This weekend at @nerdland.be festival you could play the Bonte colour games arcade and download Bonte-ful games in all the waiting lines (thank you @devillearcade.bsky.social and @vlaamsavfonds.bsky.social @cdebont.bsky.social !)
11.06.2025 12:36 — 👍 8 🔁 3 💬 2 📌 0
Devillé Arcade
Custom Arcade Cabinets & Installations
Newsletter Alert:
[Devillé Arcade - Summer 2025] - mailchi.mp/295772b1886e...
27.05.2025 13:29 — 👍 0 🔁 0 💬 0 📌 0
Try to save New York at Playtime 20.25 in Bruges this weekend!
07.03.2025 17:17 — 👍 1 🔁 1 💬 0 📌 0
We made a physical version of COLDLINE by @adampype.bsky.social and Viktor Kraus!
“A 50 Megaton Nuclear Warhead will strike New York City in 10 minutes. I think it’s time to Call the President.”
Made possible by @vlaamsavfonds.bsky.social
07.03.2025 17:17 — 👍 9 🔁 3 💬 1 📌 1
A monitor showing game engine software and a webcam feed of an interactive art installation with a desk and a phone.
A little look behind the scenes on the cross-continental collaboration workflow ☎️
Excited to show what we’ve been working on with @adampype.bsky.social
Premiere at the Playtime festival in Bruges in March!
12.02.2025 08:44 — 👍 2 🔁 0 💬 0 📌 1
the trick to making games is to keep taking things away until it is fun to work on again
07.02.2025 13:42 — 👍 116 🔁 9 💬 5 📌 2
· · · ··--==≡ ●
DUBIO - OUT NOW
● ≡==--·· · · ·
Our game of tiny puzzle parcours.
Developed by @ajkolenc.bsky.social and me.
Available on Steam, iOS and Android.
(Links in profile)
Have fun!
AJ and Richard
13.12.2024 13:54 — 👍 165 🔁 60 💬 17 📌 26
Post 2 pictures: Prototype vs Finished.
11.12.2024 11:41 — 👍 2 🔁 0 💬 0 📌 0
Looks like we are getting a bunch of new followers ❤️
So here’s a picture of an arcade with a cat from 2016!
This is in front of our first wood workshop at the house we grew up in. #nostalgia
10.12.2024 10:07 — 👍 6 🔁 1 💬 0 📌 0
Advertise your Bluesky account in 3 words:
“Wooden Game Installations”
23.11.2024 16:01 — 👍 2 🔁 1 💬 0 📌 0
Love you too Wim 🤗
22.11.2024 18:42 — 👍 1 🔁 0 💬 0 📌 0
games by Bart Bonte in Schouwburg Brugge
Soapbox Racer installation for Speelgoedmuseum Mechelen
Spelfabriek in Forum Groningen
wooden arcade cabinets in a library
What we’ve been up to: making wooden game installations and putting games in public places!
22.11.2024 12:58 — 👍 68 🔁 18 💬 1 📌 0
Hannes and Thomas
The humans behind the work:
We are Hannes and Thomas.
A game developer and a woodworker, combining our crafts.
We happen to be brothers as well.
Hi! 👋
22.11.2024 12:41 — 👍 8 🔁 0 💬 2 📌 0
Video Editor + Senior Staff Writer for
Digital Foundry and creator of DF Retro! Open to contract work!
日本語OK
Game Designer/Director on COCOON. Also created 140 and THOTH! Former lead gameplay designer at Playdead (LIMBO and Inside!)
carlsengames.com
Maker of "games" looking for alt ctrl games, playformances, game zines, playful arts events and groups.
Chairperson of Automat CO+OP
Freelance games educator @ Håfténs Spelverkstad,Spelkultur för alla
automat.town
spelverkstad.com
dataspelscentrum.se
maker of weird video games + Noclip documentary guy
Podcast & Video Producer @ Noclip | Video Editor @ Matt McMuscles | Podcast Editor @ Talking Simpsons, Blowback | 📧jesse@noclip.video | he/him
History, strategy & communication | game designer | researcher in applied history | PhD early modern history, MPhil international relations | www.branwenadvisors.com, www.sunkentower.be
Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
One of the people who makes People Make Games.
chris@peoplemakegames.com
Dedicated dad, Head of Games Fund at VAF, bass player for Sleezoid Geek.
makes games.
https://grapefrukt.com
🎮 Mutazione, Saltsea Chronicles, Sportsfriends, JS Joust
🎓 Senior Lecturer (in Games)
🎭 Clown+Theater w/ @melmcglensey.bsky.social
🎙️ Co-host @ https://eggplant.show/
🌏 Naarm/Melbourne
he/him
Independent game designer, artist & programmer from Sweden.
Some of my released games are Blueberry Garden, Kometen, Clairvoyance & Else Heart.Break(). I also made the programming language Carp.
www.eriksvedang.com
Founder and artistic director of A MAZE. . Curious about arthouse games and playful media.
Designing things & making things 🌕 a bit of UI/UX @ Strange Scaffold 🌔 Edinburgh 🌓 https://vaida.me
Het VAF ondersteunt de professionele audiovisuele en gamesector in Vlaanderen.
#VAFFilmfonds
#VAFMediafonds
#VAFGamefonds
Random Bazar - @random-bazar.bsky.social - linktr.ee/RDBZ
🕹️ JV ALT CTRL
🛠 Ateliers Educo'jeux
📍 Strasbourg - France
#altctrl #videogames
Independent game designer and generative artist.
Games I worked on: ibb & obb, Chalo Chalo and Dubio.
Developer of Dubio, out now!
- Steam: store.steampowered.com/app/2780790/Dubio/
- iOS: apps.apple.com/us/app/dubio/id6737742990
- Android: play.google.com/store/apps/details?id=com.Sparpweed.Dubio
www.ajkolenc.com
I am a designer and programmer, interested in interactivity, digital art, and computer-enabled experiences. If you're working on something weird, fun, thoughtful, or rebellious, I'd like to help you make that thing happen!
https://spaceshipin.space