Playtest Update 1.3 - Clarity is now released
Key Updates:
- You can now see when placement based traits are enabled
- You can now more easily see when a unit gains bonus stats
- There are now custom crosshairs : )
#GameDev #IndieDev #autochess #autobattler #roguelike
14.09.2025 20:52 β π 11 π 3 π¬ 0 π 0
Just released my first MAJOR update to my steam playtest, introducing: Traits!
#GameDev #IndieDev #autochess #autobattler #roguelike
21.08.2025 17:11 β π 7 π 3 π¬ 0 π 0
The goal of this playtest is to test the content I am expecting to put in the demo, and weed out any bugs you guys run into!
26.07.2025 14:19 β π 0 π 0 π¬ 0 π 0
My playtest is officially released! Give it a try and let me know how you feel about it : )
#GameDev #IndieDev #autochess #autobattler #roguelike
26.07.2025 14:19 β π 20 π 3 π¬ 1 π 0
I'm going to be running a playtest for my auto-battler game Obgob starting this Friday till around the middle of September! Would love to hear some feedback :)
#GameDev #IndieDev #autochess #autobattler
22.07.2025 19:20 β π 13 π 3 π¬ 0 π 0
Thank you so much! I expect the demo will be out around September but could be earlier depending on how playtests go!
10.07.2025 15:20 β π 1 π 0 π¬ 1 π 0
I've been working very hard towards having a playable demo! Recently I built out a complete save system that allows for run saves and unlockable artifacts and characters, below is the unlock popups you get to showcase them!
#GameDev #IndieDev #autochess #autobattler
09.07.2025 03:19 β π 15 π 3 π¬ 1 π 0
Thank you so much π
23.06.2025 16:36 β π 0 π 0 π¬ 0 π 0
Event Sprites!
#GameDev #IndieDev #autochess #autobattler
22.06.2025 19:46 β π 16 π 3 π¬ 1 π 0
Added controls to speed up/slow down, and pause the battle!
#GameDev #IndieDev #autochess #autobattler
20.06.2025 22:54 β π 14 π 3 π¬ 0 π 0
Now when you hover a map icon of a round you've played it'll show the highest damage, heals, damage absorbed and items of the enemy team!
#GameDev #IndieDev #autochess #autobattler
17.06.2025 01:42 β π 8 π 2 π¬ 0 π 0
Obgobs Steam Page is now up!
#GameDev #IndieDev #autochess #autobattler
14.06.2025 02:49 β π 11 π 3 π¬ 1 π 0
my steam page goes up tomorrow! (cool gameplay video of a crazy build)
#GameDev #IndieDev #autochess #autobattler
12.06.2025 16:43 β π 15 π 2 π¬ 1 π 0
Made all 50+ artifact icons... this took so long (here's just 25 of them)
#GameDev #IndieDev #autochess #autobattler
05.06.2025 17:13 β π 6 π 2 π¬ 0 π 0
Started on SFX!
#GameDev #IndieDev #autochess #autobattler
30.05.2025 21:06 β π 7 π 2 π¬ 0 π 0
I love DoTween (artifacts scale up when you hover them)
#GameDev #IndieDev #autochess #autobattler
27.05.2025 21:32 β π 4 π 2 π¬ 0 π 0
Been working on VFX and seeing all the little things start to add up is very nice! (this is the event panel)
#GameDev #IndieDev #autochess #autobattler
26.05.2025 23:59 β π 7 π 2 π¬ 0 π 0
Added a new vfx for gaining gold! :)
#GameDev #IndieDev #autochess #autobattler
26.05.2025 05:05 β π 8 π 2 π¬ 0 π 0
Started on star up vfx!
#GameDev #IndieDev #autochess #autobattler
25.05.2025 00:49 β π 2 π 2 π¬ 0 π 0
Almost all UI and Art is done! (tooltips specifically are now done)
#GameDev #IndieDev #autochess #autobattler
24.05.2025 02:15 β π 5 π 2 π¬ 0 π 0
Implementing old functionality with the new UI
#GameDev #IndieDev #autochess #autobattler
20.05.2025 01:37 β π 5 π 3 π¬ 0 π 0
Implementing the UI
#GameDev #IndieDev #autochess #autobattler
19.05.2025 00:50 β π 9 π 4 π¬ 0 π 0
I've struggled a lot with UI but I am finally coming to a UI I like!
#GameDev #IndieDev #autochess #autobattler
17.05.2025 01:18 β π 7 π 4 π¬ 0 π 0
Some Items I've made for my game including a syringe, a chair, a chestplate, a snake staff, a juicebox.
Finally finished the item sprites and their upgrades for my autochess game (some will likely be redone but for the most part I'm happy about them!)
#GameDev #IndieDev #autochess #autobattler
16.05.2025 06:06 β π 8 π 3 π¬ 0 π 0
Released a big update for my game!
- Added 20 units with unique playstyles
- Added projectile art
I'm slowly working towards a demo!
#GameDev #IndieDev #autochess #autobattler
14.05.2025 18:26 β π 7 π 3 π¬ 1 π 0
The outdoors (WIP)
#GameDev #IndieDev #SurvivalHorror
02.05.2025 20:42 β π 7 π 2 π¬ 0 π 0
RAT CHEST!
#GameDev #IndieDev #SurvivalHorror
29.04.2025 20:59 β π 3 π 1 π¬ 0 π 0
Quite proud of this! I modeled, animated and made the textures for it!
28.04.2025 19:10 β π 0 π 0 π¬ 0 π 0
β¨ Creating public domain game assets for over 10 years!
www.kenney.nl
Top (and only) Guy at Indiepocalypse | Home for the Unmarketable | zero time award winner & nominee | Barely Online
indiepocalypse.com
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indiepocalypse@gmail.com
Β½ of indie game co SFB Games w/ brother Adam, we made Crow Country, Snipperclips, Tangle Tower, Haunt the House & Detective Grimoire! + sfx tool http://sfbgames.itch.io/chiptone
(he/him) toronto indie gamedev and artist
articles in Into the Spine and Unwinnable
new games always at http://metajarra.itch.io
Literally a fool
Creator of Balatro ( @playbalatro.com )
Business/Media: balatro@playstack.com
Blog: localthunk.com
Direct contact: localthunk.contact@gmail.com
π¨π¦
Indie studio and makers of Totally Accurate Battle Simulator, Stick Fight, ROUNDS, Clustertruck, Air Brawl and Knightfall: A Daring Journey! Published Content Warning.
HASTE πout now! PEAK also out now!!! β°οΈ
Making cool games before weβre all dead
AETHERMANCER is OUT NOW βΌοΈ
COMING SOON: πΈ Bonnie Bear Saves Frogtime
Also Out Now: π₯ Rivals of Aether II
JellyCar creator, lead designer of "Where's My Water?" | Making games solo and 1/2 of Toyful Games | γ²γΌγ γδ½γ£γ¦γγΎγοΌζ₯ζ¬θͺγ γγγγ―γ«γ« | He/him https://linktr.ee/walaber
A remote indie studio based in Toronto creating story-driven puzzle games. (Our games division for @stitch.media)
Our co-op VR puzzle game ELSEWHERE ELECTRICβ‘is now available on Meta Quest, Steam, and mobile: elsewhereelectric.com
The IGAs is an annual awards ceremony celebrating the indie scene where developers take center stage.
ποΈ December 2025
π www.indiegameawards.gg
π¬ Produced & Organized by @SixOneIndie.com
creative director/writer of Crow Country, The Mermaid Mask, Tangle Tower, Snipperclips, Haunt the House. SFB Games w/@sfbtom.bsky.social
Adam@SFBGames.com
A person you meet in the forest, who just puts their finger to your lips to shoosh you, and then gives you the budget for your game.