Most experts acknowledge that a takeover by artificial intelligence is coming for the video game industry within the next five years, and executives have already started preparing to restructure their companies in anticipation.
After all, it was one of the first sectors to deploy A.I. programming in the 1980s, with the four ghosts who chase Pac-Man each responding differently to the player's real-time movements.
This is an insane thing to write about game development. www.nytimes.com/2025/07/28/a...
29.07.2025 02:10 โ ๐ 7903 ๐ 1300 ๐ฌ 430 ๐ 1165
YouTube video by GreatMewtwo
Ad Lib Sound Card Promotion
hell yeah hook it directly into my veins
youtu.be/iAt_OKfjS3E?...
30.04.2025 14:54 โ ๐ 8 ๐ 3 ๐ฌ 1 ๐ 1
accessibility regression testing from chromatic
Weโre excited to share a sneak peek of Accessibility Regression Testing which combines Storybook & axe with Chromatic's specialized regression workflow.
๐งฉ Component-level scans find the root cause
๐ฆ Regression checks stop repeat violations
๐ Real-time reports track progress over time
11.03.2025 15:26 โ ๐ 18 ๐ 7 ๐ฌ 6 ๐ 6
I don't disagree with the premise here, @paultassi.bsky.social. I think the lack of audio for some conversations at the start of this episode really screams unprofessionalism to me. I often use subtitles, but I rely on audio for certain cues, esp. surrounding lore.
08.02.2025 17:18 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Seriously? I like subtitles on, tbh, but this seems kinda bush league... Especially in a make-or-break year for destiny.
06.02.2025 23:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I love the retro futurism in this movie. It made me think that maybe it's time for a Jetsons movie.
04.02.2025 18:53 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I don't see any reason that Frontiers would be able to be out in a shorter time than the 1.5 years between expansions normally, so yeah, long Episode is my guess
04.02.2025 16:40 โ ๐ 62 ๐ 1 ๐ฌ 6 ๐ 0
Minneapolis! I hear great things and I've been wanting to do a hockey trip there for years.
11.12.2024 02:44 โ ๐ 6 ๐ 1 ๐ฌ 1 ๐ 0
Eliminate `NonSend` resources by making `World` optionally `!Send` using generics ยท Issue #17517 ยท bevyengine/bevy
What problem does this solve or what need does it fill? NonSend resources are confusing (they don't impl Resource!), badly named (#13481), require API duplication and hamper us when implementing va...
I definitely wasn't planning it today, but we somehow stumbled across a working design and consensus for one of #bevy 's thorniest #ecs problems: the storage of non-threadsafe data (`!Send`, for #rustlang). Make the entire `World` optionally thread-safe / unsafe, using a generic type parameter!
23.01.2025 22:15 โ ๐ 33 ๐ 4 ๐ฌ 1 ๐ 0
I thoroughly enjoyed your portrayal of the fire chief on #Brooklyn99
23.01.2025 22:00 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Screenshot of Robert Reich's tweet about Social Security and politics.
Instead of raising the age minimum for benefits, eliminate the cap on contributions.
12.12.2024 18:24 โ ๐ 3757 ๐ 625 ๐ฌ 152 ๐ 40
Having worked on graphics engines in C++ in the past, I find that ECS is a bit of a different beast to wrap my head around. I'm sure it'll be easier once I get used to it.
12.12.2024 18:44 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
GitHub - Double-Dot-Interactive/bevy_animations
Contribute to Double-Dot-Interactive/bevy_animations development by creating an account on GitHub.
@alice-i-cecile.bsky.social Do you happen to have a good tutorial for transform animations in 2D using Bevy (i.e. the best way to show a walk cycle for a sprite while moving the sprite)? I was trying to use github.com/Double-Dot-I... as a plugin, but I'm having some issues where it's not animating.
11.12.2024 23:50 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
I love how #duolingo over the past few years of marketing has gone from "awe that's a cute owl" to "omg I need to get my lessons done or this owl is going to mess me up" lately. :joy:
11.12.2024 18:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Writer: Zephon, Endless Space 2 (rbryantfrancis@gmail.com)
Senior Editor: Game Developer (bryant.francis@gamedeveloper.com)
Otherwise: Thereโs a better world out there. Still looking for it.
Portfolio: www.bryantfrancis.me
you can change this track now
Social media/content lead at The Museum of English Rural Life. Co-host & producer of Absolute Units. also fledgling standup
https://joevaughan.net (he/him)
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๐ https://velvetcache.org
๐จ๐ปโ๐ป github.com/jmhobbs
0xF79C72E6EDC70E38
It's dark out here, but it's nice to have a friend. Here for Long Term Friendships and to help others. DMs open.
Global Community Lead @ Bungie.
The bread guy.
pixel artist โ๏ธโ๏ธ, indie game dev ๐ฎ๐ฎ,
for commisions contact me on fiverr
my social links -> https://linktr.ee/PikCelAlien
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Life is rough, sometimes. Let's go visit the valley, friends!
*To be clear, I am NOT Eric Barone, I did NOT make Stardew Valley, I just have goofy display name I am unwilling to change because it clever. Much love โค๏ธ
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youtube.com/dattodoesdestiny
twitch.tv/Datto
datto@txg.gg for business
yes it's actually datto
Iโve boldly gone into the clear blue yonder. Follow for more recipes and tips.
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blender | tech artist | gamedev
Commissions [OPEN]
Occasionally NSFW (labeled)
https://linktr.ee/ashlee3dee
Senior Community Manager at @rawfury.bsky.social working on @blueprincegame.bsky.social, @blakemanorgame.bsky.social & Craftlings. Special Effect Ambassador.
Indie game lover, dino nerd. ๐ฆ๐ฆ Sometime streamer. Viewsโข๏ธ.
https://lazylinks.co.uk/Aravelle
Host of all podcasts. Independent Journalist. Hollywoodโs Ultimate Insider. The post is probably a joke, really itโs obvious.
Legend of Zelda Connoisseur โข JRPG/RPG โข Final Fantasy โข Monster Hunter โข Pokรฉmon โข Fire Emblem โข Nintendo โข PlayStation
Switch/PS5/PC
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Dad, husband, teacher, coach, veteran. Governor of Minnesota. Working to move our state forward as #OneMinnesota.
Full-time engine dev for Bevy: an open source Rust game engine.
I design games, make all manner of things, and occasionally go outside ;) Once upon a time I was a plant ecologist!
The Forbes Destiny guy and also other things