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Ace dev

@acedev.bsky.social

Software developer by occupation, not necessarily by profession. I am aware the color scheme of my Stuka is not historically accurate.

54 Followers  |  67 Following  |  16 Posts  |  Joined: 27.05.2025  |  1.7917

Latest posts by acedev.bsky.social on Bluesky

Thank you all for great feedback! ๐Ÿ™

For my Propspin project I decided to go with an overheat mechanism. Gun stops firing when overheated. In reality this means slower rate of fire after firing continuously for 2-3 seconds.
Still OK to be trigger happy, only a mild penalty for wasting bullets. ๐Ÿ˜„

05.08.2025 19:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Infinite ammo in a shooter game?

1) Player has infinite ammo, Autofire on at all times
2) Some cost involved (cooldown, limited ammo, ...), Gun fired manually

Any reasonable third option?

I like to pull the trigger myself, but at no cost it's less gratifying.

#indiedev #indiegame #gamedev

04.08.2025 11:27 โ€” ๐Ÿ‘ 26    ๐Ÿ” 6    ๐Ÿ’ฌ 20    ๐Ÿ“Œ 0
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Watch out for flak and power lines on your dam buster missions!

#indiedev #indiegame #gamedev #unity #madewithunity #retrogaming #screenshotsaturday

02.08.2025 11:50 โ€” ๐Ÿ‘ 35    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yes, the Atari version was the original. But I took inspiration from the C64.

31.07.2025 18:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Propspin Blue Max in the 21st century. Will it fly?

Yes! New and improved www.propspin.org

31.07.2025 13:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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My attempt to recreate the best part of 1983. ๐Ÿ•น๏ธ๐Ÿ˜Š

Soon on Itch

#indiedev #indiegame #gamedev #unity #madewithunity #retrogaming #C64

31.07.2025 12:09 โ€” ๐Ÿ‘ 29    ๐Ÿ” 7    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Cast | Propspin Cast of characters in the game

Upgraded and polished!
www.propspin.org/team/

27.07.2025 07:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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What is this boss from 1981 doing in a WWI era game? Makes sense because it's a 1980s retro game? Does it have to make sense?

#indiedev #indiegame #gamedev #unity #madewithunity #screenshotsaturday

26.07.2025 13:11 โ€” ๐Ÿ‘ 28    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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Sometimes, instead of a WWI era biplane, an iconic 1980s gadget will fly by. Like a Rubik's cube or a BMX bicycle. ๐Ÿคญ One random fly-by in a hundred or so.

www.propspin.org/blog/logo/

#indiedev #indiegame #gamedev #unity #madewithunity

23.07.2025 16:09 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Keep a level locked until all previous levels are completed?

It is standard behavior but I'm leaning toward keeping everything open.
Are locked levels motivating or just condescending?

#indiedev #indiegame #gamedev #unity #madewithunity

16.07.2025 13:16 โ€” ๐Ÿ‘ 17    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Love it! Why is this not standard behavior for all games?

04.07.2025 13:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Features worse than useless

"Find References in Project" in the Unity Editor does not seem to work. It yields zero results for a texture that is definitely used in the project.

Not only is it not helpful, it makes me think I can safely delete the file. ๐Ÿค”

#indiedev #indiegame #gamedev #unity

03.07.2025 19:48 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Baron 12 o'clock

Baron 12 o'clock

First person camera view added!

Why? Because I wanted to defeat the Red Baron in first person. And I loved it! ๐Ÿ˜ ๐ŸŽฏ
www.propspin.org/blog/firstpe...

Oh yes, you can try it out in the browser:
www.propspin.org/webbuild3d/

#indiedev #indiegame #gamedev #unity #madewithunity

26.06.2025 21:14 โ€” ๐Ÿ‘ 21    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Input devices | Blue Max Hangar Blue Max in the 21st century

Silent failure. The worst kind.

I am introducing joystick and gamepad support to my Unity game. Seemed like an easy job at first.

Ever struggled with the Unity Input System? Compare notes: www.propspin.org/blog/input/

#indiedev #indiegame #gamedev #unity #madewithunity

24.06.2025 16:08 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Object pooling | Blue Max Hangar Blue Max in the 21st century

Object pooling in a Unity project?
Good idea! Recycled bits and polygons are cheap.

There are a few things to consider before you jump into it, though.

Blog post about this topic: www.propspin.org/blog/objectp...

15.06.2025 16:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Blue Max Hangar Blue Max in the 21st century. Will it fly?

Welcome!

Check out my game project:
www.propspin.org

27.05.2025 10:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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