The armored hero, Iron Man, and the unstoppable Phoenix are joining forces๐ฆพ๐ฅ
Take the fight to Annihilus in #MARVELCosmicInvasion coming Dec 1st ๐ซ
@softsavage.bsky.social
The armored hero, Iron Man, and the unstoppable Phoenix are joining forces๐ฆพ๐ฅ
Take the fight to Annihilus in #MARVELCosmicInvasion coming Dec 1st ๐ซ
Join Simon Jackson (@simondarksidej.bsky.social) TODAY for the inaugural episode of MonoGame University.
When:
Thursday @ 11:00 EDT, 15:00 UTC, 16:00 BST, 17:00 CET Today we're beginning with the "Getting Started with 2D" tutorial.
Stream Links are in our blog: monogame.net/blog/2025-10...
Thanks!
23.10.2025 13:30 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I updated my MonoGame-Samples repo so that every Monday the CI will now build all the samples. Look here - github.com/CartBlanche/...
I've not tested every single download yet.
Download, Unzip the sample, then run "dotnet [SampleName].dll" & that should be enough to see it running. #MonoGame
I recently pushed a CI change so it builds all the Samples (every Monday) so that people can play with the samples before looking at the code - github.com/CartBlanche/...
I've not tested every single download yet.
Unzip then run "dotnet [SampleName].dll" and that should be enough to see it running.
Join us this Wednesday for our 13th "Open Hours" AMA
When: Wednesday 15th of October @ 12:00 EDT, 16:00 UTC, 17:00 BST, 18:00 CET
Details here:
monogame.net/blog/2025-10...
The blog post has links to watch us on YouTube, Twitch and Facebook
See you there!
During our last AMA @thomas.flying-oak.com from Flying Oak Games gave us an update on the upcoming Vulkan back-end.
Watch it here - www.youtube.com/watch?v=DZTr....
Watch our AMA playlist here - www.youtube.com/watch?v=DZTr...
Not officially supported by the MG Foundation, but I've been slowly re-implementing the XNA Network API, using just .NET, rather than a 3rd part lib. Here - github.com/CartBlanche/...
There are a few samples in that repo that use it for P2P, like Catapult Wars and anything starting with Net*. HiH.
Our new 2D Shader Tutorial is nearly ready. Watch this short to find out what sort of things you'll learn, to enhance your game -
www.youtube.com/shorts/OHNz-...
@tributegames.com When will the macOS version be available?
02.10.2025 15:07 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0During our last AMA @tomspilman.sickhead.com also gave us an update on the new improved content pipeline. Watch it here - www.youtube.com/watch?v=yoKA....
01.10.2025 13:03 โ ๐ 5 ๐ 3 ๐ฌ 1 ๐ 0During our last AMA @tomspilman.sickhead.com gave us an update on our 3D Shooter - Ascent. Watch it here - www.youtube.com/watch?v=KdPP....
#3D #MonoGame #indie #indiegame #indiegamedev #descent #ascent #shooter
Visual feedback on how long Pi will wait at each waypoint on his journey to complete that dungeon level. Added a nice pie fill (no shaders yet) that fills as the count-down timer goes from red to green. Pi's navigation needs tweaks. www.youtube.com/watch?v=d7YX...
#MonoGame #Vector #2D #SolidOps
I think it was one of the 1st games that had destroyable environments. At some point I'd like to enhance this 2D platformer starter kit to be like Aztec www.youtube.com/watch?v=aLhj...
29.09.2025 09:28 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I loved the Apple ][e game Aztec growing up. Does that one work in your emulator?
23.09.2025 12:58 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0#BuiltWithMonoGame ๐
22.08.2025 17:26 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0#BuiltWithMonoGame ๐
22.08.2025 17:27 โ ๐ 10 ๐ 3 ๐ฌ 0 ๐ 0
Anyone remember the old Catapult Wars game? This is a LAN network sample - youtu.be/7kzoHโฆ
It also has a single player Vs (dumb) "AI" player option too.
Link to repo and source code in the video description.
#BuiltWithMonoGame #MonoGame #XNA #multiplayer #networking #LAN
Hereโs a demo showing more of a #MonoGame Lobby system where you wait for everyone to be ready before jumping into battle - www.youtube.com/watch?v=0wup... . Link to Source Code in the videoโs description. 3/3
17.08.2025 18:11 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 1Hereโs a simple, straight forward #MonoGame Peer 2 Peer demo - www.youtube.com/watch?v=PYma... . Link to Source Code in the videoโs description. 2/3
17.08.2025 18:11 โ ๐ 3 ๐ 1 ๐ฌ 1 ๐ 0I've also been working on getting simple, LAN networking....working :). The XNA API mostly stays the same, but it uses modern Task<T> & is all .NET. Create, Find & Joining a session on your LAN works. github.com/CartBlanche/... . This might become it's own repo at some point. 1/3
17.08.2025 18:09 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0My #MonoGame Samples repo - github.com/CartBlanche/... has finally been updated to MG 3.8.* & uses the new *.Core & Platforms layout.
27 2D samples
8 3D samples
Physics & more
Includes games like :
Blackjack Card Game Starter Kit
Flood Control
Role Playing Game Starter Kit
Pacman
Tetris
and others.
Join us for our 11th "Open Hours" AMA
When: Wednesday 20th of August, @ 12:00 EDT, 16:00 UTC, 17:00 BST, 18:00 CET
More details here:
monogame.net/blog/2025-08...
Special Guest - @jonathanpeppers.bsky.social of Draw a Stickman EPICโ๏ธ
Join via:
discord.gg/H2tAkbSq?eve...
See you there!
Didn't catch our AMA last Wednesday, then you missed Tom showing off what's possible with MonoGame and 3D today! This will become the foundation of an upcoming StartKit to encourage more people to use MonoGame for their 3D games. www.youtube.com/watch?v=se5t... (watch it in HD :) ).
22.06.2025 17:49 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0Also part of last Wednesday's Open Hours was Tom showing Ascent's built in level editor. This allows for editing and testing the levels as you're flying around, for a really quick level design iteration loop. www.youtube.com/watch?v=mX1z... (watch it in HD, if you can ๐ ). #MonoGame
26.06.2025 12:09 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0The MonoGame Team is pleased to announce the 3.8.4 stable release.
For a more detailed list of changes see our Github release page:
github.com/MonoGame/Mon...
Massive thanks to our 3, new, 1st time contributors. We're always grateful the community helps us make MonoGame Better.
I think Bsky is gaining momentum in the game dev community. It will take time, but it's definitely growing and it seems fast.
28.05.2025 10:31 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Join us today for our 7th "Open Hours" AMA
When: Wednesday 23rd of April, @ 12:00 EDT, 16:00 UTC, 17:00 BST, 18:00 CET today.
Join via:
discord.gg/monogame?eve...
More details here:
monogame.net/blog/2025-04...
Great work team!!
05.04.2025 17:08 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The explosion circle, takes the initial hit in the centre, but as parts of the circle disappear, due to the explosion effect, the "space" from the explosion goes from centre to top left. Does that makes sense?
05.04.2025 17:07 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0