“Imperial II-Class Star Destroyer (V3)”
(Modded, Credit Reddit u/paul__pk) #NoMansSky
@trickygriff.bsky.social
#NoMansSky Engine Programmer. Owner of #TrickyPixels who re-mastered #JourneyPS4. Platform lead on #ProjectCars and EA’s Harry Potter games. BAFTA member
“Imperial II-Class Star Destroyer (V3)”
(Modded, Credit Reddit u/paul__pk) #NoMansSky
#NoMansSky
#Ps5pro
#VPSupport #VPRepost #Virtualphotography
@nomansbsky.bsky.social @trickygriff.bsky.social
“It's impossible! No, it's necessary”
(Credit Reddit u/KenFalco87)
“KITTY!!!”
#NoMansSky ShipBuilds.
(Credit Reddit u/Str8TripNOuT)
“Venator-class Star Destroyer”
(Credit Reddit u/TechnicalPirate95)
“Ships are cool and all but look at this planet. Awesome”
(Credit Reddit u/TheBlank89)
No Man’s Sky: Journeys lands Thursday 18th Sep 2025
🪐 Music by 65dysofstatic and Paul Weir
🚀 Listen to “Vostok” & "The Journey" now: lnk.to/nms-journeys-single
🛸 OST streaming 18th Sep: lnk.to/nms-journeys
🧑🚀 Vinyl pre-orders 14:00 BST 18th Sep: lnk.to/NMS-Journeys-vinyl
@nomansbsky.bsky.social
Look up and wave to the International Space Station (Corvette Edition) in #NoMansSky.
(Credit Reddit u/Total_Construction_6)
“The Sea Duck”
Credit Reddit/Own-Astronomer-1296
Wow! 🙏
15.09.2025 19:42 — 👍 12 🔁 3 💬 1 📌 0I spent around a year of my life spread over 2024/25 working on the NMS Switch 2 Edition - one of the most top secret projects I've ever worked on.. we even had a secret room to hide the dev-kits! So very proud of the end result - it is a remarkable device and a lovely big step-up from Switch 1!
04.06.2025 16:16 — 👍 28 🔁 4 💬 4 📌 0😍
01.06.2025 07:03 — 👍 493 🔁 42 💬 17 📌 8#NoMansSky
#NoMansSkyWorlds #NoMansSkyWorldsPt2
#Ps5pro
#VPSupport #VPRepost #Virtualphotography Buildings in the New Aleria community! Come join the discord!! discord.gg/SUtgAP3zwF
At 18 years old, around about 1990/91 and just a few years into learning 3D graphics I worked with a friend, the late Jose Commins to create our first 3D world on the Atari ST. It might seem primitive and crude, but this was a foundational step for me from there to #NoMansSky
22.03.2025 10:17 — 👍 24 🔁 1 💬 1 📌 0This is another nice #NoMansSky Worlds Part II water demo - showing off bioluminescent algae! (From Reddit, Credit u/Solar-Sailor1982)
01.02.2025 09:31 — 👍 32 🔁 3 💬 0 📌 0Lots of new sound design and three new music tracks in Worlds Part II. It's a biggie.
#nomanssky
#gameaudio
On the #NoMansSky Worlds Part II website there’s a lovely video sequence with multiple ships creating water wakes as they fly - here’s the first time 5 months ago that our talent graphics coder(Tom) demonstrated a ship’s wake on a still water surface. Blown away then and even more now
29.01.2025 23:21 — 👍 33 🔁 5 💬 3 📌 1I Just noticed #NoMansSky is once again in the top 20 world wide best selling games on Steam. This is humbling and a lovely nod to our team’s hard work. Best of all I think it guarantees we continue to make the game even better and you all get to share our ongoing dev journey x.
29.01.2025 22:08 — 👍 48 🔁 4 💬 7 📌 0❤️
13.12.2024 06:50 — 👍 13 🔁 0 💬 1 📌 0#NoMansSky #PS5 #PS5Pro
24.11.2024 05:50 — 👍 92 🔁 9 💬 5 📌 2An older video for those not on X - showing our streaming tech in the debate about smoke and mirrors in space games - the #NoMansSky debug camera and how it looks these days .. a demo of how seamless and powerful our engine is!
PS5 running here, with video from an iPhone… 3 planets in 50 seconds.
Can't wait for the landing fix
17.11.2024 10:18 — 👍 57 🔁 5 💬 3 📌 1First post! #NoMansSky
16.11.2024 20:13 — 👍 55 🔁 5 💬 2 📌 2These four images were the first screenshots that I ever took in 8K with #NoMansSky running on #PS5Pro.
Note, that I’m not a skilled virtual photographer like @abella80s.bsky.social or @kashkaroon.bsky.social - posting these as a test to see how #Bluesky copes!
The group rehearsing a 65DaysOfStatic track from No Man's Sky for Bonus Stage. Hopefully will be able to post pro photos and videos once it's sent round.
16.11.2024 15:15 — 👍 20 🔁 2 💬 1 📌 0These errors are now protected against and this bug can’t happen again.. always fun to see and track down! (3/3)
16.11.2024 20:49 — 👍 12 🔁 0 💬 1 📌 0It was unique to Switch because this platform stabilises DOF using a temporal history to increase quality with hand-held resolution.
“Not A Number” from some bad lighting values got into this history and caused the white expanding horror bug! (2/3)
There was a fix for a very rare Switch bug that made it into patch 5.26 of #NoMansSky.
This one in graphics programming is called “NaN propagation” and the reproduction case involved our Depth Of Field shaders. (1/3)
Abduction
#NoMansSky