Now visualising the tree-sitter syntax tree.
#programming
01.07.2025 22:13 β π 1 π 0 π¬ 0 π 0
A screenshot of a program. It is a node-graph canvas with panels that show a folder or a file with code.
Working on an interactive code base explorer.
#programming
29.06.2025 20:13 β π 2 π 0 π¬ 1 π 0
π
15.04.2025 22:13 β π 3 π 0 π¬ 0 π 0
It's an odd mix of
"Gold- und Silber-Schmuck"
and
"Gold, Silber und Schmuck".
So maybe they buy Gold, Silber, Goldschmuck and Silberschmuck? ^^
23.03.2025 12:10 β π 1 π 0 π¬ 0 π 0
A term coined by Andrej Karpathy for doing brain dead AI coding.
04.03.2025 00:40 β π 1 π 0 π¬ 0 π 0
π
28.02.2025 16:36 β π 0 π 0 π¬ 0 π 0
Nice!
27.02.2025 18:18 β π 1 π 0 π¬ 0 π 0
Ah yes, straight skeletons.
27.02.2025 16:38 β π 1 π 0 π¬ 1 π 0
Sounds great!
I love seeing you make progress on very post. I will definitly check it out when you release it!
19.02.2025 20:58 β π 1 π 0 π¬ 0 π 0
I always wanted to ask: What engine or libraries are you using, if any?
19.02.2025 18:51 β π 1 π 0 π¬ 1 π 0
π
15.02.2025 09:47 β π 1 π 0 π¬ 0 π 0
Depends on the roof system. The first tile system in the video, they just lay there, holding each other down. There might be a single nail hole for fixing them at the edges of the roof or on steep roofs.
There are other modern systems were every tile needs to be nailed down.
12.01.2025 09:16 β π 4 π 0 π¬ 1 π 0
Finally added animations to my ui-layer.
#Programming
08.01.2025 22:33 β π 1 π 0 π¬ 0 π 0
I really like the NeoVIm plug-in sphamba/smear-cursor.nvim.
It removes that split second of seeing where my cursor went.
#NeoVim #Programming
07.01.2025 22:56 β π 3 π 1 π¬ 0 π 0
Something I am trying out for my codebase: Prefixing and marking helper functions. Also highlighting them in NeoVim with the help of tree sitter queries.
#Programming
07.01.2025 22:49 β π 1 π 0 π¬ 0 π 0
HTML source code with a link-tag that is 400000 characters long.
Gotta love the simplicity of modern websites:
#Programming
02.01.2025 11:47 β π 1 π 0 π¬ 0 π 0
After looking more into ctags:
--output-format=json --fields=+enS --c-types=f
... is the way to go for getting functions.
#Programming
28.12.2024 17:04 β π 0 π 0 π¬ 0 π 0
Example of ctags output.
I tried tree-sitter for grabbing c-function-definitions. The CLI is unusable for this task. You can't just use it from any folder you want...
ctags on the other hand does exactly that. Although you need to let it output in the emacs style (-e), the standard output is weird and hard to parse.
28.12.2024 16:22 β π 0 π 0 π¬ 1 π 0
π
20.12.2024 06:34 β π 0 π 0 π¬ 0 π 0
May I ask: what font is this? I have been looking for one like that for years.
30.11.2024 10:04 β π 1 π 0 π¬ 0 π 0
π
18.11.2024 18:09 β π 1 π 0 π¬ 0 π 0
Actually, for deleting views from sheets, you need to work with viewports:
15.11.2024 10:27 β π 2 π 0 π¬ 1 π 0
Try something like this:
15.11.2024 10:19 β π 0 π 0 π¬ 1 π 0
I would like to be in that list :)
15.11.2024 06:56 β π 1 π 0 π¬ 1 π 0
Yeah, I wish i had an even bigger screen to see as much of the project as possible.
22.10.2024 18:47 β π 1 π 0 π¬ 0 π 0
A screen full with code
My happy place...
#programming
22.10.2024 18:41 β π 2 π 0 π¬ 1 π 0
Game dev, working on Terraformers terraformers-game.com
Game jams, homemade game engine dev.
Sometimes streaming on youtube:
π΄ https://www.youtube.com/@seb_degraff/streams
Also on mastodon:
π http://mastodon.gamedev.place/@seb_degraff
Currently working on a better online identity and trying to finish some projects. I'll come back soon (burnt out on social media & mental is low) <3
P.S. I deleted my old posts, sorry.
Lisbon - PT | she/they π³οΈββ§οΈ | email: hello@aubs.dev
Handcrafted game programming and custom game engines.
https://innercomputing.com
An AI-Powered Spatial Modelling and Analysis Software Library for Architecture, Engineering, and Construction. http://pypi.org/project/topologicpy
π Solo indie game dev doing things and stuff
π¦ Parcel Simulator: https://store.steampowered.com/app/2424010/Parcel_Simulator
π§ Email: hello@dansan.digital
RealityCapture/Photogrammetry expert, C++/GLSL, TD @ CyberAgent Inc., Tokyo. All opinions are my own. Engγ»ζ₯ζ¬θͺγ»Rus. Also @shamanix@mastodon.gamedev.place
Online magazine on free/libre software for creative professionals. Responsible reporting over clickbait and drama.
Computer graphics PhD student @ IRIT. Ex-intern: Adobe, Unity
π Understanding the Odin Programming Language: https://odinbook.com/
π± CAT & ONION: https://store.steampowered.com/app/2781210/
π¬ YouTube: https://youtube.com/@karl_zylinski
π¬ Discord: https://discord.gg/4FsHgtBmFK
π Blog: https://zylinski.se/
Neovim is a hyperextensible Vim-based text editor
Ways to support the project:
- https://github.com/sponsors/neovim
- https://store.neovim.io
- Have fun using it and spread the word
Independent Clojure Consultant. Aspiring Blonde Bombshell.
Posts about Software Dev, Clojure, & Functional Programming
Twitch: twitch.tv/janetacarr
Course: clojureforpros.com
Clojure blog: blog.janetacarr.com
Freelance Blog: fixedrate.dev
extra fabulous @extrafabulous.bsky.social
deogie Comics @deogie.bsky.social
extra fabulous @extrafabulous.bsky.social
pervis comics @pervis.bsky.social
Golang Developer
My DMs are always open. I might not necessarily respond but you should at least try.
Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
Only carefully curated content, no nonsense.
Indie gamedev from france.
Sometimes 2d, sometimes 3d (the games not me)
π www.rascarcapackdev.com
itch io : https://rascarcapack.itch.io/
Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
THIΞ£ STORY IS ΞEDICATED TO ALL THOΞ£E CYBERPUNKS WHΞ FIGHT AGAINΞ£T INJUSTICE AND CORRUPTION EVERY ΞAY OF THEIR LIVES
Reposting from the original Twitter account.