We're excited to announce that applications are open for the Draknek New Voices Puzzle Grant 2025 ๐
The grant will award $15,000 to five thinky puzzle game developers from all over the world, and a year's mentorship with genre veterans.
Deadline: September 28th
More info ๐
grants.draknek.org
08.08.2025 14:12 โ ๐ 224 ๐ 185 ๐ฌ 2 ๐ 8
Text at the top reads: Senior Unity Programmer.
The job description reads:
Responsibilities
Taking ownership of and developing core game systems
Preferred: Overseeing the high-level rendering architecture of our projects
Supporting junior- and mid-level engineers
Requirements
Experience shipping multiple commercial games
Experience with Unity rendering, including SRP and URP. Good knowledge of URP internals preferred.
Experience developing gameplay systems in Unity
High level of fluency in C#
Experience developing multiplayer games, especially in Unity and/or using Photon Fusion
Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English
Preferred experience
Rendering programming experience or familiarity a huge plus
Experience developing multiplayer games, especially in Unity and/or using Photon Fusion
HLSL fluency
Shader and GPU pipeline optimization experience
Experience working on live-service games
Developing on Xbox consoles
This is a permanent position. After completing a probation period you will be a full democratic member of the company, contributing equally to all strategy decisions and sharing in all profits. If youโd like to know more about co-ops, and KO_OP in particular, this profile goes into some detail about how we operate.
$85,700 CAD/year + bonuses and democratic decision making
Fully remote work (Hybrid available in Montreal and Vancouver if desired)
Health benefits
4-day work-weeks with flexible hours
25 annual days paid vacation, unlimited sick and personal days
Text at the top reads: Senior Rendering Programmer. Text inside a white square reads:
Responsibilities
Overseeing the high-level rendering architecture of our projects
Overseeing other rendering programmers and technical artists
Collaborating closely with artists to iterate on and achieve their rendering ambitions and visual targets
Requirements
Experience shipping commercial games
Extensive experience with Unity rendering, including SRP and URP, with good knowledge of URP internals
High level of fluency in C# and HLSL
Shader and GPU pipeline optimization experience
Experience with GPU debuggers, such as RenderDoc and Pix
A proven track record of working closely with artists
Due to our small team and a significant number of our employees being international, we require potential applicants to be able to speak English
Preferred experience
Experience developing multiplayer games, especially in Unity and/or using Photon Fusion
Experience with Amplify Shader Editor, including template development
Developing on Xbox consoles
Compensation
$85,700 CAD/year + bonuses and democratic decision making
Fully remote work (Hybrid available in Montreal and Vancouver if desired)
Health benefits
4-day work-weeks with flexible hours
25 annual days paid vacation, unlimited sick and personal days
We're hiring for TWO positionsโSenior Unity Programmer and Senior Rendering Programmer! www.workwithindies.com/work-with/ko...
โจ You do NOT need to be Canadian to apply! ๐
$85,700 CAD/year
Health benefits
4-day work weeks
25 annual days paid vacation
21.07.2025 19:38 โ ๐ 75 ๐ 62 ๐ฌ 0 ๐ 5
YouTube video by LudicRyan
How to Make LOK Puzzles
If you have never made a puzzle but really want to give it a try, I wholeheartedly recommend the LOK puzzle system. It has spatial and temporal elements that really get the brain meat working!
www.youtube.com/watch?v=zI28...
30.07.2025 10:32 โ ๐ 12 ๐ 3 ๐ฌ 2 ๐ 0
Image: Spill the Beans is live on Kickstarter! The five main scapegoat characters look at the camera with expressions of worry and suspicion.
Our #indiegame #Kickstarter is now LIVE! ๐คฉ๐
You're the one whodunnit in this reverse detective #visualnovel - can you find the perfect scapegoat, get away with theft, and stomach some sickening consequences? ๐โ
Head over to our project page and support SPILL THE BEANS! โก๏ธ bit.ly/stb-kickstar...
07.07.2025 11:11 โ ๐ 148 ๐ 73 ๐ฌ 1 ๐ 17
Bright yellow field of wheat with architecture coming out of it with the title Monument Valley 3 enlarged in the middle and a character standing to the side
Monument Valley 3 is out now on consoles and steam!! If you're looking for a magical journey with outstanding music this one is for you โจ
store.steampowered.com/app/3132930/...
23.07.2025 13:45 โ ๐ 29 ๐ 8 ๐ฌ 0 ๐ 1
just a babbyyyyyy
24.07.2025 09:10 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
finished up my new magpie plushie. theres a couple magpies that always wait outside my window and I throw them unsalted nuts. so I was inspired to plushify them
23.07.2025 15:01 โ ๐ 95 ๐ 13 ๐ฌ 2 ๐ 1
Bright yellow field of wheat with architecture coming out of it with the title Monument Valley 3 enlarged in the middle and a character standing to the side
Monument Valley 3 is out now on consoles and steam!! If you're looking for a magical journey with outstanding music this one is for you โจ
store.steampowered.com/app/3132930/...
23.07.2025 13:45 โ ๐ 29 ๐ 8 ๐ฌ 0 ๐ 1
YouTube video by LudicRyan
How to Make LOK Puzzles
@ludicryan.bsky.social made a fantastic video about how to make a LOK puzzle!
Using both pen and paper environment and the editor in LOK Digital, Ryan really exposed what makes a LOK puzzle tick. I also contributed a bit with an interview.
www.youtube.com/watch?v=zI28...
20.07.2025 09:38 โ ๐ 31 ๐ 9 ๐ฌ 0 ๐ 0
Several LOK puzzles I've made
I've been practicing making LOK puzzles for the last few weeks in preparation for making a video on how to make and design LOK puzzles.
Part of this practice is just creating a muscle memory of different solving and design techniques. Part of it is analysing existing puzzles and why they work.
19.06.2025 08:09 โ ๐ 4 ๐ 2 ๐ฌ 2 ๐ 0
YouTube video by Sarah Moon
AI Could Never Translate This Anime (feat. Chihayafuru)
we desperately need fans to:
A. know that AI localization will absolutely ruin their favorite manga, anime, games, and books
B. fan outrage over AI use is one of the best and only ways we can fight back.
most loc professionals are freelance. we're not union. we have no power.
Fans must speak up.
28.05.2025 23:57 โ ๐ 1542 ๐ 785 ๐ฌ 16 ๐ 25
๐ชฒ๐ป๐ฒ Kabuto Park is OUT NOW! ๐๐ชท๐
๐ชฒ Catch the cutest and strongest bugs
๐ Win the tiniest sumo fights
๐ Collect, upgrade and enjoy summer
I am so proud of this little game, it means so much to me ๐ Share with your friends ๐
#indiedev #indiegame
28.05.2025 14:48 โ ๐ 1650 ๐ 552 ๐ฌ 48 ๐ 63
YouTube video by LudicRyan
How to Make Labyrinth Puzzles
I've been working on a video about practicing game design through pen and paper puzzles like labyrinths.
I like being able to practice through formats where you can see your progress quite rapidly. For me it's like when an artist sketches
www.youtube.com/watch?v=EsOE...
19.05.2025 15:50 โ ๐ 3 ๐ 1 ๐ฌ 1 ๐ 0
๐จ CRESCENT COUNTY KICKSTARTER IS LIVE!!! ๐จ
Pledge now to -
๐งน drift and drive on your witch-tech motorbroom
๐๏ธ make deliveries by day, street race by night
๐ kiss your friends on the mouth??
๐ซ BE GAY DO GLIDES
๐ BACK US HERE ๐
www.kickstarter.com/projects/ann...
20.05.2025 17:01 โ ๐ 1744 ๐ 783 ๐ฌ 61 ๐ 151
The Big Catch: Tacklebox is a standalone chapter and prologue to our upcoming game- The Big Catch.
You can play it today on Steam- for FREE!!!
store.steampowered.com/app/2985610/...
26.11.2024 20:51 โ ๐ 256 ๐ 110 ๐ฌ 5 ๐ 13
Announcing Spooky Express!
Plan the train route for the worldโs spookiest theme park! Pick up the monsters & drop them at their destinations. But be careful! Donโt let them bite the passengers or youโll have a grave problem.
store.steampowered.com/app/3352310/...
08.05.2025 16:31 โ ๐ 212 ๐ 92 ๐ฌ 8 ๐ 19
TRANS RIGHTS ๐ณ๏ธโโง๏ธ
31.03.2025 13:34 โ ๐ 20233 ๐ 7819 ๐ฌ 51 ๐ 25
Anna is awesome and Crescent County will be awesome too.
One to follow on Kickstarter for indie game fans ๐๐ป
07.05.2025 08:41 โ ๐ 54 ๐ 13 ๐ฌ 0 ๐ 0
A map of the island. Better copy it to your journal...
#gamedev #indiegamedev #godot
06.05.2025 14:12 โ ๐ 158 ๐ 18 ๐ฌ 4 ๐ 2
I have no idea what I am doing!!!
06.05.2025 12:26 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Concept of a lone tower with foggy black and white hills around with white trees. A stark red roof and red accent colors of a ribbon around the tower.
A lone black and white tower with grey hills in the background. The tower has red accents, but also has a beautiful blue plant wrapping around the tower itself that the character is able to walk on to solve the puzzle. Art by Ian Zell
Here's a very early concept I did on Monument Valley 3, which later inspired art for a section of levels that made it in the final game.
Final art by @ianzell.bsky.social and design by @ludicryan.bsky.social & @ianzell.bsky.social (plus support from other folks for the final iteration!)
02.05.2025 10:36 โ ๐ 33 ๐ 5 ๐ฌ 0 ๐ 0
if you're tired of this being the norm, here's a reminder to sign our petition!!
uvw-cwa.org
02.05.2025 20:03 โ ๐ 229 ๐ 95 ๐ฌ 0 ๐ 0
A large temple gate is opened on a sunset sky with a golden sun casting light onto the architecture. A lone character stands in the gate. Set in the isometric art style of monument valley.
The real life reference of the Lempuyang temple in Bali. A large gate backlit by a golden sunset with a lone figure standing in the middle.
Early on in development for Monument Valley 3 I worked on a concept inspired by the Lempuyang Temple Bali. The goal was to get an idea of how we could push the level of detail as well as adding juice to how we handled lighting.
This didn't make the cut but I still think it looks good!
26.03.2025 10:15 โ ๐ 38 ๐ 5 ๐ฌ 0 ๐ 0
definitely gonna keep an eye out ๐
02.05.2025 12:09 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Concept of a lone tower with foggy black and white hills around with white trees. A stark red roof and red accent colors of a ribbon around the tower.
A lone black and white tower with grey hills in the background. The tower has red accents, but also has a beautiful blue plant wrapping around the tower itself that the character is able to walk on to solve the puzzle. Art by Ian Zell
Here's a very early concept I did on Monument Valley 3, which later inspired art for a section of levels that made it in the final game.
Final art by @ianzell.bsky.social and design by @ludicryan.bsky.social & @ianzell.bsky.social (plus support from other folks for the final iteration!)
02.05.2025 10:36 โ ๐ 33 ๐ 5 ๐ฌ 0 ๐ 0
400 employees laid off at EA, while the CEO took home $25.6 million in pay last year.
This isn't an issue of money. It's one of power and unaccountable CEOs. With a strong union in your workplace, we can change this.
Work in the UK games industry? Join our union today: iwgb.org.uk/en/join/game...
30.04.2025 13:21 โ ๐ 371 ๐ 156 ๐ฌ 0 ๐ 4
An image that says "Help! Looking for Korean Translator to translate the Re:Fresh Store Page (<200 words)! Opportunity is paid"
๐ฐPAID OPPORTUNITY๐ฐ
We're a small indie team looking for a translator of any experience (we all gotta start somewhere) to help us translate our store page into Korean!
๐Looking for a quick 2-3 day turnaround
โNo AI
DM or reply down below if interested๐
#opencall
30.04.2025 17:01 โ ๐ 15 ๐ 8 ๐ฌ 1 ๐ 0
OLD
30.04.2025 10:26 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I'm like 20 hours in and still finding completely new things every run...... It's so good.......
28.04.2025 08:17 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
ใคใณใใฃใผใฒใผใ ้็บ่
/ Japanese Indie Dev / #รoo / #ElecHead / #Battlloon
ใรooใ is Out Now: https://store.steampowered.com/app/2721890/oo/
I create stuff that make me happy ๐ป
Pins, games, doodles ๐
๐ฎ Released my first game Minami Lane ๐ฆ
https://blibloop.carrd.co/
Fanwork account. JRPGs and lotsa Pokemon
build engineer: @romerogames.bsky.social, prev: @webeharebrained.bsky.social
pfp by @imnotdaredevil.bsky.social
(She/Her)
Game Dev, alleged writer, kind of comics person, former internet boogeyman. Please donโt tell anyone Iโm here, Iโm just trying to exist ๐คซ they/them
Marketing Exec for ustwo games. Prev. Gang Beasts, NVM | A MAZE Sheffield | BAFTA Connect | MCV 30u30 2021 | BBC Sheffield's 'Resident Gaming Expert' ๐ฎ
design && code @Twitch
vhjoh.com
An independent video game studio based in the Bay Area and Earth. Working on โโโโโ โโโโโโโโโ our debut game for PC and Switch 2. We post about the games we're making and games we wish we made. Also, look out for job openings.
3D artist / crash test dummy
@Blender in Amsterdam, Netherlands.
๐๐ฅ๐ฎ
He/Him
๐ฌ๐ง๐ฉ๐ช
Working on short films & games.
Support our us and Blender development at:
studio.blender.org
My art:
https://www.artgram.co/c/julienkaspar
Game dev working on his first game in #Godot: Dungeon Survive!
I also make the occasional Godot tutorial on YouTube.
Studio Discord: https://discord.gg/mAmTpBEG6C
Youtube: https://www.youtube.com/@Leif_in_the_Wind
Creator of the Falconeer, BAFTA nominated Artist,passionate about games as Art. Honorable Luddite, Working on Bulwark.
Indie developer at Shedworks โข Creative Director of Sable
Directrice de la galerie Gamma ๐จ
Assistante รฉditoriale & autrice de artbooks chez Pix'n Love โ๏ธ
Je parle concept art et direction artistique de jeu vidรฉo.
www.galeriegamma.com
๐ Mon nouveau livre "The Art of Jusant: the Great Expedition" est disponible!
art director @dontnod
previously: jusant, life is strange 1&2, alien isolation
www.edouardcaplain.org
A group of passionate creatives currently making a game about fish.
Contact: filetgroupcontact@gmail.com
https://filet.group/
game designer โ programmer at Play Underground Games! @pugonline.bsky.social
i made POOOOL โก s.team/a/2935840
๐ฒPNW
One of the people who makes People Make Games.
chris@peoplemakegames.com