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dingus egg (designer arc)

@dingusegg.bsky.social

https://dingusegg.wordpress.com/ he/him | archenemy edh stream guest | mod for the shattergang | always be brewing | profile by listenerelf

184 Followers  |  83 Following  |  1,088 Posts  |  Joined: 31.08.2023  |  2.691

Latest posts by dingusegg.bsky.social on Bluesky

That Altaria postcard! ๐Ÿฅน What an awesome package that is.

02.11.2025 18:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Screenshot from Avatar: the Last Airbender

Screenshot from Avatar: the Last Airbender

Saturday morning cartoons, let's fucking goooooooo!

01.11.2025 06:58 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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31. Infinity (bonus)

Something born exclusively from a title, and the idea to combine Null Rod's flavour text and a great Friday Nights line from Cameron.

So what if Darksteel Relic was horribly power crept and yet still didn't do much?

31.10.2025 20:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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31. Infinity

Something that I'm not totally convinced is even allowed to work in the rules right now, but I think is fairly easy to figure out how it works.

What if Infinity Manifest was actually a planeswalker?

31.10.2025 20:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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30. Serenity

Had the art picked out since day eight. This might need playtesting to properly balance as this could be unplayable or utterly broken.

I like the flavour notes going on here though.

31.10.2025 20:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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29. Princess

You might have noticed, I don't make a lot of cards below rare. So here's a rare uncommon.

The last ability is meant to be "not quite" monarch, reinforcing the false royalty of the character.

31.10.2025 20:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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28. Daylight

This is self-indulgent. Intended to be part of Gloomsday, which has a core theme of exiling cards face down. White is good at overcoming (the reverse process), and this is the mythic.

To try and play better outside that set's ecosystem, this doesn't care how it's exiled.

31.10.2025 20:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ah damn, I've been double got.

moxfield.com/decks/gHnArA...

31.10.2025 13:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Scene of the intro to Avatar: the Last Airbender, "that all changed when the fire nation attacked."

Scene of the intro to Avatar: the Last Airbender, "that all changed when the fire nation attacked."

Ah damn, I've been got.

30.10.2025 22:18 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2

Hey gang, did you know @baz.shattergang.com has a deck that isn't Sidar Jibari (not actually that many) Knights?

No?

Well tune in tomorrow to see something that isn't Sidar Jibari (not actually that many) Knights!

29.10.2025 19:55 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

As long as it doesn't take off before I can get my hands on a couple copies, I don't want to be having to shell out ยฃ20 for one... Again.

29.10.2025 17:38 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wan Shiiiiiiiiit this card is good!

28.10.2025 20:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

theyrethesameimage.jpeg

28.10.2025 19:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Tidnus' Lair

Tidnus' Lair

Tidnus, Dormant Flood

Tidnus, Dormant Flood

Ultimately, the best way to get what I want is to utilise DFCs.

It means we lose the option to play these as commanders, but I imagine plenty of people would rule 0 them in anyway.

But it does mean we can make them fetchable, and have some fun with the typeline!

28.10.2025 11:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The version of dormant below had some issues, chief among them the fact that the land supertype prevents you ever actually casting the spell.

I attempted 3 or 4 reworks of dormant in the frame template and could not get it to cover all the bases and fit in the space.

28.10.2025 11:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Why am I in here twice?

28.10.2025 11:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This is the 2025 version of Nico Nico Douga Automatic Mario.

A completely unhinged dedication to making 7-10 minutes of perfectly timed automation in a system unsuited to that.

www.youtube.com/watch?v=fkqW...

27.10.2025 19:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Supreme Will
2U
Instant
Choose one โ€”
โ€ข Counter target spell unless its controller pays {3}.
โ€ข Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Supreme Will 2U Instant Choose one โ€” โ€ข Counter target spell unless its controller pays {3}. โ€ข Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

How much money is a Dawn Charm then?

By the way, Supreme Will.

27.10.2025 16:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I also want another go at Guardian as an ability in general.

At the moment, it feels clunky and unintuitive. Indestructible and damaged redirection plays weirdly too.

The more I look at it on cards, the more I realise I missed something.

27.10.2025 11:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I made Nighttime Protector, posted it on our Moxtober channel this morning and immediately want to amend it.

It just doesn't have the oomph of a mythic, I forgot to add justification for green and black mana, and the art is misaligned.

27.10.2025 11:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Nighttime Guardian

Nighttime Guardian

Nighttime Prankster

Nighttime Prankster

Nighttime Scavenger

Nighttime Scavenger

Nighttime Protector

Nighttime Protector

27. Moonlight

Moonlight -> Nighttime

2 years ago, I designed Nocturnal (I don't remember the prompt), which basically gives permanents (mainly creatures) a buff when it's not your turn.

This resulted in Nighttime Prankster.

I thought I'd bring it back for a common, uncommon and mythic.

27.10.2025 11:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Origin of the Realms
Enchantment Saga
WUBRG Mythic

Chapter 1: Mill 3 cards. Return up to one land card from your graveyard to the battlefield.

Chapter 2: Mill 3 cards. This enchantment deals 3 damage to each creature and each player.

Chapter 3: Mill 3 cards. Return a creature card from your graveyard to the battlefield.

Chapter 4: Mill 3 cards. Draw cards equal to the greatest mana value among cards in your graveyard.

Origin of the Realms Enchantment Saga WUBRG Mythic Chapter 1: Mill 3 cards. Return up to one land card from your graveyard to the battlefield. Chapter 2: Mill 3 cards. This enchantment deals 3 damage to each creature and each player. Chapter 3: Mill 3 cards. Return a creature card from your graveyard to the battlefield. Chapter 4: Mill 3 cards. Draw cards equal to the greatest mana value among cards in your graveyard.

25. Cosmos, and 26. Seed

We regularly get Cosmos or some derivative of it for a prompt so a lot of my concepts have been used before.

Thankfully, Cosmos and Seed pair well together. I've also not done my obligatory 5c nonsense spell yet.

With all that said, here is Origin of the Realms.

27.10.2025 11:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

At least that fund had to pay out an additional referee today after that half time change.

Still equally bollocks officiating though. Can't even be consistent between challenges 30 seconds apart.

25.10.2025 21:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Congratulations Brentford, another recipient of the ManArsenalSea United slush fund.

25.10.2025 21:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Curse of Concealment 
2UU 
Enchantment - Aura Curse

Flash
Enchant player
When this enchantment enters, turn over all nontoken creatures enchanted player controls. (They're 2/2s.)
If a nontoken creature would enter the battlefield under enchanted player' control, it enters face down.
At the beginning of enchanted player's end step, all face down enchanted player controls face up, then sacrifice this enchantment.

Curse of Concealment 2UU Enchantment - Aura Curse Flash Enchant player When this enchantment enters, turn over all nontoken creatures enchanted player controls. (They're 2/2s.) If a nontoken creature would enter the battlefield under enchanted player' control, it enters face down. At the beginning of enchanted player's end step, all face down enchanted player controls face up, then sacrifice this enchantment.

24. Mask

This one came together quite quickly while at lunch at work today.

A cross between Polymorphist's Jest, Ixidron and Dress Down. I think the flexibility of this card is really interesting.

I thought of 3 different uses in the design process.

24.10.2025 19:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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23. Tuxedo

After spending the best part of the week making the previous card, it took me 10 minutes after finding the art to make this one.

Yes, I used my "Name a Legend after the prompt" cheat, but honestly Tux Edo sounds like a demonic agent name.

Also, this design feels really cool.

23.10.2025 19:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is my least favourite card of this Moxtober, I don't like the "final" product, I don't like the work it took to not get to a satisfying end.

I do like the concept, but maybe I'm just trying to have the card hit too many flavour notes on a card type with very little precedence.

23.10.2025 18:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Part of the challenge of Moxtober is always trying to come up with compelling designs in a day or two.

This one started earnestly with the idea of a battle that doesn't really end, and has become my personal design hell for the majority of this week.

I started thinking about this on Sunday.

23.10.2025 18:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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22. Millennium

A day late with this because I've been really wracking my brain on getting something that just "works". I've given up on further balancing... for now.

One day, I'll come back to new Battle subtypes.

Here's The Ten Century War, the battle that just doesn't really end.

23.10.2025 18:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

At this point, I'll take it.

23.10.2025 16:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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