Back from 2 weeks in Cali and getting back into #ReaperBoyGB. Still a lot to build. Today Iβm working on my #GameBoyTestFramework to automate testing as I finish features for my #gbcompo25 entry. Join me on day 19 live at jessefreeman.tv #IndieDev #GameDev
21.07.2025 14:07 β π 9 π 1 π¬ 1 π 0
I also made a new web app to automate converting all my markdown docs into PPT slides. I had over 30 decks to make & Iβm inherently lazy. Like a true developer I spent 2 weeks making a tool for a laborious task that would have taken me a few days to do by hand. Planing on releasing it when Iβm done.
17.07.2025 19:14 β π 0 π 0 π¬ 0 π 0
Iβve been in Cali for the past 2 weeks recording the largest @linkedin.com learning course Iβve ever done. Itβll be 5+ hours of #dotnet #designpatterns! Since this is the 1st project from my new company #BFreeLabs, more on that later, I went all out & also made a full companion site too. Stay tuned!
17.07.2025 19:07 β π 2 π 0 π¬ 1 π 0
π§΅ My current AI dev stack - the 8 tools I use daily, plus 2 honorable mentions.
Each tool serves a specific purpose in my workflow. Here's what they do and what they cost.
π
14.07.2025 16:58 β π 4 π 1 π¬ 1 π 0
Tired of having to manually test input in your @gbstudio.dev games? I present the #GBTestFramework, an automated input system that you can create scripts & generate out reports to verify things are working without manually playing your game. Still a #WIP but I'm getting a lot closer! #gamedev
14.07.2025 14:43 β π 9 π 3 π¬ 0 π 0
a paper dungeon crawling game with a large rat. it reads ""You meet a rather inconvenient RAT. I guess you gotta fight him.
hey, someone's gotta do it
(paper apps LABYRINTH is on Kickstarter now! kickstarter.com/projects/brintown/paper-apps-labyrinth)
12.07.2025 16:22 β π 6 π 2 π¬ 0 π 0
Huge fan of his acting, work on gay rights & @howardstern.com. I experienced similar when harassed by the Polish government for using βPolish Death Campsβ in post I wrote on teaching my boys about the holocaust. History repeats itself when assholes rewrite it & remove accountability for past actions
12.07.2025 15:37 β π 1 π 0 π¬ 0 π 0
Wow, just saw #Superman & @jamesgunn.bsky.social did an amazing job with it. The Mr Terrific fight on the beach was one of the best Iβve seen in any comic movie. Was never a big fan of DC superheroβs but I canβt wait to see what he does with the franchise next. βRichardβsβ parents were great too!
11.07.2025 01:59 β π 3 π 0 π¬ 0 π 0
Welcome to the club! I turned 45 in Feb.
06.07.2025 13:33 β π 1 π 0 π¬ 0 π 0
Now streaming the development of my Colony Sim + RPG game! βοΈπ€βοΈ
Time to add more hair and clothes to animations! Will I finish one hair style today? Let's find out!
Come join me!
www.twitch.tv/sorcerystory
#gamedev #indiedev #godotengine
04.07.2025 13:43 β π 35 π 3 π¬ 0 π 0
I believe I still have a limited edition Japanese Dissidia Final Fantasy 20th Anniversary PSP that could use a new home if youβre also interested. I was trying pair down my collection and have a few other things to sell too. Not at my office now but DM if youβre in the market for anything else.
04.07.2025 12:03 β π 0 π 0 π¬ 1 π 0
Figured Iβd give #flashes a try. AFK and getting some much needed R&R at my uncleβs lake. Hoping to pick back up on the dozens of projects Iβm working on later this weekend. Right now there are fish to catch (and release).
04.07.2025 11:55 β π 4 π 0 π¬ 0 π 0
Buy Jay Justice a Coffee
Become a supporter of Jay Justice today!
Still unemployed & doing everything I can to make enough money to survive without a job. Been denied for a loan. Loads of rejected job applications. Managed to get one interview, but it's not for weeks due to interviewer availability. Any boosts, leads on remote work or support appreciated ππΏ
30.06.2025 12:08 β π 135 π 135 π¬ 6 π 6
I was cleaning up enemy placement logic for #ReaperboyGB on stream but ended up refactoring player placement instead. Now you can only put in valid chars based on platfrom position. Iβm diving back into the enemy code now. Iβll be streaming again tomorrow to show my progress. #gbcompo25 #GameDev
29.06.2025 16:47 β π 7 π 2 π¬ 0 π 0
Yes. I'd like to also release it on steam and a physical cartridge. Still more work to be done before that but I'm confident I can have it all ready by the end of July!
29.06.2025 16:01 β π 1 π 0 π¬ 1 π 0
Made huge progress on #ReaperboyGBβs level editor. The level code now handles all platform layouts and the player, but enemy layouts are still giving me trouble. Missed my #ScreenshotSaturday stream, but Iβm live this morning working on my #gbcompo25 jam: jessefreeman.tv #GameDev
29.06.2025 13:10 β π 19 π 4 π¬ 2 π 0
Curse Match is out and free to play in your browser! Drop blocks, match colors, and choose your curse each level. Survive with the help of bombs and spells as you rack up combos under ever-shifting circumstances until you escape or become cursed forever.
davemakes.itch.io/cursematch
27.06.2025 11:11 β π 322 π 125 π¬ 13 π 8
I finally got the code editor working in #ReaperboyGB for #gbcompo25. This morning, Iβm focusing on cleaning up the code system so only valid matches can be picked. Join me live as I sort it all out: jessefreeman.tv #GameDev
27.06.2025 13:02 β π 3 π 1 π¬ 0 π 0
Thanks!
24.06.2025 18:00 β π 0 π 0 π¬ 0 π 0
Todayβs the final push to finish #ReaperboyGBβs tilemap editor for #gbcompo25. Painting platforms, adding enemies, and moving the player all work. Now I just need to store and restore the level code. Watch live: jessefreeman.tv #GameDev
24.06.2025 13:04 β π 14 π 2 π¬ 1 π 0
Ocean level breakdown π
Never posted this on Bluesky so here it is o/
#pixelart #indiedev #GameMaker
16.04.2025 20:10 β π 4929 π 1570 π¬ 73 π 50
Soooooo clooooose!!!!!
23.06.2025 22:38 β π 0 π 0 π¬ 0 π 0
Everything finally clicked on this morningβs #GameDev stream! #ReaperboyGBβs level editor is working. I can place platforms, enemies, change their direction, and move the player. It even updates the level code in real time. Now to add in support to restore from the code & this done. #gbcompo25
23.06.2025 17:24 β π 7 π 1 π¬ 1 π 0
Still on the fence about simplifying #ReaperboyGBβs level patterns. If I alternate rows and drop 2, I can reduce the code to 16 0βC chars, making input way easier. About to test adding enemies, maybe I can combine them all into a single set of patterns to save even more space. #gbcompo25 #GameDev
22.06.2025 20:59 β π 7 π 2 π¬ 0 π 0
I think Iβve got the core of #ReaperboyGBβs tilemap editor working for my #gbcompo25 game. Now debugging which predefined pattern each 5x2 block matches. Next up: adding support to enter a code and rebuild the level. #GameDev
22.06.2025 20:30 β π 8 π 2 π¬ 1 π 0
I worked all night cleaning up my pattern generator to compress #ReaperboyGB levels into Game Genieβstyle codes for sharing. Now to convert this mess to C. Hoping todayβs the day it all comes together in my #gbcompo25 #GameBoy game. Watch my #GameDev stream live: jessefreeman.tv
22.06.2025 13:06 β π 10 π 1 π¬ 1 π 0
For todayβs #ScreenshotSaturday, Iβm live streaming Day 9 of my #gbcompo25 game, #ReaperBoyGB. Iβm past my 7-day deadline but making steady progress. Built a custom C function to rebuild the level from the tilemap faster than @gbstudio.dev's drag-and-drop code. Watch live: jessefreeman.tv #gamedev
21.06.2025 13:03 β π 18 π 6 π¬ 0 π 0
I really like this!
17.06.2025 17:54 β π 1 π 0 π¬ 0 π 0
Cybernoir should be more of a thing.
08.06.2025 19:10 β π 182 π 25 π¬ 9 π 1
Dale Coop Studio π«π· NES & Famicom homebrew games dev. Teaming up with indie creatives. Proud dad of #SJGames & lifelong Twin Peaks fan β²β² #NESdev #NESmaker #IndieGameDev #MadeInFrance #Nantes
This is the test account for Jesse Freeman. I'll be testing things here. Blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah.
Video game developer | @ogrepixel CEO and founder | The Game Awards future class (2021) | Forbes 100 most creative Mexicans in World (2019)
Home of the Game Boy (Advance) homebrew development scene. We're working on (open) development tools, documentation and digital preservation. https://gbdev.io https://gbadev.net
Running @StrangeScaffold. Writing for Stranger Things VR, Hypnospace Outlaw, and more. BAFTA nom. Christian! He/Him.
Art, design, and tomfoolery from Mitch Donaberger. ποΈ π π₯οΈ βοΈ π¨
See my website at https://donaberger.xyz.
I am also on Mastodon at @mitch@hoagie.cloud. This account is for my public-facing thoughts and work, my personal correspondence is on the Fediverse.
Let's fall in love with making games!
pushin pixels maekin gaems
Commissions Open: https://vgen.co/2DHeroes
Game developer. Streamer. Artist. Everything I work on eventually scope creeps into an MMO and I'm okay with that.
Print ads from the age when video game magazines roamed the Earth. Posts every six hours. Mostly bot, occasionally human. Brought to you by @gretchenleigh.zone.
totally normal computing enthusiast
π https://youtube.com/ActionRetro
I happen to be gaming (on YouTube and with bizarre video game console stuff and even more bizarre PC stuff)
YouTube.com/@BringusStudios
Ancient #GameDev; distraction.engineer; C64, DIY nerd; AKA PoV or PoVRAZOR; He/Then; π
Caretaker and co-creator of @ludumdare.com
Zero tolerance for hate. Support trans rights! Empathy is punk. π³οΈββ§οΈππ€
Avatar: purple and gold pixel art chicken
indie gamedev in japan β’ mixolumia β’ executive golf dx β’ core fault
mostly cat pictures
He/him
Once you go sakri you never go backri