working on a classic "speed lines" particle effect for when you boost
05.11.2025 18:41 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0such great work! I love how the tail is transparent
05.11.2025 15:51 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0unity studio loadscreen
unity studio splashscreen
unity studio new project gui
unity studio running in a web browser
Today I discovered the new "Unity Studio" which runs in a web browser. Beta test only, but looks really cool! Sign up with a #gamedev work email only (no gmail allowed) unity.com/campaign/uni...
04.11.2025 18:37 โ ๐ 6 ๐ 2 ๐ฌ 0 ๐ 0PROCJAM - the Procedural Generation Jam - is back for another year! Join us on itch.io this November for another week of making something that makes something - a bskybot, a videogame, a digital artwork, a dice table or something else!
๐๏ธ Nov 21st - Dec 1st
๐ฎ itch.io/jam/procjam
Quake Brutalist Jam has been extended to Nov 30th.
if you feel like you found out too late or didn't have the time, now's your chance!
hello #gamedev friends! ๐ฎ๐บ๐น
I'm on a search to find friendly, active, focused, *SMALL* game developer discords (less than 1000 people).
know of one I should check out? grateful for any recommendations!
Download this inspiring book by @dancingmonkeys.net "CODE IS JUST"
A memoir about the early days of game development. speccy/c64/atari/playstation etc. by a person who finally "made it" in #gamedev despite painful beginnings!
Choose your own price including $0
1720541891659.gumroad.com/l/qkali
a crow's face
an eagle's face
today I drew a crow.
also check out the eagle I drew a week ago. happy with how they turned out! =)
(96x88 sprites made for a solitaire game called TALON, coded in typescript, release date: dec 14). #gamedev #pixelart
Games for Blind Gamers 5 is now open for sign ups!
Join a community of hundreds of devs for our 5th annual game jam dedicated to blind accessibility in gaming!
itch.io/jam/games-fo...
#Accessibility #A11y
promotional image showing a cast of monsters and humans standing on a staircase in front of an imposing concrete structure. the text reads: "Quake Brutalist Jam III. Oct 19 - Nov 16"
I'm proud to announce the start of the Quake Brutalist Jam 3, featuring a custom near total conversion mod
www.slipseer.com/index.php?th...
I love adding critters to game worlds using a simple particle system so you can draw as many as you want with almost zero performance cost. Here are some fish that orient to a random velocity with noise; one draw call for all, no code, just a bunch of "sparks" really
14.10.2025 18:21 โ ๐ 15 ๐ 0 ๐ฌ 1 ๐ 0personally? finding an excuse to add more particles
10.10.2025 18:14 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0it is such a joy to be able to work on an effect inspired by "the" classic win98 solitaire gameover screen!!
might iterate next week and make them leave trails by not clearing the background like in the oldschool original
#gamedev #screenshotsaturday #phaser #typescript
js13kGames 2025 winners
Here are the WINNERS of the #JS13K 2025 competition, congratulations! ๐
1. CLAWSTRIKE
2. Cat Survivors
3. Witchcat
Blog post: js13kgames.com/2025/blog/wi...
Full results: js13kgames.com#winners
#gamedev #gamedevjs #gamejam #indiedev #indiegames #JavaScript #HTML5
Game Accessibility Conference just started streaming! #gamedev #a11y #GAConf @gaconf.bsky.social
View on Youtube: www.youtube.com/watch?v=wvR1...
I love #godot multiMeshInstance3d which can spawn 150k grass meshes on my terrain and since it uses gpu instancing and only one node3d in the scene it's still 60fps+
26.09.2025 21:16 โ ๐ 47 ๐ 3 ๐ฌ 0 ๐ 0Navy blue background. At the top, and black and white image of Playstation controllers, a computer keyboard, and a computer mouse. In the foreground of that image, text reads "Indie Allies for Impact." The logos for Take This, the IGDA Foundation, and itch.io are also present. Below, text in a slightly darker blue box reads "Indie game developers! Take This and the IGDA Foundation are teaming up for an itch.io charity bundle, and we want you to be a part of it! More information and submit your games at tiny URL dot com slash i a i bundle
Hey indie game devs! @takethis.org & @igdafoundation.org are teaming up to create the Indie Allies for Impact @itch.io bundle later this year, and we need your help.
We're looking for games to include in the bundle. For more info & to submit your game, check out this form: tinyurl.com/iaibundle
just joined a cool new #gamedev project at devpods.gg - A SOLITAIRE GAME!!! we're coding it in #typescript using #phaser - I can't wait to show it to you all in december
24.09.2025 00:28 โ ๐ 14 ๐ 3 ๐ฌ 1 ๐ 0beginners create complex things
20.09.2025 19:35 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0#screenshotsaturday currently making an RPG in #godot at devpods.gg with some cool folks. graphic novel style, I'm drawing the textures on paper with markers and watercolour paint just for fun
13.09.2025 18:24 โ ๐ 9 ๐ 0 ๐ฌ 0 ๐ 0gotta love a one-liner bugfix you came up with while lying in bed!!!!
just happened to me. tried the fix this morning, BOOM everything works. thanks, subconscious mind!!! the entire day is a success already. what a rush I love coding so much. it makes me feel smart.