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@thorf13.bsky.social

60 Followers  |  49 Following  |  431 Posts  |  Joined: 18.11.2024  |  1.8243

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Ramelin’s Zebrata, Tjeny and Mis, 8 miles per hex The penultimate piece of the Silver Coast added Mis, Zebrata and Tjeny along with the jungle tribes to the west. This left just the peninsula to the north unmapped in Ramelin Mystara. As with Jose’s other Silver Coast maps, this was the first time for these areas to appear at 8 miles per hex. While Jose developed all of these maps from Francesco Defferrari’s original…

Ramelin’s Zebrata, Tjeny and Mis, 8 miles per hex from May 2017. I thought this was the last part of the Silver Coast, but the peninsula to the north was a separate map. I will post it tomorrow. For now, enjoy the savannah nations.

18.02.2026 12:00 — 👍 0    🔁 0    💬 0    📌 0
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Ramelin’s Duargor, Duur and Kresh, 8 miles per hex Proceeding west from his previous map, Kwythellar, Markresh and Kilmur, Jose extended his coverage of the Silver Coast. There is some overlap with the Kwythellar map, which showed all of Markresh and more than half of Duargor. This map completed Duargor and Kresh, adding in Duur and Saak, as well as most of Ghur and Mis. The final map in the series would finish off these nations.

Ramelin’s Duargor, Duur and Kresh, 8 miles per hex from May 2017. Continuing west through the Silver Coast, adding a new level of detail to the region.

17.02.2026 12:00 — 👍 1    🔁 0    💬 0    📌 0
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Japanese D&D Master Screen | Atlas of Mystara Although the earlier Japanese releases included local versions of both AC2 and AC7 screens, for the second wave by Dengeki Game Bunko/Group SNE, they created an entirely new product. It included the s...

The other one:

atlasofmystara.com/appendix-j/m...

17.02.2026 11:31 — 👍 0    🔁 0    💬 0    📌 0
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Japanese Son of Dawn | Atlas of Mystara This may have been the last product released by Dengeki Bunko before their license expired in the late 90s. The original book was written by Dixie McKeone for TSR, and was published in April 1995; the...

I wrote two new articles about Japanese D&D products recently. If you haven’t seen, please check them out.

atlasofmystara.com/appendix-j/s...

17.02.2026 11:30 — 👍 1    🔁 0    💬 1    📌 0
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Ramelin’s Kwythellar, Markresh and Kilmur, 8 miles per hex At the same time as he finalised his Eseri, Alol and Ka map, Jose also created this map of Eseri’s neighbours to the west. This region is mainly the work of Francesco Defferrari, with the larger region known as the Silver Coast; this is the central part of the coast. Though part of Kwythellar appeared on Francesco’s original 2003 map…

Ramelin’s Kwythellar, Markresh and Kilmur, 8 miles per hex from May 2017. A very welcome 8 mile per hex expansion to the Francesco Defferrari’s Silver Coast region.

16.02.2026 13:31 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Savage Coast, 8 miles per hex Jose prepared this map ten days after posting his Southold v2 map. Given that the Savage Coast is a subset of Southold, you would expect it to be essentially an extract from that map. However, there are two discrepancies. First, there was a missing shipping lane on the far western edge of the map, completing the link between the Colony of the Horn and Nimmur.

Ramelin’s Savage Coast, 8 miles per hex from March 2017. A subset of his previous Southold v2 map, albeit with a couple of peculiarities of its own.

15.02.2026 12:08 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Sea of Dawn Islands, 8 miles per hex One of seven large regional maps Jose shared to his DeviantArt profile in March 2017, this map was also his first full map of the Isle of Dawn. He had previously shared various parts of it, but this map filled in all of the gaps. The Alatians also saw updates, with Aeria being detailed for the first time. The really amazing thing about this map, though, was the sudden appearance of more than a quarter of Alphatia in a completed state.

Ramelin’s Sea of Dawn Islands, 8 miles per hex from March 2017. We’re almost at the end of Jose’s mammoth update of seven regional maps in early 2017. This was his first full map of the Isle of Dawn, with a tantalising preview of much of Alphatia in the corner.

14.02.2026 12:08 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Southold, 8 miles per hex v2 Following an early unpublished map of the area, Jose finally shared his map of Southold for the first time with this second version in March 2017. At the same time he posted six other large regional maps to his DeviantArt gallery, unveiling large stretches of the world at 8 miles per hex. This map tightened the scope, cutting out the Great Northway Lands, the top half of Hule, and the Serpent Peninsula.

Ramelin’s Southold, 8 miles per hex v2 from March 2017. Continuing Jose’s great sharing of large trail maps from March 2017, this was his second version of Southold, though the first he shared publicly.

13.02.2026 12:30 — 👍 1    🔁 0    💬 0    📌 0
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Ramelin’s Great Waste and Serpent Peninsula, 8 miles per hex This map was one of seven major regional maps that Jose shared to his DeviantArt gallery in March 2017. The Great Waste has always been a region that ties together other regions: the Known World, Hule, and the Savage Coast. But since it’s mostly a vast desert, it’s usually depicted as being rather empty — and as such has only rarely been mapped at 8 miles per hex.

Ramelin’s Great Waste and Serpent Peninsula, 8 miles per hex from March 2017. Another powerhouse from Jose, this time of the connecting region of the Great Waste. With a few nice extra details to break up the monotony of the vast desert.

12.02.2026 13:20 — 👍 1    🔁 0    💬 0    📌 0
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Ramelin’s Sea of Dread, 8 miles per hex v1 While most maps focus on areas of land, this map of Jose’s centres around a sea and its bordering coastlines: the Sea of Dread. It’s a novel subject for a map, and of course this would not be the only time a Mystaran cartographer set out to map this iconic body of water. For Ramelin Mystara, the only regions that had not been mapped previously were some southwestern parts of the Isle of Dawn, and the northern part of the Thanegioth Archipelago.

Ramelin’s Sea of Dread, 8 miles per hex v1 from March 2017. Jose’s first pass at a map focusing on the iconic Sea of Dread and its bordering lands.

11.02.2026 13:52 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Northeastern Brun, 8 miles per hex v4 Although this was the fourth iteration of this map, it was also the first version Jose shared publicly. He completed the map in January, but didn’t post it until March, at which time he added a title and put it on his DeviantArt page. The main innovation in this map was the addition of the far north: the Hidden Valley of the Quarik, Frosthaven, and the islands north of Norwold.

Ramelin’s Northeastern Brun, 8 miles per hex v4 from March 2017. The far north lives! This was Jose’s first map of the White Sea, Frosthaven, and the Valley of the Quarik, and the first ever at this scale for all of these areas.

10.02.2026 12:18 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Known World, 8 miles per hex v1 This was one of a set of seven large maps Jose posted to his DeviantArt gallery in March 2017. Surprisingly, this was his first Known World trail map — although he had mapped out all of the individual nations (and more) back in 2015, it was his first time stitching them all together. The map doesn’t just stitch together the 2015 and 2016 maps; it also adds numerous little updates throughout.

Ramelin’s Known World, 8 miles per hex v1 from March 2017. This was a really amazing month for Ramelin Mystara, with Jose sharing seven huge maps covering truly vast areas of the world. This was his first time stitching together the Known World, and it’s a real beauty.

09.02.2026 13:30 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Bellissaria, 8 miles per hex v2 Rarely for Jose’s maps, this one was explicitly labelled as a work in progress. It was the next stage of his development of Bellissaria, following the first version a couple of months earlier. By this point, the map had gained a title and legend. Notrion looked far more complete, as did Surshield. Notrion’s theme is agriculture, and the previous map had marked in various square-shaped plantations.

Ramelin’s Bellissaria, 8 miles per hex v2 from March 2017. Another big step forward for Bellissarian mapping, with Notrion and Surshield both pushed to completion — though parts of the map still remained unfinished, and Jose marked it as a work in progress.

08.02.2026 12:00 — 👍 1    🔁 0    💬 0    📌 0
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Ramelin’s Eseri, Alol and Ka, 8 miles per hex Having completed a full map of the Davanian Hinterlands the previous year, it was natural to expand into the surrounding areas. Jose chose to go west to the Silver Coast and incorporate Francesco Defferrari’s works into Ramelin Mystara. By February 2017, he had completed first Eseri, then the whole block of nations east of it, up to the Adakkian Sound. The third map below shows the first step, Jose’s conversion of Francesco’s original maps.

Ramelin’s Eseri, Alol and Ka, 8 miles per hex from February and May 2017. Jose expanded his coverage of Davania with Francesco Defferrari’s Silver Coast nations.

07.02.2026 12:00 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Bellissaria, 8 miles per hex v1 Jose’s first Bellissaria map was Meriander, in late 2015. Just over a year later, he had completed initial work on the entire island continent. He would spend more time developing Bellissaria intermittently in 2017, building up to a finished version in 2018. As I noted in the article for Meriander, there had not been any 8 mile per hex maps of Bellissaria before Jose’s.

Ramelin’s Bellissaria, 8 miles per hex v1 from January 2017. We’re into a new year of Jose’s maps from today, and they just keep getting bigger and bigger.

06.02.2026 12:00 — 👍 1    🔁 0    💬 0    📌 0
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Ramelin’s Northeastern Brun, 8 miles per hex v3 Jose updated his previous version 2 map of Northeastern Brun at the end of December 2016. The main difference from previous maps was the inclusion of his Great Bay version 2 map, but there were also some tweaks elsewhere. Most notably, the mountain ranges in the middle portion of the map had ridges added. This was all gearing up for posting the map publicly, which he did a few months later in March 2017 with version 4.

Ramelin’s Northeastern Brun, 8 miles per hex v3 from December 2016. This was the last version Jose made before sharing the map publicly. Mostly it added the revised Great Bay area map.

05.02.2026 12:00 — 👍 1    🔁 0    💬 0    📌 0
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Ramelin’s Great Bay, 8 miles per hex v2 Jose returned to revise his Great Bay map in late 2016, changing it to incorporate JTR’s Leeha map. This involved quite a major change, as the positioning of the coast around Leeha was rather different. At the same time, he added in all of JTR’s terrain. The difference is immediately apparent when comparing the two maps. With all of his updates from 2016, Jose was planning a new version of his Northeastern Brun map before the year’s end.

Ramelin’s Great Bay, 8 miles per hex v2 from December 2016. Jose’s penultimate map of the year added JTR’s Leeha to the area.

04.02.2026 12:03 — 👍 1    🔁 0    💬 0    📌 0
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Ramelin’s Oceania, 8 miles per hex v1 As with his Cestia map from the same time period, Jose’s Oceania map was the first ever at 8 miles per hex. Unlike Cestia, this first version of Oceania was already mostly complete. While he would revisit it later more than once, there would be only very minor updates. This isn’t really surprising, because by definition Oceania is a rather lifeless and barren land, even if it is rather vast.

Ramelin’s Oceania, 8 miles per hex v1 from December 2016. The natural pair for Cestia. This one was very nearly complete on the first try.

03.02.2026 13:14 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Cestia, 8 miles per hex v1 At the end of 2016, Jose was working on two distinct areas, Norwold and Cestia/Oceania. The year had started off busily, with a bit of a lull mid-year, but this last batch of 2016 maps would turn out to be the calm before the storm, as Jose’s mapping was just getting going. This was his first pass at Cestia, and it’s clearly still rather incomplete.

Ramelin’s Cestia, 8 miles per hex v1 from December 2016. The first ever map of Cestia at 8 miles per hex — although Jose didn’t quite finish it at this time. Naturally, there would be later revisits to the Isle of Cestia to finish the job.

02.02.2026 12:00 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Heldann, 8 miles per hex v3 With his third version of Heldann, Jose fully fleshed out the ideas he had sketched two months previously in version 2. The title explains that this is the Heldannic Reich, comprising a collection of small dominions and territories, of which the Heldannic Territories are just one part. The area of the Grand Shar is now explicitly part of the Broken Lands, providing the eastern factions there with a wide area of grasslands.

Ramelin’s Heldann, 8 miles per hex v3 from June 2016. Presenting the Heldannic Reich, a collection of dominions and territories occupying the space left by moving Ethengar.

01.02.2026 12:00 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Heldann, 8 miles per hex v2 In early 2016, Jose decided to revise his version of Heldann. He later explained on Pinterest, “With Ethengar gone to the far west, I decided to expand the territories and make the area reminiscent of dark ages Germany.” The vacuum left by Ethengar’s removal to the Adri Varma Plateau needed to be filled, so Jose expanded the lands of Heldann to take up some of the space.

Ramelin’s Heldann, 8 miles per hex v2 from April 2016. The debut of Ramelin Mystara’s new version of Heldann. Jose would return to finalise it a couple of months later.

31.01.2026 12:00 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Davanian Hinterlands, 8 miles per hex Although the file’s date suggests that he completed this map in February 2016, it seems that Jose didn’t share it until March 2017. It was the first new map that he posted on his DeviantArt page, having moved on from Pinterest. The map heralded a new expansion into Davania; previously he had shared only one map of the continent with his…

Ramelin’s Davanian Hinterlands, 8 miles per hex from February 2016. Jose’s second foothold in Davania was a major achievement. The continent is so massive, though, that it was still just a foot in the door.

30.01.2026 12:00 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Great Bay, 8 miles per hex v1 This was the last map for Ramelin Mystara that Jose shared to his Pinterest page. On the same day, he began posting some of his maps on the Mystara Cartographic Society page on Facebook, which led to his maps being hosted at the Vaults of Pandius. For his next batch of maps, he moved to DeviantArt, and has been posting there ever since.

Ramelin’s Great Bay, 8 miles per hex v1 from February 2016, Jose’s first pass at this central area of Norwold.

29.01.2026 12:44 — 👍 3    🔁 0    💬 0    📌 0
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Ramelin’s Imperial Territories, 8 miles per hex v1 Following his completed version of Blackheart the previous month, Jose shared the second to last undeveloped Alphatian province in February 2016. As with Blackheart, he took the fragments from the edges of Bruce Heard’s maps of surrounding provinces and completed the missing sections, adding in some extra details as appropriate. With this map complete, only Shiye-Lawr remained unmapped. The most significant of Jose’s additions must surely be the immense and foreboding Worldwound Gash.

Ramelin’s Imperial Territories, 8 miles per hex v1 from February 2016. One of my absolute favourites — the Worldwound Gash is inspired! Although Jose later revised it to make the chasm bigger and more complex, I actually prefer this smaller version, which is why I used it in my own maps of Alphatia.

28.01.2026 13:30 — 👍 2    🔁 0    💬 0    📌 0

なるほど。確かに私もそう感じます。検索するとこのスタイルの地図は一瞬でもミスタラに見えますね。そして、ファン由来のものはあまりにも多くて、しかも質も高くて、公式との区別は本当に困難な時がありますね。

地図1枚を探っていくとコンテンツの一部は公式から、一部は他ファンから、そして一部は作成者が作っています。どれがどれなのかは毎日投稿する前に把握しようとしていますがキリがなくて時間がかかりますね。

27.01.2026 22:08 — 👍 1    🔁 0    💬 1    📌 0
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Ramelin’s Hillvale, 8 miles per hex This was the last of a set of four maps of the Isle of Dawn that Jose shared to his Pinterest page in February 2016. Most of Hillvale had already been covered on the edges of his Westrourke and Redstone maps, along with his Ekto map from late 2015. The main new part was northern Hillvale and the border with Dunadale, but Jose left this almost entirely undeveloped; though he added two towers to Dunadale’s border, he uncharacteristically left them unnamed.

Ramelin’s Hillvale, 8 miles per hex from February 2016, completing this set of four maps for the Central Isle of Dawn.

27.01.2026 12:17 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Redstone, 8 miles per hex Jose shared this map to his Pinterest in February 2016, alongside maps for Helskir, Westrourke, and Hillvale. Most of the area shown on this map appeared in TM2; to this Jose referenced fan maps, particularly Francesco Defferrari’s Central Isle of Dawn, to add some more details. Finally, he gave two unnamed lighthouses appropriate new names. Fan-made Map by Jose Ignacio Ramos Lomelin (February 2016)

Ramelin’s Redstone, 8 miles per hex from February 2016, in which Jose combined TM2 with Sturm’s Central Isle of Dawn.

26.01.2026 12:04 — 👍 2    🔁 0    💬 0    📌 1
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Ramelin’s Westrourke, 8 miles per hex Jose posted this map at the same time as his Helskir, Redstone and Hillvale maps. As with Helskir, he used Thibault Sarlat’s additions, likely via Mark Howard. Much of the rest was directly from TM2, though Jose added a few other extras in places. Fan-made Map by Jose Ignacio Ramos Lomelin (February 2016) The Grand Duchy of Westrourke, 8 miles per hex by Jose Ignacio Ramos Lomelin, February 2016

Ramelin’s Westrourke, 8 miles per hex from February 2016. Slowly building up the Isle of Dawn.

25.01.2026 12:00 — 👍 2    🔁 0    💬 0    📌 0
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Ramelin’s Helskir, 8 miles per hex Following on from Kendach the previous month, as well as Ekto & Trikelios and Ispana in late 2015, Jose shared another four maps of parts of the Isle of Dawn to his Pinterest page in February 2016. This one focused on the northern tip of the island continent, with Helskir, western Dunadale, and the Northern Dawn Territories. In his comments, Jose noted that it could also be the City State of Helskir, and that another name for the Northern Territories could be Septentrionalia Aurorae.

Ramelin’s Helskir, 8 miles per hex from February 2016. We’re back in the Isle of Dawn for the next four days, as Jose added another four parts to his slowly accumulating picture of the island continent. This one included previous work by Thibault Sarlat, Geoff Gander, and Mark Howard.

24.01.2026 12:00 — 👍 1    🔁 0    💬 0    📌 0
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Ramelin’s Herath, 8 miles per hex When Jose shared his Colony of the Horn map on Pinterest in February 2016, he also finalised maps of the neighbouring countries of Jibarú, Wallara, and Herath, though he didn’t post these latter three at the time. Unlike other countries of the Savage Coast, Herath contained one region that was largely undeveloped in either Princess Ark or Red Steel maps. Jose took this long-neglected province and gave it a name, along with a town, some villages, and lighthouses.

Ramelin’s Herath, 8 miles per hex from February 2016. One of my favourite Ramelin Mystara maps, because Jose filled in Herath’s “missing province” around the city of Shavraim. Wonderful to have it complete at last.

23.01.2026 12:00 — 👍 1    🔁 1    💬 0    📌 0

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