It would be very nice if for mounts of mayhem we see parity with the spider jockeys so that they can be stray, bogged, parched and wither skeletons like in bedrock
11.11.2025 15:03 β π 6 π 0 π¬ 0 π 0@port06.bsky.social
It would be very nice if for mounts of mayhem we see parity with the spider jockeys so that they can be stray, bogged, parched and wither skeletons like in bedrock
11.11.2025 15:03 β π 6 π 0 π¬ 0 π 0I'm not shure yet, but we have been getting a lot of end related posts and a 1.22 teaser in the copper age article, so maybe it will happen early next year. Obfuscation was also said to be gone in next drop/update so maybe a larger one is needed for that change
05.11.2025 10:48 β π 2 π 0 π¬ 0 π 0Snowy/Frozen mounts, as we already had hot and cold variants this year so maybe it is the same again.
04.11.2025 12:44 β π 3 π 0 π¬ 0 π 0I'm pretty sure you can find one with two pumpkins and even with jack-o'-lantern.
31.10.2025 13:36 β π 1 π 0 π¬ 0 π 0Their reasoning is probably that the major updates take longer to be more polished and not split like caves and cliffs. Therefore the gamedrops in the meantime are not as large as 1.22
29.10.2025 23:17 β π 6 π 0 π¬ 2 π 0Imagine if on top of that it is the end update, that would be crazy
29.10.2025 16:02 β π 7 π 0 π¬ 1 π 0The best change ever! This is to a bright future I see!
29.10.2025 15:46 β π 14 π 0 π¬ 0 π 0That's a good way of doing it, any chance for it to be done to phantoms? Maybe biome specific?
28.10.2025 16:51 β π 10 π 0 π¬ 2 π 0Yes, we do need the custom spider jockes with strays, bogged, wither and even parched skeletons that are exclusive from bedrock edition
28.10.2025 16:39 β π 2 π 0 π¬ 0 π 0Also here is a liat of needed changes:
- Frost zombie
- Stray, Parched, Whiter and Bogged spider jockey from bedrock
- Their corresponding mob head
- Renewable sand from husk as well as making appear in desert pyramids like an outpost does
And also make them continually appear in desert pyramids like a pillager outpost would be amazing
28.10.2025 15:51 β π 7 π 0 π¬ 0 π 0Nice to see horse updates! But what about the netherite horse armor!
28.10.2025 15:49 β π 4 π 0 π¬ 1 π 0They moved snapshot days to tuesdays earlier this year
21.10.2025 12:55 β π 1 π 0 π¬ 1 π 0They could even maybe buf the enchanting table altenatively. For example by adding a chiseled bookshelf you get uo to 6 enchanted books that you can choose to increase odds of appearing. Things like these would help to easy the actual nerfs which are deserved but many players are used to
17.10.2025 09:17 β π 2 π 1 π¬ 0 π 0I wouldmlove the villager rebalancing now that the happy ghast helps us move mobs around, we would only need an anvil rework so that there is no too expensive limit.
I would maybe add a few other buffs amd merfs to it, but it shkuld be a priority to fix the progrssion system broken since 1.14
Hopfully so!
I would like to see netherite horse armor and waterloggable doors now that the nautilus helps underwater exploring.
Maybe it would also he time to get drowned parity changes and even the skeleton variant spider jockeys over to java!
Yes I do agree, maybe just 1 more point of damage for every tier is fine
13.10.2025 21:47 β π 2 π 1 π¬ 0 π 0Now that we have the netherite nautilus armor, why not buff the horse giving it a brand new tier of gear?
09.10.2025 14:32 β π 4 π 0 π¬ 1 π 0Either today or tomorrow. It is unlikely to have it friday as they wluld have no time to release snapshot b if needed
08.10.2025 14:37 β π 2 π 0 π¬ 1 π 0Yeah maybe not, they also showcased a saddle not being used as if we may be able to ride the mob with an underwater saddle
26.09.2025 15:47 β π 2 π 0 π¬ 1 π 0Likely hostile more than neutral as it would be weird to tease it that way.
Maybe mob A?
I hope all the lag from copper golems gone now with the lag spikes being fixed!
19.09.2025 12:22 β π 4 π 0 π¬ 0 π 01.20.2 because they increased diamond rates due to armor trim demand. I hate the change as we already had plenty before and we have no reason to return mining.l for more. Additionally you now get diamond armor before iron one due to shear amounts of them in every cave
27.08.2025 23:49 β π 2 π 0 π¬ 0 π 0Please improve the pathfinding of cooper golems and buff them. They are underwelming at the moment
05.08.2025 14:32 β π 3 π 0 π¬ 0 π 0Amazing feature but would like some polishibg for it to be even better!
At the moment ut gets stuck if it doesn't find a chest to put in the item it holds.
It also cannot reach even 1 block up (Does not help much for stacked chests)
It could also maybe be a tiny bit faster for larger scake projects.
Since all of this is amazing could we get chained minecarts? Works the same but uses chains instead for more useful chains
15.04.2025 15:06 β π 5 π 0 π¬ 0 π 0Yes, it usually is ready for snapshots as they would not show it if it was not ready
26.03.2025 13:46 β π 1 π 0 π¬ 0 π 0The aquatic update, I always think kelp is a new underwater plant and many other ocean features when they are in fact more than 5 years old
23.03.2025 23:17 β π 2 π 0 π¬ 1 π 0This feature looks very good and promising, however i prefer seeing the xp bar most of the time over this. I feel it could be tied to the compass and only showing up when holding it, preventing UI clutter if a second bar was to be added.
11.03.2025 23:10 β π 1 π 0 π¬ 0 π 0Well Gnembom confirmed that the drop system consists of smaller drops whilst they work on a bigger update, so who knows if they mean somewhat big or even bigger with more time working on it
06.03.2025 18:55 β π 2 π 0 π¬ 0 π 0