A painting of a character chasing three murderers in a dark alley. The mood is eery and greenish.
A painting of a forest scene, a wood wagon is in the center, a family is sit inside. A character is driving the wagon in the front by carrying it.
A bright golden light is coming from the center, the forest there change to eery to magical,peaceful.
Tombs are in the foreground and middleground of the painting.
A painting of a cemetery in an ominous cave. A man and his child are the main focus of the composition, he is holding a lamp and a shovel.
The colors are greenish and more orange is the area of the lamp.
A digital painting of a city above the sea, looking like industrials buildings. Some sea mine are here and there, in the middle of the painting 2 characters are in a small boat discovering the area.
Some inhabitants can be seen on the silhouettes of the huge buildings.
A sentiment of dread come when looking at the picture, something is about to happen to the folks on the small boat.
The mood is greenish and atmospheric.
Green
20.02.2026 17:39 โ ๐ 183 ๐ 38 ๐ฌ 2 ๐ 0
Here the full process mixing handpainting in Photoshop and Substance Designer
20.02.2026 16:12 โ ๐ 8 ๐ 4 ๐ฌ 0 ๐ 0
As someone who has arachnophobia this is nightmare fuel ๐ฆ
20.02.2026 14:08 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Stone arched windows with columns
The Natural History Museum, London SW7
Stone arched windows with columns
#reference #materialreference #buildingreference
20.02.2026 12:04 โ ๐ 15 ๐ 3 ๐ฌ 1 ๐ 0
Micklegate Bar in c1853. This sketch is based on a photograph dated 1853. It shows the Bar surrounded by buildings all long altered or replaced; some look like they may have dated from the 16th or 17th centuries. This includes the Jolly Bacchus public house to the right of the Bar, pulled down for street improvements in 1873. A tavern to the left, the Barefoot Inn, closed in 1928.
Micklegate Bar, York c1853. Based on a photograph 1853. The Bar surrounded by buildings all long replaced; some may be from the 16th-17th centuries. This includes the Jolly Bacchus public house to the right of the Bar, pulled down in 1873. A tavern to the left, the Barefoot Inn, closed in 1928.
20.02.2026 10:59 โ ๐ 51 ๐ 11 ๐ฌ 1 ๐ 1
v0.3.9 for #ConjureSDF is out now!
This is the third experimental release for Blender 4.5-5.1 and MacOS! It adds new primitives, operations and more!
Available on Gumroad and Blendermarket below๐ #blender3d #b3d #blender #3dart #3dmodeling
18.02.2026 18:09 โ ๐ 19 ๐ 4 ๐ฌ 2 ๐ 0
The fantastic appearance of this helmet, with its visor shaped like a griffin's head and the comb of the bowl raised into the form of a serpent's body, indicates that it was part of an elaborate pageant armor.
Made in Italy, Milan or Brescia, around 1550.
This cool griffin shaped helmet
14.02.2026 15:39 โ ๐ 36 ๐ 5 ๐ฌ 1 ๐ 1
Kroniskt Sรฅr
17.02.2026 18:00 โ ๐ 124 ๐ 35 ๐ฌ 0 ๐ 0
Digital painting, a ship defies gravity hovering above three figures in a bleak landscape
Mileships outtake
15.02.2026 18:22 โ ๐ 2239 ๐ 377 ๐ฌ 7 ๐ 3
This is my most recent personal project, which took me months to complete. It was during an extremely difficult time in my life, just last year.
I'm proud of how far it went, and it was satisfying to create something complex that wasn't tucked behind an NDA. Here's a quick Before and After :)
15.02.2026 18:40 โ ๐ 106 ๐ 20 ๐ฌ 3 ๐ 1
๐๏ธ
13.02.2026 21:25 โ ๐ 3513 ๐ 1229 ๐ฌ 9 ๐ 5
Doodles ๐ท
11.02.2026 20:06 โ ๐ 23 ๐ 4 ๐ฌ 0 ๐ 0
This was entirely done in #Blender. Sculpting and Rendering. Composed in DaVinci Resolve
10.02.2026 13:50 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
YouTube video by No nono (huuu)
Rocks2026
My participation to The Club's yearly Rock Challenge
www.youtube.com/watch?v=HPpy...
10.02.2026 13:48 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
I feel so defeated. I graduated from Cologne Game Lab this week and I've been looking for a job opportunity for around 3 months. I haven't seen a SINGLE 3D Environment Art position.
If you know ANYONE in Germany that looks for a 3D Artist please help me.
artstation.com/ercesubasi
#3dart #stylized
30.01.2026 13:38 โ ๐ 132 ๐ 82 ๐ฌ 5 ๐ 0
I made a house.
This is my first one.
This is extremely pleasant relaxing to paint. Not easy though, you gotta call back all your inner architectural reference librairy.
#environmentdesign #architecture #house #illustration
29.01.2026 08:21 โ ๐ 174 ๐ 32 ๐ฌ 3 ๐ 0
The tiny brutalist castle.
#visdev #environmentdesign #castle #medieval #knight #medievalcastle #illustration
29.01.2026 17:00 โ ๐ 55 ๐ 14 ๐ฌ 0 ๐ 0
The smallest French train station.
#trainstation #train #visdev #visualdevelopment #environmentdesign #illustration
31.01.2026 18:46 โ ๐ 173 ๐ 42 ๐ฌ 2 ๐ 0
Post LinkedIn il y a 13h00 par David Michaud Cromp, lead level designer chez Ubisoft Montreal
โProfessional update
Ubisoft informed me today of a three-day unpaid disciplinary suspension, effective Tomorrow.
The measure was presented to me as being related to public comments I expressed regarding the companyโs return-to-office policy, and based on an alleged breach of the duty of loyalty.
I am sharing this information for transparency purposes. I take note of the decision and will make no further comment at this time.โ
Capture dโun post LinkedIn postรฉ par le mรชme auteur il y a cinq jours :
โSo... Ubisoft wanna bring back 5 days in the office... because they "believe in collaboration"... but c'mon, we're not completely stupid... we very well know why you want to go back to 5 days in the office...
https://lnkd.in/eipkV4Zk
(Spoiler alert: it's not about efficiency or collaboration)โ
Ubisoft : trois jours de suspension avec retenue sur salaire pour ยซ violation du devoir de loyautรฉ ยป aprรจs un post LinkedIn sur le retour au bureau.
https://www.linkedin.com/posts/david-michaud-cromp-10668035_professional-update-ubisoft-informed-me-today-activity-7422041590854238208-HRdB
28.01.2026 12:04 โ ๐ 226 ๐ 103 ๐ฌ 7 ๐ 8
Brick warehouse front with crane and loading doors on upper levels
Mercer Street, London WC2H
Brick warehouse front with crane and loading doors on upper levels
#reference #buildingreference #materialreference
25.01.2026 19:35 โ ๐ 34 ๐ 6 ๐ฌ 2 ๐ 1
a tall gothic-revival tower, with octagonally-buttressed corners rising to pinnacles, a central pointed door surmounted by oriel window
A ๐งต about Canadaโs second First Minister (a stonemason), Ottawaโs tallest tower (for 50 years), and the awkward, unlikely pairing of dour characters and exuberant structures, of banality and bombast, of statecraft and the building trades.
18.01.2026 14:32 โ ๐ 21 ๐ 4 ๐ฌ 2 ๐ 0
A digital painting of a city above the sea, looking like industrials buildings. Some sea mine are here and there, in the middle of the painting 2 characters are in a small boat discovering the area.
Some inhabitants can be seen on the silhouettes of the huge buildings.
A sentiment of dread come when looking at the picture, something is about to happen to the folks on the small boat.
The mood is greenish and atmospheric.
Depth of Nowhere
16.01.2026 20:28 โ ๐ 227 ๐ 63 ๐ฌ 2 ๐ 0
Rock 06
#TheClubsRockingNewYear
15.01.2026 10:36 โ ๐ 20 ๐ 4 ๐ฌ 0 ๐ 0
a dreary sky, a lonely grey concrete tower in the center. there are chambers on the base that a person can enter with stairs leading up to them
a brutalist concrete lobby, with nice carpet, furniture, and plants hanging from suspended planters. the lighting is warm and welcoming
a cavernous gallery room, with a high ceiling and artificial sun panels pouring warm diffused light into the room. there is a statue of a floating octahedron in the center. plants and vines hang down from the walls. the room branches off into other chambers.
view of a tall, oddly shaped hallway. carpet down the whole length. on the left there is seating, a cabinet, and a large painting of some abstract rock formation.
screenshots of the startmap I built for qbj3 or Quake Brutalist Jam III
some fancy bits in here will be in the coming update, like the paintings and plaques
11.01.2026 21:51 โ ๐ 1006 ๐ 255 ๐ฌ 29 ๐ 11
Iron frame glass house rounded doorway
Horniman Museum
London Road SE23
Iron frame glass house rounded doorway
#reference #buildingreference #materialreference
01.01.2026 20:04 โ ๐ 120 ๐ 12 ๐ฌ 1 ๐ 5
A semi-retired architectural illustrator, drawing buildings & old stuff to relieve stress. Illustration, art, archaeology, conservation, reading. FSA, Fellow Society of Architectural Illustrators (FSAI). No NFTs.
Lead 3D Artist @ Triskell Interactive. Prev Freelance 2D/3D Artist (he/him)
Stylized Environment & Props
Garden lover
Artstation : https://artstation.com/theojacquemin
Cara : https://cara.app/theojacquemin
An archive of historical design. Discoveries from Scottish tenements & beyond. Originally a Twitter project, est 2015. Now found on Instagram, FB, & here!
Images taken by myself, unless otherwise credited. Happy to share your finds? Give us a tag.
Concept artist for DreamWorks, Disney, Blue Sky, and many others. Instructor at https://schoolism.com/instructors/nathan-fowkes
video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Scotland-based Illustrator / crumb-based life form / she/they
๐ฌ๐ง๐ฉ๐ช
I canโt read DMs sorry!
https://www.anineillustration.com/
*LOOKING FOR WORK*
Concept designer/Art Director/Illustrator
Dreamworks/Titmouse/AGBO/D+/Legendary/...
Rep: FOURTH WALL MANAGEMENT
- NO artistic AI, NFT and crypto shit. -
Indie studio working on our first game: ๐The Edge of Water! ๐
bigmood.se
store.steampowered.com/app/2591630/The_Edge_of_Water/
He/Him - Powered by coffee and butt jokes
Moving stuff and making stuff
https://brockbrown.art/
Pots, teapots, all those are part of me.
For any work enquiries: walterjean75@gmail.com
Recent Game artist graduate who is currently freelancing and open for more gigs or full time work who is from the Netherlands. I love working on props and environments
https://www.artstation.com/lilibruijn
'Phandy' - Art Director @ Gardens. Opinions my own. Concept Artist/Designer/Illustrator. Ex: Blizzard / Splash Damage.
Artstation.com/phandy
3D Artist at Unity
Also Illustrator & Picturebook Creator
Aaaaand I won an award once ๐
Colourful and wibbly wobbly is always best
I make posters for kids, link ๐
https://linktr.ee/lucycorrina
I'm a ghost | I work in games | Stompy Person |
Comics // willtempest.com / https://will-t123.itch.io/ / https://patreon.com/willtempest
RPGs // gravegoodspub.co.uk / tempestrpg.itch.io
FR/GB
concept artist and painter
Gameloft Montreal
Original art:
https://edwarddelandreart.com/
PRINTS SHOP โก paa.ge/harriorrihar
Speculative futures โกTelefรณnica.
Production design โก ScavengersReign.
Find me on mastodon โก mas.to/@harriorrihar
Instagram too โก instagram.com/harriorrihar
Concept artist | Visual storyteller
Girls with hidden knives, cities with secrets, snow that never melts
Principal Artist at Double Fine Productions. Character in PsychOdyssey. Likes Groo โ๏ธ Berkeley, CA.
2d artist & animator for games in london ๐๏ธ
senior artist @ chucklefish
making Witchbrook ๐
made of pixels . :๏ฝฅ๏พ*โง๏ฝฅ๏พ: *โง๏ฝฅ๏พ: .
links: linktr.ee/seas0nings
fuck AI art ๐ซ