My tripod goes through a lot in the pursuit of snapping the perfect shotโข๏ธ. What madness would demand such a dynamic and graceful pose? What lessons were learned in its execution? Well, all I'll confirm is that the framing worked, but... it wasn't as cool as I thought it'd be! ๐
10.08.2025 04:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by Fobb
Donkey Kong Bananza is EVERYTHING I Hoped For and More
I think I'm in love with Donkey Kong Bananza and needed to talk about it for a minute
youtu.be/wdiLVlK5GNU
03.08.2025 19:32 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0
July kicked off with a beefy break, but my personal project hours ramped back up as I dove into Davinci Resolve. I ended up being more ambitious with my first crack at it than originally planned, and Iโm pleased with the results! Surely weโll see more ahead, right? ๐ฝ๏ธ #TogglTime
01.08.2025 20:25 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
After the eighth game, the developers of Mario Kart World held a pretty common consideration: where do you go from there? Well, let me tell you, folks: Iโve thoroughly enjoyed exploring their answer to the question! ๐ youtu.be/yALsuEppp74
28.07.2025 19:02 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
My latest upload was edited with Davinci Resolve after a decade of working in Premiere Pro, so getting that one across the finish line definitely feels like a victory. There were a lot of twists and turns along the way, let me tell you! ๐๐
27.07.2025 21:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I put together a 2025 Bingo Card for myself, and one of its squares is for reaching 1,000 personal project hours. It's still a lofty target, but its interesting to see that halfway through the year, I'm technically on track! ๐ฅณ
01.07.2025 22:12 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Thanks a bundle, chum! ๐ฅณ๐
01.07.2025 17:29 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
June saw swell output for my personal project hours, which was spurred on by deadlines aligned with my Adobe subscription's end. I managed to square away what I wanted before the month came to a close, and now itโs officially time to transition to new workflows! ๐
#TogglTime
01.07.2025 17:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
It's Schmidt Times' eighth anniversary, folks. Whether youโve been here since the start or just joined recently, thanks for taking the time to enjoy the channel! To celebrate, I thought Iโd share a cryptic look at a couple upcoming thumbnails. What could these projects be? ๐
01.07.2025 14:07 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0
Plenty of personal project hours were logged in May, folks: I launched a test channel, slipped out of my comfort zone to try new tech, and did a dash of volunteer work to bring it all together. The hustle was only a couple hours shy of cracking triple digits, too! โฑ๏ธ #TogglTime
03.06.2025 07:47 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I've started exploring, folks! ๐
03.06.2025 07:38 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
April saw a more balanced schedule through its run when it came to personal project hours. I kicked off some new experiments that I'll be exploring deeper in the months ahead, but it was generally just a solid hustle from start to finish! ๐ #TogglTime
02.05.2025 20:53 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
There's a lot of ways I could've approached adding a tongue to Hoothoot for this scene, but kitbashing with a tongueless section of Lickitung was an effective and goofy solution! ๐
16.04.2025 20:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
it's all collapsing
13.04.2025 22:42 โ ๐ 32 ๐ 10 ๐ฌ 1 ๐ 0
I accidentally mixed up a pair of numbers in today's video, so I replaced the upload with a new cut despite the hit to its growth. It would seem that I'm the April Fool today, but I'll take it if it means my upload is factually sound! ๐ค๐
01.04.2025 21:36 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
March really hit its stride on the homestretch, but modest progress was made throughout its run. The bulk of my personal project hours come from lightweight tasks, but I balanced that out with heftier productions by the end of it! โ๏ธ #TogglTime
01.04.2025 21:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Sign me up, chum! ๐
05.03.2025 17:59 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Despite being the shortest month of the year, I definitely got my personal project hours into gear. While Iโm still plugging away at my heftiest production, a handful of others saw the light of day and my main channel feels like itโs in good shape as a result! โ๏ธ #TogglTime
01.03.2025 21:54 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Hi there, it's lovely to be with you!! I'm a video editor looking for work of all kinds, both freelance and something more permanent!
I've worked with tons of cool people and strive to entertain in my personal videos too! I once graduated university & I'm frequently called the best in the bizz!
22.02.2025 00:12 โ ๐ 64 ๐ 24 ๐ฌ 3 ๐ 6
Much of what I tackled in January was off the clock, but there were still personal project hours to log along the way. Lightweight edits for a stream of daily uploads was chief among them, but I also put some solid dents into a few larger uploads on the horizon! ๐ช #TogglTime
01.02.2025 16:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
TONIGHT in OTTAWA!!
15.01.2025 16:35 โ ๐ 4 ๐ 4 ๐ฌ 0 ๐ 0
Pirate Software - Game Jam 16
A game jam from 2025-01-17 to 2025-02-14 hosted by Pirate Software. What is a GameJam? A Game Jam is a short event where you and others work together to create a small game. Most Jams have some kind o...
The 16th #PirateJam starts soon!
You don't need to finish a game to compete and you don't need to know anything to start. If you learn anything during the jam then you've more than won.
Go Make Games
#Sponsored by @gamemaker.io ๐๐
itch.io/jam/pirate
09.01.2025 21:38 โ ๐ 2173 ๐ 309 ๐ฌ 63 ๐ 19
Thereโs a hefty storm on the horizon and I feel uncomfortably confident that my humble little ship could capsize this year, but Iโm going to be doing what I can to stay afloat and turn those tides. Itโs time to ride some rocky waves, folks! ๐
01.01.2025 20:03 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
2024 is officially over, folks, and Iโm happy to report that I pulled off over a thousand personal project hours before it came to a close. My main channel claimed the biggest slice of the pie, but my miscellaneous business managed to scoop up a solid slice, too! ๐ฅง #TogglTime
01.01.2025 06:43 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
December proved quite light when it came to personal project hours, but I wouldnโt say thatโs surprising. I had a lot going on between the festival at the start and the holidays on the homestretch, but Iโm hoping theyโll take priority again in the new year! ๐ฅณ #TogglTime
01.01.2025 06:31 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
A character with a green circle for a head in a blue cloak standing in a surreal environment. The environment has a bunch of targets with eyeballs. The environment is pink, white and grey.
The team is still working on Revertices!! Next year is going to be a big push on development. Things are starting to really come together and it is exciting!! Boss battles are starting to reach the finish line, the narrative is getting fleshed out, and the game is really finding its footing.
11.12.2024 17:47 โ ๐ 13 ๐ 6 ๐ฌ 1 ๐ 0
We're closing in on the end of the year, folks, so there's no better time than now to take a moment and just... reflect! ๐ก
10.12.2024 22:21 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
AAA Senior Tools Programmer. Opinions expressed are SOLELY my own. Finds joy in helping people achieve their game dev dreams. Pfp by @thebourgyman.bsky.social.
๐ฎ Video Game Producer, Indie Game Dev
โจ WIGJ Ambassador, BAFTA Connect member, Limit Break 2024 Mentor
Former burned out nonprofit worker, current small-town coffee shop owner.
Award-winning burlesque performer
Okay gardener
Even okayer home cook
Still burned out but doing my best
Living to serve two senior cats: ๐โโฌ Lola ๐ Murray
Narrative Realization Designer @ That's No Moon | Past: Night School Studio/Netflix, Jam City, Pixelberry, Big Huge Games, Bethesda | RPDR | AMC A-Lister | Best Bi๐ณ๏ธโ๐
โจ Game Developer โจ
Starwhal, Pizza Titan Ultra, Marvin's Mittens, some other stufffffff
ๆฅๆฌ่ชใๅๅผทใใฆใใพใ๏ผ
We are a game development studio in the heart of Ottawa! Our fun, relaxed studio is the perfect place to work on everything from mobile to AAA titles!
Just a simple animator who draws far too much fanart. Nonsense tweets are my own. She/Her. A person. 29. https://linktr.ee/TimetheHobo
vr gamedev
https://request.moe
Games producer at Snowed In Studios
๐บ๐ฆ in ๐จ๐ฆ
๐Ottawa/Gatineau
Art, game design, doodles.
Here for nice/cute/weird board games, video games, illustrations, and pals.
Indie dev in Ottawa. Made Spring Falls. Making games in PICO-8. Previously worked on TUNIC & Cuphead.
website: https://sparse.ca
itch: https://sparsegamedev.itch.io/
Canadian Indie Game dev | Artist | Designer | Actor
โข Working on Mushroam | skypyre.com/mushroam
โข SkyPyre Studios Cofounder | skypyre.com
โข @OttawaGames.bsky.social Cofounder | ottawagames.info
โข Streamer | twitch.tv/squeakingdragon
He/Him
Anti-drama Queen fighting crime in a future time.
Video Games Community Builder & Marketing Strategist / Anime Aficionado / Content Creator ๐ซ
Marketing Director at MightyYell.com
Email: corina@corinadiaz.com โจ
indie game dev crimes โข founder at wonderful lasers โข (super) impossible road โข youtube.com/@indiedevlab โข steampoacher.com โข gamehole.itch.io
#gamedev
MPP for Ottawa WestโNepean.
Education critic for the Ontario NDP.
Researcher, policy analyst, and mom to 3 amazing kids.
(revert-eh-sees) A 2D sidescrolling action combat game where you must choose one of three friends to save in a ruined world. Currently in development by Fuzzy Void. Wishlist now on Steam!
revertices.com
Game designer, conqueror of codebases, tabletop GM, and ADHD chaos.
Indie game developer who released Spectrum Break, a neon physics platformer.
Currently designing a tabletop roleplaying game about dark fairytale mysteries.
๐จ๐ฆ
Artist, director, show runner + creator.
Know thyself, I draw body horror sometimes.
๐ฎ The Owl House
๐ชKnights of Guinevere (coming eventually)
๐ฏ๏ธSkin & Bones (sketch collection)