Today, I shared with patrons the Diplomat's Land. Figuring an end to the game, a sense that everything you have found or accomplished is leading you somewhere, is a great inquiry for us.
If you'd like to receive biweekly devlogs join us ๐
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#indiegames #gamedev
24.10.2025 09:24 โ ๐ 9 ๐ 4 ๐ฌ 0 ๐ 0
The Games of London Film Festival got me thinking: what do we call these games?
game reviews & how the medium has outgrown our language for it
I think games are evolving faster than the language we have for it.
Partly review of the games featured at London Film Festival, and partly my reflection as a developer/player of games that will move me.
Read it here ๐ episod.substack.com/p/the-games-...
#games #indiegames #gamereviews
15.10.2025 16:50 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
Huizinga argued in Homo Ludens that the very foundations of law, art, and ritual emerge from playful acts, where rules and imagination combine to shape meaning. To him, play wasnโt a distraction from culture, but the generative force at its core.
#play #design
06.10.2025 19:02 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
resistance in video games
how true stories transform survival into resistance
I loved writing this piece. It let me dive into the psychological difference between survival (instinctual) and resistance (choice). I look at some games and how they evoke the feeling of resistance in players.
Read here๐
open.substack.com/pub/episod/p...
#indiegames #gamedev #gamereview #writing
30.09.2025 18:22 โ ๐ 10 ๐ 4 ๐ฌ 0 ๐ 0
Beautiful!!
30.09.2025 15:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
beyond excited to be a part of this kickass anthology, please check it out ๐ฅ
30.09.2025 14:12 โ ๐ 15 ๐ 3 ๐ฌ 1 ๐ 0
Resistance differs from survival because it is conscious, not instinctual. You are not reacting to survive, you are choosing to push back. It often goes beyond ourselves, into the collective. If survival is driven by fear, resistance is driven by meaning.
30.09.2025 09:15 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
It's in Battersea!! Inside a church. You should come with me!!!
29.09.2025 15:15 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Concept: all the objects that you find in the popup book connect to one another to open up stuff ๐ข๐
#gamedev #indiegames #demo
24.09.2025 12:37 โ ๐ 9 ๐ 2 ๐ฌ 0 ๐ 0
Thank you! We have someone already ๐
23.09.2025 09:19 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I want the game to feel like a road trip through the Arctic, but also like flipping through the scrapbook of someone who collected every fragment they could. Some elements literally pop up.
#indiegame #gamedev #demo #gamedemo
23.09.2025 08:21 โ ๐ 18 ๐ 4 ๐ฌ 1 ๐ 0
Feminism x Serial Killers x Food ๐ง
So far, my fav read of the year
#books
22.09.2025 16:14 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Still not enough for some people (me) โ๏ธ๐โ๏ธ
22.09.2025 15:49 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
It is not fair that I love Hades more than any game ever and I suck at it. There should be like a walking around and listening to music version of it please @supergiantgames.bsky.social #hades
22.09.2025 07:38 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Writing (as) the Diplomat
How do you make a distant, complex story feel relevant and interesting?
Given that 'Race for the Arctic' relies heavily on a narrative that resonates with players, I examine how we are creating different entry points into the story based on the unique needs of various players.
episod.substack.com/p/writing-as...
#game #narrativedesign #writing #indiegames
19.06.2025 09:44 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0
Beautiful! Canโt wait to play ๐ฑ
06.06.2025 15:58 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0
Testing the transition of the opening screen of our indie game ๐ฅ๐ฌ๐๏ธ
#indiegame #gamedev
06.06.2025 07:26 โ ๐ 6 ๐ 3 ๐ฌ 0 ๐ 0
Ohh what is your game about?
04.06.2025 21:13 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Woow!!! It looks beautiful ๐
03.06.2025 22:45 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
What inspired our indie game &&
What our indie game looks like
๐๐ญโ๏ธ
#indiegame #gamedev
03.06.2025 22:29 โ ๐ 35 ๐ 5 ๐ฌ 2 ๐ 0
๐ซถ
29.05.2025 14:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Yess! And thatโs important to us! :)
29.05.2025 12:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Or one of our players ๐
29.05.2025 08:13 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Yess, inspired by a real portrait. This is the original work of our Art Director, just for one character. We might bring a character artist to draw all the characters :)
29.05.2025 06:25 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Participatory Design: How we co-create characters
Designing with, not just about the people who live and work in the Arctic
One of the most unique features of our game is that all characters are based on real people who live & work in the Arctic. In this post, I share how we apply Participatory Design to bring their stories to life.
๐ open.substack.com/pub/episod/p...
#indiegame #gamedev #indiedev #writer #narrative
28.05.2025 11:09 โ ๐ 9 ๐ 4 ๐ฌ 1 ๐ 0
supposedly yess.. but atm theyโre a bit confusing too so working on it ๐คโ๏ธ
18.05.2025 13:11 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Our game begins with the last letter that The Diplomat wrote ๐ This is the only time she speaks directly to players.
#indiegame #gamedev #writer
18.05.2025 10:05 โ ๐ 21 ๐ 5 ๐ฌ 1 ๐ 0
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
Creators of Hades, Pyre, Transistor, and Bastion.
ยท Merchandise: https://supergiant.games/merch
ยท Discord: http://discord.gg/supergiant
I'm passionate about stories and games expanding our horizon, imagining new ways to be in this world - more sustainable and with more empathy for one another.
Developing "Where the Ghosts are Damp" with @b1is.bsky.socialโฌ: https://linktr.ee/greenwavegames
Creative Director @electricsaint.bsky.social
BAFTA Breakthrough // 30 Under 30 // illustrator, gamedev, stubborn idiot ๐งน๐๏ธ
she/they
annahollinrake.com
๐ Crescent County Kickstarter ๐
kickstarter.com/projects/annahollinrake/crescent-county
AdventureX 2025 โก๏ธ Happening on 22 - 23 November in London!
AdventureX brings together devs & gamers with a passion for interactive storytelling. https://adventurexpo.org
Hamburg-based indie studio making wholesome & cozy games.
Working on The Regreening, a cozy nature-restoration management game where you befriend folklore spirits and bring life back to the wasteland ๐พ๐ฟ
Wishlist on Steam: bit.ly/TheRegreening
Game Designer, Film Director, Producer, Product Manager, Writer. Debugging my consciousness.
Working on Swamp Fellas ๐ธ Wishlist: https://linktr.ee/swampfellas
Content Creator, Developer & Indie Supporter
Find my blog on: www.bensgaminglab.com
and on YouTube: https://youtube.com/@bensgaminglab
-> Waiting for Godot <-
Partners: YouTube, @wiredproductions.com & Razer
he/they ||ย storyteller || OCs || so many horses. || concept artist @/supermassivegames
zephuko.com
Working on 'Spirebound' - an adventury semi-casual tiny world platformer.
WISHLIST IT HERE: https://s.team/a/2769480
my linktr.ee/fabimakesgames
๐ฎ engine programmer @ IO Interactive
๐ฟ animation tech in 007 First Light
โ๏ธ he/him ยท 26 ยท eivissenc a Barcelona
3D game animator and character artist. Previously worked for Alkemi,
Plane Toast (on Caravan Sandwitch) and Elseware Experience (on Broken Pieces)
I also make 2D art sometime
NB, pan and unionized to the stjv
https://linktr.ee/miarimorgan
The VALUE Foundation brings out the untapped potential of knowledge at play. We work in the crossroads of gaming, academia, and the past. #archaeogaming
Website: https://value-foundation.org/
Blog: https://interactivepasts.com/
Award-nominated writer looking for work | Opinions my own | Narrative for Hindsight | ForbesUnder30 2021 | TGA Future Class 2023| BAFTA Connect | https://www.emmkid.info/ |๐บ๐ธ/๐ฏ๐ต
Marketing Artist @jackboxgames.com
UI Artist / 2D Artist / Merch Designer โข He/Him ๐ฒ๐ฝ
Portfolio: www.jaimeugarte.com
Shop: http://tee.pub/lic/jaimeugarte
writer director so forth // The Orrery of Tomorrow โข The Transposition of Chloรซ Brontรซ // #AudioDrama : #Theatre : #GameDev // byWilliamJMeyer.com
Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him
Icon by Richard Hogg, header image from Flock
creative producer ๐ค irregular streamer ๐บ 1/6 director of biome collective โจ http://twitch.tv/susepicious
linktr.ee/susepicious