This weekend at @nerdland.be festival you could play the Bonte colour games arcade and download Bonte-ful games in all the waiting lines (thank you @devillearcade.bsky.social and @vlaamsavfonds.bsky.social @cdebont.bsky.social !)
11.06.2025 12:36 — 👍 8 🔁 3 💬 2 📌 0
Devillé Arcade
Custom Arcade Cabinets & Installations
Newsletter Alert:
[Devillé Arcade - Summer 2025] - mailchi.mp/295772b1886e...
27.05.2025 13:29 — 👍 0 🔁 0 💬 0 📌 0
Try to save New York at Playtime 20.25 in Bruges this weekend!
07.03.2025 17:17 — 👍 1 🔁 1 💬 0 📌 0
We made a physical version of COLDLINE by @adampype.bsky.social and Viktor Kraus!
“A 50 Megaton Nuclear Warhead will strike New York City in 10 minutes. I think it’s time to Call the President.”
Made possible by @vlaamsavfonds.bsky.social
07.03.2025 17:17 — 👍 8 🔁 3 💬 1 📌 1
A monitor showing game engine software and a webcam feed of an interactive art installation with a desk and a phone.
A little look behind the scenes on the cross-continental collaboration workflow ☎️
Excited to show what we’ve been working on with @adampype.bsky.social
Premiere at the Playtime festival in Bruges in March!
12.02.2025 08:44 — 👍 2 🔁 0 💬 0 📌 1
the trick to making games is to keep taking things away until it is fun to work on again
07.02.2025 13:42 — 👍 116 🔁 9 💬 5 📌 2
· · · ··--==≡ ●
DUBIO - OUT NOW
● ≡==--·· · · ·
Our game of tiny puzzle parcours.
Developed by @ajkolenc.bsky.social and me.
Available on Steam, iOS and Android.
(Links in profile)
Have fun!
AJ and Richard
13.12.2024 13:54 — 👍 164 🔁 59 💬 17 📌 26
Post 2 pictures: Prototype vs Finished.
11.12.2024 11:41 — 👍 2 🔁 0 💬 0 📌 0
Looks like we are getting a bunch of new followers ❤️
So here’s a picture of an arcade with a cat from 2016!
This is in front of our first wood workshop at the house we grew up in. #nostalgia
10.12.2024 10:07 — 👍 6 🔁 1 💬 0 📌 0
Advertise your Bluesky account in 3 words:
“Wooden Game Installations”
23.11.2024 16:01 — 👍 2 🔁 1 💬 0 📌 0
Love you too Wim 🤗
22.11.2024 18:42 — 👍 1 🔁 0 💬 0 📌 0
games by Bart Bonte in Schouwburg Brugge
Soapbox Racer installation for Speelgoedmuseum Mechelen
Spelfabriek in Forum Groningen
wooden arcade cabinets in a library
What we’ve been up to: making wooden game installations and putting games in public places!
22.11.2024 12:58 — 👍 68 🔁 18 💬 1 📌 0
Hannes and Thomas
The humans behind the work:
We are Hannes and Thomas.
A game developer and a woodworker, combining our crafts.
We happen to be brothers as well.
Hi! 👋
22.11.2024 12:41 — 👍 8 🔁 0 💬 2 📌 0
Video Editor + Senior Staff Writer for
Digital Foundry and creator of DF Retro! Open to contract work!
日本語OK
Game Designer/Director on COCOON. Also created 140 and THOTH! Former lead gameplay designer at Playdead (LIMBO and Inside!)
carlsengames.com
Illustrator - #RamRamStudio Founder - Indie Game Developer -Artistic Director on #30Birds - Currently developing #Mariole
Maker of "games" looking for alt ctrl games, playformances, game zines, playful arts events and groups.
Chairperson of Automat CO+OP
Freelance games educator @ Håfténs Spelverkstad,Spelkultur för alla
automat.town
spelverkstad.com
dataspelscentrum.se
maker of weird video games + Noclip documentary guy
Podcast & Video Producer @ Noclip | Video Editor @ Matt McMuscles | Podcast Editor @ Talking Simpsons, Blowback | 📧jesse@noclip.video | he/him
History, strategy & communication | game designer | researcher in applied history | PhD early modern history, MPhil international relations | www.branwenadvisors.com, www.sunkentower.be
Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
One of the people who makes People Make Games.
chris@peoplemakegames.com
Dedicated dad, Head of Games Fund at VAF, bass player for Sleezoid Geek.
.1x engineer. makes games.
https://grapefrukt.com
🎮 Mutazione, Saltsea Chronicles, Sportsfriends, JS Joust
🎓 Senior Lecturer (in Games)
🎭 Clown+Theater w/ @melmcglensey.bsky.social
🎙️ Co-host @ https://eggplant.show/
🌏 Naarm/Melbourne
he/him
Independent game designer, artist & programmer from Sweden.
Some of my released games are Blueberry Garden, Kometen, Clairvoyance & Else Heart.Break(). I also made the programming language Carp.
www.eriksvedang.com
Founder and artistic director of A MAZE. . Curious about arthouse games and playful media.
Designing things & making things 🌕 a bit of UI/UX @ Strange Scaffold 🌔 Edinburgh 🌓 https://vaida.me
Het VAF ondersteunt de professionele audiovisuele en gamesector in Vlaanderen.
#VAFFilmfonds
#VAFMediafonds
#VAFGamefonds
Random Bazar - @random-bazar.bsky.social - linktr.ee/RDBZ
🕹️ JV ALT CTRL
🛠 Ateliers Educo'jeux
📍 Strasbourg - France
#altctrl #videogames
Independent game designer and generative artist.
Games I worked on: ibb & obb, Chalo Chalo and Dubio.
Developer of Dubio, out now!
- Steam: store.steampowered.com/app/2780790/Dubio/
- iOS: apps.apple.com/us/app/dubio/id6737742990
- Android: play.google.com/store/apps/details?id=com.Sparpweed.Dubio
www.ajkolenc.com
I am a designer and programmer, interested in interactivity, digital art, and computer-enabled experiences. If you're working on something weird, fun, thoughtful, or rebellious, I'd like to help you make that thing happen!
https://spaceshipin.space