@amlor.bsky.social
๐ฌ๐ง|๐ฉ๐ช Indie game dev, PHP, Laminas, Python, Rust, (s)Css, Conlang, Worldbuilding, Writing, Music, AI, Insects, Terraristik - Full-time Nerd Pronome: (Any) It's acknowledged that I'm the space cowboy in this group, and also call me midnight talker
Introducing the idea of a new gui \o/
#IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
Not being on holiday doesn't mean only being able to work on the project daily โย you also need to remember where you left your work ๐
Rework the Character-Overview and assign the worker to buildings.
#IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk
So, after the holidays, I've needed some time to get back on my work project. Also, there will be many background tasks in the near future, which will lead to fewer new pictures and videos. But โย not today ๐
#IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu
Huuuu, it gives me comfy Lotus Esprit Turbo Challenge vibes โ good old Amiga-Times.
21.10.2025 12:53 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0A or Bโฆย the other two are a little bit too much (for my ADS brain). Can you implement both to mark 'more important' places?
21.10.2025 12:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I would go for the tier system. You find some places in the near and can find common kerfuffleโฆย after time, you have better equipment and you can return to old onesโฆย and you get better places in the distanceโฆย both reveal more 'legendary' stuff. Maybe you need to find the places at first?
20.10.2025 09:26 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Sureโฆ
bsky.app/profile/amlo...
As promised, a new video with lots of new kerfuffle to show. Besides the first characters, I've added a bunch of info panels. NPC-, Minion-List and a room info panel. In the moment, just text, butโฆ
#IndieGameDev #IndieGame #gamedevelopment #gamedev #indiedev #Godot #Pirate #cthulhu #steampunk