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Jesse Freeman

@jessefreeman.com.bsky.social

Ex Amazon & Microsoft games. Past indie game dev & creator of PixelVision8. Fan of all things pixel art!

261 Followers  |  539 Following  |  105 Posts  |  Joined: 08.09.2024  |  1.8476

Latest posts by jessefreeman.com on Bluesky

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Back from 2 weeks in Cali and getting back into #ReaperBoyGB. Still a lot to build. Today I’m working on my #GameBoyTestFramework to automate testing as I finish features for my #gbcompo25 entry. Join me on day 19 live at jessefreeman.tv #IndieDev #GameDev

21.07.2025 14:07 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

I also made a new web app to automate converting all my markdown docs into PPT slides. I had over 30 decks to make & I’m inherently lazy. Like a true developer I spent 2 weeks making a tool for a laborious task that would have taken me a few days to do by hand. Planing on releasing it when I’m done.

17.07.2025 19:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I’ve been in Cali for the past 2 weeks recording the largest @linkedin.com learning course I’ve ever done. It’ll be 5+ hours of #dotnet #designpatterns! Since this is the 1st project from my new company #BFreeLabs, more on that later, I went all out & also made a full companion site too. Stay tuned!

17.07.2025 19:07 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Last chance to get 1200 fonts at 90% off Our 10th anniversary celebrations have been ongoing for nearly a month and they're sadly coming to an end... but there's still just over a day left to get your hands on our All Fonts Pack at 90% off!....

Last chance to get 1200 fonts at 90% off from my friends over at @chequered.ink - All Fonts Pack ci.itch.io/all-fonts-pa...

#gamedev #indiedev #assets #fonts #webdev

16.07.2025 14:57 β€” πŸ‘ 17    πŸ” 7    πŸ’¬ 0    πŸ“Œ 0

🧡 My current AI dev stack - the 8 tools I use daily, plus 2 honorable mentions.

Each tool serves a specific purpose in my workflow. Here's what they do and what they cost.

πŸ‘‡

14.07.2025 16:58 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Tired of having to manually test input in your @gbstudio.dev games? I present the #GBTestFramework, an automated input system that you can create scripts & generate out reports to verify things are working without manually playing your game. Still a #WIP but I'm getting a lot closer! #gamedev

14.07.2025 14:43 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
a paper dungeon crawling game with a large rat. it reads ""You meet a rather inconvenient RAT. I guess you gotta fight him.

a paper dungeon crawling game with a large rat. it reads ""You meet a rather inconvenient RAT. I guess you gotta fight him.

hey, someone's gotta do it

(paper apps LABYRINTH is on Kickstarter now! kickstarter.com/projects/brintown/paper-apps-labyrinth)

12.07.2025 16:22 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Huge fan of his acting, work on gay rights & @howardstern.com. I experienced similar when harassed by the Polish government for using β€œPolish Death Camps” in post I wrote on teaching my boys about the holocaust. History repeats itself when assholes rewrite it & remove accountability for past actions

12.07.2025 15:37 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Wow, just saw #Superman & @jamesgunn.bsky.social did an amazing job with it. The Mr Terrific fight on the beach was one of the best I’ve seen in any comic movie. Was never a big fan of DC superhero’s but I can’t wait to see what he does with the franchise next. β€œRichard’s” parents were great too!

11.07.2025 01:59 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Welcome to the club! I turned 45 in Feb.

06.07.2025 13:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Now streaming the development of my Colony Sim + RPG game! βš’οΈπŸ€–βš”οΈ

Time to add more hair and clothes to animations! Will I finish one hair style today? Let's find out!

Come join me!

www.twitch.tv/sorcerystory

#gamedev #indiedev #godotengine

04.07.2025 13:43 β€” πŸ‘ 35    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

I believe I still have a limited edition Japanese Dissidia Final Fantasy 20th Anniversary PSP that could use a new home if you’re also interested. I was trying pair down my collection and have a few other things to sell too. Not at my office now but DM if you’re in the market for anything else.

04.07.2025 12:03 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Figured I’d give #flashes a try. AFK and getting some much needed R&R at my uncle’s lake. Hoping to pick back up on the dozens of projects I’m working on later this weekend. Right now there are fish to catch (and release).

04.07.2025 11:55 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Buy Jay Justice a Coffee Become a supporter of Jay Justice today!

Still unemployed & doing everything I can to make enough money to survive without a job. Been denied for a loan. Loads of rejected job applications. Managed to get one interview, but it's not for weeks due to interviewer availability. Any boosts, leads on remote work or support appreciated πŸ™πŸΏ

30.06.2025 12:08 β€” πŸ‘ 135    πŸ” 135    πŸ’¬ 6    πŸ“Œ 6
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I was cleaning up enemy placement logic for #ReaperboyGB on stream but ended up refactoring player placement instead. Now you can only put in valid chars based on platfrom position. I’m diving back into the enemy code now. I’ll be streaming again tomorrow to show my progress. #gbcompo25 #GameDev

29.06.2025 16:47 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Yes. I'd like to also release it on steam and a physical cartridge. Still more work to be done before that but I'm confident I can have it all ready by the end of July!

29.06.2025 16:01 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Made huge progress on #ReaperboyGB’s level editor. The level code now handles all platform layouts and the player, but enemy layouts are still giving me trouble. Missed my #ScreenshotSaturday stream, but I’m live this morning working on my #gbcompo25 jam: jessefreeman.tv #GameDev

29.06.2025 13:10 β€” πŸ‘ 19    πŸ” 4    πŸ’¬ 2    πŸ“Œ 0
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Curse Match is out and free to play in your browser! Drop blocks, match colors, and choose your curse each level. Survive with the help of bombs and spells as you rack up combos under ever-shifting circumstances until you escape or become cursed forever.
davemakes.itch.io/cursematch

27.06.2025 11:11 β€” πŸ‘ 322    πŸ” 125    πŸ’¬ 13    πŸ“Œ 8
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I finally got the code editor working in #ReaperboyGB for #gbcompo25. This morning, I’m focusing on cleaning up the code system so only valid matches can be picked. Join me live as I sort it all out: jessefreeman.tv #GameDev

27.06.2025 13:02 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Thanks!

24.06.2025 18:00 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Today’s the final push to finish #ReaperboyGB’s tilemap editor for #gbcompo25. Painting platforms, adding enemies, and moving the player all work. Now I just need to store and restore the level code. Watch live: jessefreeman.tv #GameDev

24.06.2025 13:04 β€” πŸ‘ 14    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Ocean level breakdown 🌊
Never posted this on Bluesky so here it is o/
#pixelart #indiedev #GameMaker

16.04.2025 20:10 β€” πŸ‘ 4929    πŸ” 1570    πŸ’¬ 73    πŸ“Œ 50
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Soooooo clooooose!!!!!

23.06.2025 22:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Everything finally clicked on this morning’s #GameDev stream! #ReaperboyGB’s level editor is working. I can place platforms, enemies, change their direction, and move the player. It even updates the level code in real time. Now to add in support to restore from the code & this done. #gbcompo25

23.06.2025 17:24 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Still on the fence about simplifying #ReaperboyGB’s level patterns. If I alternate rows and drop 2, I can reduce the code to 16 0–C chars, making input way easier. About to test adding enemies, maybe I can combine them all into a single set of patterns to save even more space. #gbcompo25 #GameDev

22.06.2025 20:59 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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I think I’ve got the core of #ReaperboyGB’s tilemap editor working for my #gbcompo25 game. Now debugging which predefined pattern each 5x2 block matches. Next up: adding support to enter a code and rebuild the level. #GameDev

22.06.2025 20:30 β€” πŸ‘ 8    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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I worked all night cleaning up my pattern generator to compress #ReaperboyGB levels into Game Genie–style codes for sharing. Now to convert this mess to C. Hoping today’s the day it all comes together in my #gbcompo25 #GameBoy game. Watch my #GameDev stream live: jessefreeman.tv

22.06.2025 13:06 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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For today’s #ScreenshotSaturday, I’m live streaming Day 9 of my #gbcompo25 game, #ReaperBoyGB. I’m past my 7-day deadline but making steady progress. Built a custom C function to rebuild the level from the tilemap faster than @gbstudio.dev's drag-and-drop code. Watch live: jessefreeman.tv #gamedev

21.06.2025 13:03 β€” πŸ‘ 18    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0

I really like this!

17.06.2025 17:54 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Cybernoir should be more of a thing.

08.06.2025 19:10 β€” πŸ‘ 182    πŸ” 25    πŸ’¬ 9    πŸ“Œ 1

@jessefreeman.com is following 19 prominent accounts